Job Recruitment Website - Zhaopincom - What does animation technology learn?
What does animation technology learn?
Main research:
Basic Photoshop of image processing
3ds Max basic operation
Vray renderer expression technology
Basic operation of Maya three-dimensional software
Question 2: Is the animation technology major easy to learn? What do you study? Learning is still a little difficult. I am currently studying, which is more difficult than graphic design and network technology. Need to sketch colors and learn adobe software. .....
Question 3: What do you need to learn to make game animation? The game animation industry is two branches. Game making is divided into game planning, game art and game program making. Animation production is divided into animation model design, animation character design, animation digital special effects design, apple film editing synthesis and so on.
Game planning and production need to learn: macro-environment analysis of digital games, advanced planning theory of digital games and creative practice of digital games-Unity3D project development.
Game art production is divided into original painting design, UI design, scene design, role design, special effects design and animation design.
Original painting-hand-painted basis, artistic basis of original painting, animal role setting, animal role setting. Overview of UI-UED, GUI design foundation, webpage UI design, software UI design and game UI design. Scenes-CG art foundation, game scene props, China scene production, western scene production, environment construction and combination scene production, Q version scene production. Role -CG art foundation, game props, quadruped production, game role production, Q version role, monster role production. Special effects -3DS max game special effects production case explanation, game special effects introduction and illustration software application, max software particle system, game engine special effects editor explanation, game engine special effects example explanation. Animation-laws of motion, characters, quadrupeds, monsters, NPCs, fabrics and scenes.
Game programming needs to learn: game programming, algorithm and data structure, Win32 programming, game mathematics and intelligent application, 2D game technology and application.
Elite animation model design majors need to learn: human anatomy and clay sculpture performance, high-precision model of Zbrush scene props, Zbrush realistic character head model, Zbrush realistic animal model, Zbrush realistic male body, Zbrush realistic female body, high-precision model classic business case copying, and film-level role rendering and synthesis technology.
Elite majors in animation design of cartoon characters need to learn: Maya muscle system, muscle binding business case copying, liberation of nature training, Maya training combined with performance, motion capture training, and Motionbuilder animation production.
Animation digital special effects design majors need to learn: Nuke foundation and promotion, Houdini advanced special effects, Houdini commercial project development simulation, FumeFX fluid simulation, Maya cloth, Rayfire rolling simulation, Maya fluid, Realflow fluid simulation, and Vue super-natural landscape production.
The majors of Apple film editing and composition elites need to learn: audio-visual language and photography camera technology, Final cut pro editing, color film-level color matching, film color matching and editing business case copying, blue screen shooting, digital keying, lens tracking and matching real shooting, lens tracking and matching real shooting, film and television clear line technology, and Nuke film-level composition.
Question 4: What do animation design majors teach and what do they usually do? Animation design is to cultivate students' artistic beauty, rational thinking and creative appreciation ability through professional study of modern artistic concepts and practice of modern artistic ability; Can use three-dimensional animation software tools to create three-dimensional film and television animation art works, and can independently complete animation design, animation editing, animation creation and other creative tasks. Cultivate high-quality and professional talents in the field of film and television animation.
1. Main courses of animation design:
Basic sketch, basic color, Maya, 3Dmax, film and television special effects, TV advertisements, 3D animation, post-film synthesis, animation art design;
Architectural design foundation, vector cartoon character drawing, game scene design and production, film and television animation design and production, advanced design and synthesis of game characters;
Advertising special effects animation design, post-film special effects, cartoon modeling digital hand-drawing, interactive 3D scene game design, film editing output and packaging.
2. Employment direction:
Television stations, advertising companies, game companies, film and television companies, network companies, website editors, news publishing and other units.
The survey results show that the most popular major in recent years is not the financial and IT major that people think represents high salary, but the emerging 3D film and animation major. Please look at the specific case.
Case 1: Shanghai
On the main recruitment websites in Shanghai, the monthly salary of game art designers, film and television animation designers, interior decoration designers and other positions is above 8,000 yuan, and the annual salary of 65,438+10,000 yuan or even 200,000 yuan is not uncommon.
Case 2: Chongqing
The demand for digital media application talents such as commercial animation production, film and television synthesis processing, three-dimensional advertising decoration design and multimedia production ... exceeds 65,438+10,000 in Chongqing alone. Although many companies offer a monthly salary of more than 5,000 yuan, there are still many applicants, and their professional skills can't meet the requirements of enterprises.
