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How to play Fm2008 games, and some basic gameplay, thank you heroes.

Targeted tactics

To deal with a powerful striker, we should choose the way of pressing, forcing and stealing to the highest level (in order to force him out of the penalty area);

For technical strikers, only forced steals are set to the highest. In this way, the powerful striker was forcibly pulled out of the restricted area, and the technical striker fought in the restricted area, and the effect was very good.

Generally, wingers should not be equipped with targeted tactics, because they will open their own formation. But if it is the core player of the other side, it must be configured.

For wingers with unbalanced left and right feet, releasing the weak side, exerting strength and stealing are the highest.

The core winger with balanced left and right feet is set to have the highest strength and steals.

Except for the weakened side, it is best not to configure the leading edge.

Be sure to set the suppression mode to the highest, only for powerful hitters.

For Manchester United, if Saha is forced out of the penalty area and Rooney grabs points in the penalty area, the strength of the defender will not be too bad, and it will generally have an advantage. Similarly, Liverpool forced Crouch out of the penalty area and left Barami behind.

If you follow the above configuration, you will find that the vanguard of the computer is basically abandoned. At this time, the computer takes two countermeasures:

First, the powerful striker was forced to pull out of the restricted area and was shot by the midfielder. At this time, only forced snatch and steal are set as the highest in this attacking midfield.

Recruit a top scout (tactical knowledge 15 or above) to investigate the next game. In his report, he will accuse your opponent of playing well, and emphasize that tactics are also very useful. Lampard and Gerrard are mentioned in the report. Pay attention to the setting. I think this is the biggest role of the scout report in the game, and it is very necessary for the configuration of targeted tactics.

Second, the computer will handle it by changing people and positions. At this time, we should pay special attention to the position of the powerful striker. If he pulls to one side, set the pressing mode to the initial value.

The ideal of the team's tactical offensive and defensive balance is 4-4-2, 3-5-2, 4-3-3 ... There is an unchanging core behind these numbers: the pursuit of offensive and defensive balance in football. As we all know, a football team consists of three lines: backcourt, midfield and frontcourt. The only purpose of personnel changes in these three lines is to achieve the strength balance of the whole team.

Simply put, if the defender is strong, the number of people in the backcourt can be less, and vice versa. The same is true for other positions. There are few people in strong places, and there are many people in weak places. Actually, it's that simple. There is absolutely no need to stick to any fixed formation.

As for that kind of fine-tuning, it is achieved by running or setting the position of the offensive and defensive midfield.

To understand the strength of our three lines, the best way is to observe the display ratio of "activity area" when playing games.

The realistic compromise of attack or defense has its own length. Although the strength of each line tends to be balanced after formation adjustment, it is bound to be tilted (for example, one person is too strong and one person is slightly weak). This tendency is the so-called team feature. Tactical setting must conform to the characteristics of the team, which is the core of tactical instruction setting.

A good offensive team should be set as offensive tactics; A well-defended team should adopt defensive tactics. Others and so on. Note that the word "strong" here is similar to the concept of strength and weakness in the so-called comparative advantage in economics. Even if we are completely suppressed, there must be a relatively strong part in the backcourt, midfield, frontcourt and middle road, so we can set it according to this relatively strong part.

The general tactical principle in FM can only accommodate five people horizontally. The general tactical principles are as follows:

From the perspective of rational use of court space, we advocate symmetrical arrangement.

Generally speaking, follow this rule: a person stands in the middle; The two separated near the middle road; Three people are two people on both sides, one in the middle; Four people are two people on both sides, separated by two people; Five people ...

Exception: the goals in the frontcourt and backcourt are in the middle, and the frontcourt and backcourt should give priority to the middle; In midfield defense, opponents can shoot directly from a long distance, so midfield defense is the most important.

When setting the running position, priority should be given to the free space of the stadium.

Don't give contradictory instructions.

