Job Recruitment Website - Zhaopincom - Does the game need world view support?

Does the game need world view support?

Recently, Blizzard updated its new recruitment notice in official website, and prepared to hire a senior screenwriter for its game Watch Pioneer, so as to create a richer story for Watch Pioneer.

It is reported that this senior screenwriter uses the current world outlook, role background, factions and dialogues between characters to create new stories.

As a senior screenwriter, Blizzard's requirements for post quality are quite high. Not only do you have enough knowledge of Watching Pioneer, but you also need more than 3 years of experience in the screenwriter industry.

A screenwriter must have worked as a screenwriter or designer in at least 3A masterpieces that have been sold. In fact, this also shows that Blizzard realized the importance of the world outlook for a game.

At present, the plot of Watching Pioneer is not blank, but it is also relatively weak. Heroes update slowly and go further and further on the road of "political correctness".

On the other hand, Ghost Crab greg street, who is now the head of Fist Creative Department, also released a video about League of Legends Universe 20 19 project.

In addition to the League of Legends game itself, Fist has been committed to creating the world view of the game, as well as literary works, comics, music and other content outside the world view.

With the release of the new game Silas, other camps also used magic. What should Debon do, who has always been tough on magic?

The 20 19 plan centers on Bandel City, and the comic book Ashes: Mother of War, which is being serialized, will continue. There will also be cartoons about Lux and Galen, the story of robbing and killing one of Ionian's deadliest killers, and De Marcia's novella.

In the past, Fist has created stories of parallel universes in League of Legends, such as Source Project, Star Guardian, K/DA, and more parallel universes will be introduced in the future.

It is not easy for a competitive MOBA game to reflect the plot, so why should the fist go to great lengths to create the world view of the game?

Indeed, League of Legends is one of the most popular MOBA games in the world, and its popularity in the world is unmatched by other similar games.

It is not only lighter and easier to use than other similar games, but also attracts some people in the style of painting. It is very important that fists have always created a world view for it.

Official works and fan re-creation derived from the game world view have attracted more and more players outside the original game market, which is why League of Legends is so popular at home and abroad.

In this regard, the previous Blizzard can be said to be the leader in the industry, whether it is Diablo series or Star series, or Warcraft series to the later World of Warcraft.

With their ever-improving world outlook, they have become well-known series in the history of games. Outside the game, Blizzard has been working hard to create novels and cartoons of related works.

Especially the series of Warcraft, starting from Warcraft: Humans and Orcs, has been paving the way for the grand world view of Warcraft in the future.

Every time the sequel is released, the game tells the follow-up story through the campaign mode. By the time we arrived in warcraft 3, the whole world outlook was actually quite perfect, and the deeds of many heroes have been able to touch the hearts of players.

At this point in time, the launch of the large-scale online game World of Warcraft has to be said to be the most successful move in the history of Blizzard, so the success of World of Warcraft can be said to be inevitable.

Who wouldn't be excited to be a figure in this world and promote the development of the plot with their own hands?

In the version replacement, what attracts people is not only the new content and new gameplay of the game, but more importantly, the new plot and the constantly improving world view can attract new and old players. (Although I have to say that the plot is getting worse)

The voice of World of Warcraft movies has never stopped from the beginning. Under such a world view, coupled with Blizzard's CG technology, a The Lord of the Rings-level film will be born, but World of Warcraft finally fell on the street.

We can take blizzard as a positive example. After all, the success of World of Warcraft is unrepeatable, and the construction of the whole world view of World of Warcraft is still worthy of reference.

The same thing to say is that the once "Blizzard's products must be fine" has rushed to the street with the movie, with boring gameplay, collapsed plots and "Don't you guys have cell phones?" No longer exists.

There are many successful cases in Japan across the ocean. More than a decade ago, Type-Moon was a game club similar to fans.

Starting from the world view of Moon Ji, a moon world is brewing around "one root, two taboos, five exorcist and twenty-seven dead disciples".

Later, the magic night and empty space brought by the stars and the moon were all works set in the evil world view of the moon.

Overlooking the scenery in the air (chapter 1) has set a miracle record of 70 performances since it was released on June 65438+February 2007 1.

By the end of chapter 4, the cumulative distribution of DVDs had exceeded 400,000, until the audience of the theater version of chapter 5 reached about183,000, and the box office income reached about 200 million yen.

The creation of "Fate" series can be said to be an achievement in itself. Not long ago, during the release of the film Destiny's Night-Cup of Heaven: Flower of Bad omen, many enthusiastic fans made reservations.

The mobile game "Destiny/Big Order" has done what most mobile games can't do. In the early days, it has become one of the most popular games.

In terms of animation, Fate/Stay Night produced by studio DEEN is also a work of average production level, but it was born out of an excellent story of the game of the same name, which made it successfully rank among the top 50 animation sales in Japan at that time.

Many years later, Xingyue and Ufortable jointly launched the prequel animation "Fate/Zero" and "Fate/Stay in UBW", making this series one of the most popular series in ACG circle in China.

In addition to games, animation, movies and internships, a large number of fan works emerge in an endless stream, which can occupy a place in almost every comic exhibition.

In fact, there are many games with excellent world outlook, such as The Ancient Scrolls and Radiation series by B Society, Halo series by Microsoft, Assassin's Creed series by Ubisoft, Final Fantasy series by SE and so on.

Creating a world view is to improve the plot of the game itself, make the plot appear reasonable and tense, enrich the content of the game and make the work more profound.

Perfecting a world view also paves the way for subsequent works, and at the same time, it can also make the game embark on the road of IP. With excellent world outlook, plot and people's support, movies, drama series, comics and a large number of secondary creations of peers can be derived.

However, going downhill has almost become the only way for these works with excellent world outlook. First, the psychological expectations of players are constantly improving, and it is difficult to make a breakthrough change due to many restrictions.

The world outlook itself also limits the creation, so the situation of "eating books" is also widespread, which is also the place that will cause players' dissatisfaction.

Now the developed game industry has made the game itself jump out of the category of pure entertainment, preferring the carrier of culture and art, and at the same time ensuring the gameplay. To be perfect in this respect, the game actually has a long way to go.