Job Recruitment Website - Zhaopincom - Study the employment of Maya people.

Study the employment of Maya people.

There are many factors in your situation. Mainly because the money given by domestic animation companies is generally not high. If you really want to work in 3D software, I suggest you try to invest in a game company considering your livelihood and interest. I have been painting since I was a child, and later maya 3D Zurush, who taught herself, got her first job in a game company. The salary for the first month is 3000 yuan. I have met many classmates and colleagues who are very similar to you in your experience. I summed up several points through observation. First of all, the quality of the work is the most critical point. Sometimes it's not that you don't do well, but that you don't meet the standards that the company needs. If you want to know what a standard is, just look at foreign 3D technology websites such as Game798 and CGTALK, and see how others do it in the recruitment forum, so do it.

The second point: At present, the animation industry in China is unaffordable, whether it is an animation company or a game company. The upper class wants to make money, but the profit is too small, so the game is a very profitable industry. Therefore, most game companies are not too stingy. Being able to work in a game company will quickly improve their ability and test their technical level.

The third point: read more books, broaden your horizons, and get in touch with the master's products, because the company knows the level of the applicant, because you will indicate in your resume how many years of work experience you need in the company's recruitment notice, but if you can still see the potential of the master from your immature works, then he won't care whether you really worked in that year. I didn't look at the working years when I submitted my resume, so I got the chance to test, so I can say that my job is settled.

The fourth point: what kind of works to prepare, it is necessary to spend some thought when choosing to make works, because the quality of the content you choose will directly affect the result of the application. To choose a work that people won't forget easily, I have seen many people ask a T-shaped person to stand up straight for a while without clothes or combing his hair when applying for a job, but you will definitely not do such a thing, but you will make him more beautiful and have an accurate figure proportion. With some movements, props in hand and armor, it looks like a sculpture, completely different. If your own aesthetic ability is in place and the things you make look beautiful and comfortable, then you will leave a deep impression on the company. What kind of content should you choose to do your work? It is also possible to browse forums more, look at the contents of recruitment positions, be good at summing up and combine your own conditions. . . . .