A detailed description of each team's tactical instructions

Mentality. As mentioned earlier, if you are strong, you will attack, and if you are strong, you will defend. _

Freedom. Especially influenced by the ability of frontcourt, strong frontcourt is suitable for tactics with high degree of freedom; On the contrary, it emphasizes tactical discipline.

Passing style. According to the different types of catcher, strength type is suitable for long pass, speed type is suitable for concise type, and technical type is suitable for short pass. Generally, if a player can influence the style of the whole team, he should at least be an attack organizer or an attack terminator. In addition, weather factors also affect the way of passing.

The pace should be faster when you are behind, and slower when you are ahead by more than 2 goals.

Width. Especially affected by the offensive ability of midfield. If the midfield is aggressive, it will open the attack; On the contrary, keep a tight formation.

News. Especially by the defensive ability of midfield. If the defensive ability of the midfield is strong, the defensive area will be expanded; Instead, it will tighten the defense zone.

Stand in the back row. Especially by the ability of the backcourt. After the field strength, it is pressed out; Otherwise, it will retract.

Fight for it. Important games are high intensity, generally normal, and unimportant games are mild.

Attack direction. Depending on the opponent's inferior area.

Man-staring type. General regional defense, the other side has a star player, then man-to-man defense.

Keep an eye on people. Suitable for full defense, strong backcourt strength.

Offside. Suitable for full attack and strong backcourt.

Quick counterattack. Suitable for full defense, strong frontcourt strength.

Use offensive organizers. Used when there are players who really have the type of offensive organizer.

Use the offensive terminator. Ditto.

As for the attack organizer and the attack terminator, they are not the strongest midfielders and forwards. These two types of players are special types, which can be seen in the coach's report. I once saw the coach's report in the CM3 era that "the strength of this attack organizer is not enough to gain a foothold in our club".

Set the ball, generally set the service mode according to the type of the receiver. Suitable for situations with offensive terminators.

General player tactics

Mentality. According to the player type, it is suitable for pure offensive or pure defensive players.

Freedom. Depending on the type of player, it is suitable to be an attack organizer and terminator or a pure defender.

Passing style. According to the types of players, it is suitable for strength, skill and speed players respectively.

News. Depending on the type of player, it is suitable for players with high work diligence (pressure) or weak physical strength (no pressure).

Fight for it. According to the type of players (see the team doctor's report), it is suitable for players who are easily injured and those who are not easily injured.

Insert attack. Suitable for positions with open spaces or front lines in front. For example, try to insert the wings of 4-4-2, because there is a lot of space in front. On the contrary, the two players in the middle of the midfield should not insert too much, because there are already two strikers in front.

Magnetic tape. Suitable for positions where there is no passing choice in front. Such as strikers and wingers.

Long shot. Suitable for midfield.

In-line type Suitable for midfield.

Pass the ball. Suitable for both wings.

The starting position of the cross. There are two options: 45-degree angle pass and bottom pass. It is suitable for standard midfield winger and winger respectively.

Throw the ball in the middle. It is recommended to choose the position of strong striker.

The way the goalkeeper kicks off. Teams with point guards choose to give them to the guards, while teams with strong frontcourt players choose to play football, usually mixed.

Man-staring type. Area marking is a fixed position, which is suitable for the area in front of the goal and the front of the restricted area. Man-to-man defense can move freely, and it is a free man on the defense line, so it should be set as needed. For example, 3-5-2, the setting of three central defenders, had to set up regional defense on both sides, with one man in the middle marking people.

Keep an eye on people. According to the type of players, it is suitable for offensive guards.

Free man. It is suitable for positions with empty spaces around, such as 3-4- 1-2 attacking midfield. Because there are empty spaces around, it should be set as a free man, and other positions are not suitable. Especially forward players, because the goal is fixed after all.

Control. Players who are suitable for attacking don't need too many running positions.

Set-pieces Tactics The basic principle of set-pieces tactics is to make the overall role of players consistent with free kicks. Specific points are listed as follows:

Defensive free kick

The attacker stayed behind to fight back, and the winger was divided into two positions.

