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Equipment recommendation of Donghuang Zero Circuit Breaker Team on Blue Line

Blue airline game

Version 6.0.5

Type: Role-playing

Size: 3800MB

Score: 10

Platform:

Tags: Japanese and Korean games, the second beautiful girl game, Bili Bili.

Below, the author has prepared an equipment recommendation for the Blue Line Donghuang fragmentary team. Let's take a look at the details of the recommendation.

The formula of the Blue Line Donghuang Zero Break Team: burning damage per jump = burning basic damage x0.6+5, burning basic damage = shelling basic damage = single shell panel x naval gun coefficient x weapon efficiency x(( 100+ shelling panel x( 1+ attribute skill)) x 1%).

Anti-aircraft gun recommendation: gold air defense. (Because of the high air defense value provided by Golden Air Defense, it will bring high air defense to reduce damage and reinforce the weakness of aircraft damage to Donghuang Zero Damage System. At present, the gap between several gold anti-aircraft guns is not very big. I suggest you choose according to your actual situation. More specific air defense ring configuration, anti-aircraft guns fired twice, consider cd, etc. I suggest you go to wiki, check the specific mechanism of air defense, and then match the front and rear anti-aircraft guns.

Blue Route Donghuang Zero Circuit Breaker Team Recommended Equipment:

Service tool

Because the durability quality of Donghuang system is very high, supporting high durability (similar to Fletcher's blood support or other white dd maintenance tools) has high benefits, and the recovery effect of maintenance tools is also very high in Donghuang system. Rough calculation (rough calculation! ), the effective blood volume of a maintenance tool of Donghuang is about 1800 points, and you can also enjoy the durability and quality bonus of Donghuang system every 15 seconds.

Torpedo board

Because the previous calculation has shown that the resistance of Donghuang system to torpedo is weaker than that of shelling, torpedo board can make up for this resistance. In addition, the damage reduction provided by the torpedo board is the multiplication calculation of the damage reduction caused by the trip of Donghuang when facing the torpedo. (Multi-effect injury reduction calculation, if there is injury reduction = 1-( 1- minus 1)x( 1- minus 2)); In addition, the durability provided by torpedo plate also has higher benefits.

Beaver and boiler

These two devices are recommended because the speed of Donghuang system is too low. If you don't carry speed-increasing equipment, the maneuverability and fluency in actual combat are very poor, and it is easy to avoid the shelling of torpedoes and artillery. Roughly speaking, the average speed of Donghuang team is 2 1 point/person, and the beaver is promoted by 20%, which is about 4.2 points/person. The average lift of the boiler is 2.67 points per person. It can be considered that two boilers provide one (beaver+1 point speed) effect. The mobility and durability of beaver and the durability provided by boiler are very useful for Donghuang system. If you think the speed here is enough, the durable benefits provided by boilers are not as good as maintenance tools and torpedo plates, so when you think the speed is enough, it is recommended to give priority to carrying maintenance or torpedo plates.

Fire?Extinguisher?

As I said before, one of the three weaknesses of Donghuang is that ignition reduces injuries less, and the weakness of Donghuang's own low blood volume appears. For the pictures with many high-explosive guns in the battle series, I suggest you bring one to reduce the ignition damage.

Jin sg

Necessary artifacts in the Tao can reduce the ambush rate and improve the avoidance rate. But its own attributes are not as good as maintenance tools, torpedo boards and beavers for the East Emperor. Personally, I prefer the nurse's belt in the back, so I don't wear it in the front row. Of course, if the back row is full, you should bring one in front of the road team. As a light patrol, the avoidance rate of Donghuang Minlang's elegy is not as good as that of white-skinned dd (which is why many lanes of teams hang white-skinned dd), so Donghuang's team must bring one as a lane. As for the front row or the back row, you can choose.

torpedo

Torpedoes are relatively uncontroversial, and mainstream self-discipline torpedoes are selected, including colorful five-magnet, gold four-magnet and gold five-joint. Specifically, it is very useful in actual combat, because torpedoes expect this value, and magnetic mines are higher. If you have to compete, unless you test a hundred games, then play back the records frame by frame and then calculate, the workload is very heavy. You can choose between these three.

Major weapons/artillery

At present, three mainstream light patrol guns, Cody gun, Bayeux gun and double 152 can be used. Especially, the gap between Cody gun and Bayeux gun and 152 is very, very small after considering the shaking before attack. But this involves the expected somatosensory parameters of armor piercing, so I won't help you. According to the sense of body, choose the armor-piercing gun in the map with dense overlapping enemies, and choose the eight-master gun in the map with few enemies or low expectations of armor-piercing bullets. Flexible choice of main guns can defeat the enemy. )

Ninghai pinghai

Eight Ye Gun (Jin 155) is recommended, because the shelling value of Jin Gun is more, which can be increased by 45 points. This shelling value can be increased by 16 points with the skill bonus of Tongxin Sister (compared with the gold without skill bonus 155), and this extra part can greatly increase the shelling damage, about 9%.