The defender marks people, and the midfield is the wall.

Attack free kick

The front line leaks, and the midfield destroys the wall. The defender stayed behind properly. According to the type of players, pure defenders always stay behind.

Defensive corner kick

The attacker stayed behind to fight back, and the winger was divided into two positions. Other players mark people. In terms of player types, power players are dominated by big men, while speed players are dominated by small men.

Offensive corner kick

Strikers are divided into one line: frontcourt, backcourt and goalkeeper.

The midfield is on the periphery, with wings inserted at the front and back points, and the free man catches the short corner.

The defender stayed behind properly. According to the type of players, pure defenders always stay behind.

Sideline ball

Players near the touchline, come forward to meet them.

The striker is in front of the door and the midfield is on the periphery. Be careful not to let the players run across the half court to catch the ball.

Finally, choose your own penalty shooters.

In on-the-spot command and actual combat, the situation is ever-changing, and your players may suddenly play poorly, which needs to be changed to adapt to the new situation. However, it should be emphasized here that it is very important to keep the first team stable during the season, and don't use untested tactics in official competitions. Tactical reform should be carried out in pre-season friendlies or crises.

Pay attention to the role of scout report before the game, and point out that if the opponent's front line is strong, we should retract the defense line; If the opponent has a star player, he will take man-to-man tactics here, and if there is a free defender, he can also keep a special eye on it; If the opponent's left defense is strong, he will attack the right; If the other side's air defense capability is weak, adopt long pass tactics, and so on. In addition, the weather is also very important. Of course, the muddy ground has to be beaten in the air. Strong winds will reduce the accuracy of long-distance transmission. ...

First of all, the concept of stadium tactics is clear: there are two kinds of tactics.

General tactics. For example, the mentality is to attack with all one's strength rather than with all one's strength, and the pace should be fast, but not extremely fast.

Adventure tactics. Like offside. Don't make changes every few minutes on the spot, it's useless and unrealistic. Major tactical adjustments were made at halftime. According to the performance in the first half, our third line played, scored, and so on. Besides, I don't know if it's psychological. I feel that it is easy to lose the ball by pressing seven tactical buttons. The overall situation, lead and lag are discussed as follows:

general run of things

The game was deadlocked and the score was even. At this time, we should adjust our tactics to suit the actual performance of our team. If you are strong, attack, and if you are strong, defend. Don't use risky strategies. The overall advantage will speed up the pace of the game, and vice versa. Offensive advantage increases freedom, and vice versa. Others and so on.

It is considered normal to lead by one goal. Lead by more than two goals, reduce the pace of the game, and use defensive tactics when the whole is not dominant. Among them, if there is an advantage in the frontcourt, quick counterattack tactics can be adopted, and so on.

fall behind

Everything serves the attack, changing the formation according to the need, strengthening the front line strength, speeding up the pace of the game, and adopting adventurous tactics that are conducive to the attack (but also have strength, such as offside needs strong defense; Opening the attack requires strong support from the midfield. )

Finally, feeling is also very important. Players who are out of control must change quickly ...

Player habit

Original address bootr ... amparticle _ id =1052

Original translation: Playgm, kevin5 188

Player's movement or action habits

Please note: if players have the ability or tendency to do this according to their attributes, they will do all these things anyway. Better players will do positive things at appropriate times, while players with PPM/A will do these things more often and use them at inappropriate times.

Please note: in any case, players will do all these things if they are able or inclined to do so according to their own attributes, and better players will do positive things at the right time. However, players with personal movement/action habits will tend to do this action more often, and will do it when it is not suitable. In other words, the best players are those who are not used to it, if they are competent enough. Habits are set to make the game more realistic. Therefore, managers who use apprenticeships in FM must be cautious. If they get used to the position and ability of players, it will have a negative impact on the future growth of young players.

Arguing with referees-like arguing with referees and assistants.

Arguing with referees-likes to argue with referees and assistant referees.

Late in the other area-likes to arrive in the other area late.

Back into the opponent's half-like back into the opponent's half. It seems a bit inappropriate to like to attack in the back row. In layman's terms, it may be better to translate it into the back.

Tried a header-likes to try a header. If you return to the goal, kick it to him.

Try to kick the hook ball down-if your back is to the goal and you have a high ball in your hand, you like to try to kick the hook ball down.

Avoid using weak feet-always play with your favorite feet (that is, it is good to use weak feet)

Avoid weak feet-always use ordinary feet (even weak feet are quite good)

Get the ball deep-a player gets space behind the line when he receives the ball (a midfielder goes to the defense to get the ball, or a striker goes to the midfield to get the ball)

Retreat deep to get the ball-players retreat to get space when receiving the ball (midfield runs to the back line to catch the ball, or striker runs to midfield to get the ball).

Curly ball-When shooting, players like to try to bypass the goalkeeper.

Curly ball shooting-When shooting, players like to try to shoot a curvy ball that bypasses the goalkeeper.

Internal cutting-mainly for wingers who have the habit of internal cutting. Namely Marc overmars and Robert pires

Mainly for those wingers who have the habit of cutting inside. For example, Marc overmars, Robert Pires.

Determine the rhythm-determine the speed of the game from the midfield

Control the rhythm-control the speed of the game from the midfield.

Jump on the tackle-some players jump on the ground more than others.

Ground tackle-Some players tackle more than others.

The English description of this habit is easy to cause ambiguity, and it has been translated into shovel in many places, but according to the position and attributes of the players with this habit, this translation is unreasonable. If you are a striker who likes diving, it's almost the same.

Don't jump on the tackle-some players tend to stand there and grab the ball instead of rolling to the ground.

Don't tackle the ball on the ground-some players tend to stay there and touch the ball rather than tackle it on the ground. Similar to the above one, this one is often translated as trying to avoid being shoveled down.

Stay on the ball-pause too long before deciding what to do (negative feature, as opposed to "stopping the game", which is more positive)

Hesitant when you control the ball-when you control the ball, you pause for too long before deciding what to do next (this is a negative feature compared with the more active habit of "stopping the game")

The habit of stopplay is easy to understand, but difficult to translate, which will be explained in the following project.

Excite the audience-some players interact with supporters to get them excited. Namely ian wright.

Encourage the audience-some players interact with their supporters and drive them crazy. Like Ian. Wright.

Forward as far as possible-an unobtrusive player who likes to enter the penalty area when possible.

Insert into the penalty area as much as possible-a non-striker who likes to enter the penalty area as much as possible.

It may be emphasized that it was inserted into the restricted area before.

Enter the opponent's area-a player who likes to enter the opponent's area as much as possible

Players who like to enter the opponent's half as much as possible.

Kick free kicks vigorously-I like to kick free kicks rather than set pieces.

Power free kick-I like power free kick, not precision.

Embrace the straight line and the winger who embraces the straight line. The pennant

Close to the sideline-a winger close to the sideline. Like a pennant.

Hit the ball past your opponent-like to hit the ball past your opponent and try to get around him and pick it up again.

People pass the ball-they like to kick the ball past the opposing player and then try to bypass the opposing player and catch it again.

Like to pass the ball to your feet-like to pass the ball to your feet, not to your head or chest.

I like to catch the ball with my feet-I like to catch the ball passed to my feet, not the high ball passed to my head or chest.

Like to beat people over and over again-like to beat players more than once by dribbling, then cut back and do it again.

I like to pass people repeatedly-I like to pass people many times, dribble around the opposing players and then cut back to do it. This habit is really hard to form! This is a mockery of the opposing players.

Goalkeeper who likes to drop the ball-like to try it when the opportunity arises.

Like to hang over the goalkeeper-like to try to hang over the goalkeeper when the opportunity arises.

Move to the tunnel-a striker who likes to move to a wide area to catch the ball

Move to space-A shooter who likes to move to an open area to catch the ball. In this article, channels are often misunderstood, but it is clear to look at SI's explanation.