Question 5: What do you need to learn in computer animation design? What is your main research? Computer animation refers to the use of graphics and image processing technology, with the help of programming or animation software to generate a series of scene pictures, in which the current frame is a local modification of the previous frame. Computer animation produces the effect of moving objects by continuously playing still images. Animation The so-called animation is the process of making an image "live". Using animation can clearly show the process of an event or show a vivid picture. Animation is a technology and art to produce dynamic vision by shooting a series of single pictures on continuous multi-grid film, which is reflected by projecting the film at a certain rate. Experiments show that the refresh rate of animation and movies is 24 frames per second, that is, 24 pictures are displayed per second, and the human eye sees a continuous picture effect. Computer animation Now computer animation is widely used, whether to make the application more vivid. Add the sensory effect of multimedia; It is also used in game development, TV animation production, making attractive advertisements, film stunt production, production process simulation and scientific research, etc. The key technology of computer animation is embodied in the software and hardware of computer animation. At present, there are many computer animation softwares with different animation effects. It depends on the functions of different computer animation software and hardware. Although the complexity of production is different, the basic principle of animation is the same. Animation itself is an artistic practice. Common tools are used to edit the input of 2D animation and edit key frames, calculate and generate intermediate frames, define and display motion paths, interactively color pictures, make special effects, realize the synchronization of pictures and sounds, and control the recording of action series. Animator Studio, a commonly used software, is a two-dimensional animation software based on Windows system, which integrates animation production, image processing, music editing, music synthesis and other functions. Flash-an interactive animation tool, applied to web page making and multimedia courses. RETAS- a two-dimensional computer animation software PEGS-produced in Japan-a three-dimensional computer animation software produced in France. Computer three-dimensional animation is generated inside the computer according to data, rather than simple external input. To make three-dimensional animation, we must first create an object model. Then let these objects move in space, such as moving, rotating, deforming and changing color. Then, a vivid picture is generated by lighting and so on. The process of creating a three-dimensional animation: modeling, animation and drawing. Commonly used 3D animation software 1. Hegemony: French TDI, Canadian Alias, American wavefront (NURBS)2. Emergence: AutoDesk, 3DS-& gt;; 3DSMAX->; 3ds max 2.0-& gt; 3DSMAX2.53. There is chaos in the world: the wavefront annexed TDI, and the alias took refuge in SGI, and the wavefront could only take refuge in SGI. Finally, all kinds of experts from Alias|Wavefront emerged. SoftImage (to MS), animation master, etc. 4. Battlefield transfer: PC performance continues to improve. Cheap 3D software dominates the market. TrueSpace,Lightscape,Lightwave3D5。 Maya came out of the mountain: SGI unified TDI, ALIAS and WAVEFRONT to form Maya. Maya1998 launched the PC version in June. ?
Question 6: Which major does animation design and production belong to? Animation design and production belong to art. . Learn animation design regardless of arts and sciences. After your artistic achievements come out, you have to apply to an art school to study. Now senior one can study art while studying culture. In addition to culture, the college entrance examination also takes an examination of fine arts majors (sketch, color, sketch and design). . . I learned this by myself. If the landlord likes anime, they can communicate with each other ~
Question 7: What does animation need to learn? ? There are many traditional animation methods, such as traditional two-dimensional hand-drawing, paper-cut animation, puppet animation, etc ... Modern CG has also developed many animation software, such as flash, 3dmax and MAYA. As a traditional hand-drawn cartoon, painting is very important, and animators use pictures to express time and space. Every character, object and scene in the lens is created by the animator on the paper by hand. Painting is just the foundation. Only when you have a foundation can you continue to learn the principles of animation, such as lens arrangement, composition, character movements, and motion laws of objects ... As for CG software, only the brush and expression of animation have changed, from paper and pen to computer, monitor, mouse and pressure-sensitive pen ... How to learn animation depends on what kind of animation you want to learn, but the basic principles are the same, and the tools and operation methods used are different. A "good" animator, painting is the "foundation"!
Question 8: What is more suitable for college animation production technology and elective courses? Animation game design If you really like this major, I suggest you go to computer school to learn this, which is still very good. China is the most short of talents, and a good employment salary is ideal.
Question 9: What kind of major does animation design and production belong to? It belongs to the design class, but it is not a computer class anyway.
Question 10: What major should I study if I want to engage in animation production in the future? Are you still in high school? You need to study art to become an art student.
First of all, you should study basic art at school or outside for at least half a year, and then take the provincial entrance examination in June 5438+February of senior three. You have to take sketches, sketches and gouache, and everyone has the same test. The passing line of the provincial entrance examination is different. At this time, there is no need to consider any major. This is only the most basic drawing exam. You must pass the exam before you can apply for the basic qualifications of different majors in other schools.
Then from February to April of the following year, it is the time for different schools in the country, including the province, to start the art examination. At that time, you can choose different schools and different majors, such as arm art, watercolor, industrial design, fashion design and animation design as you said. At this time, although the majors applied for are different, the things tested are actually sketches and watercolors. Of course, some schools will be exceptions, but this is rare. (Note: there is a unified examination room in your province for the exams of schools outside the province, and schools in the province have to run around)
Then the results of each school will come out in April, and then you can send a notice or look for your admission information on the official website of each school to see if you have been admitted.
After the college entrance examination in June, you need to fill in the volunteers before the cultural scores come out. Must be a qualified school, when filling out the form, you must fill in the column of art students. Pay attention to the adjustment column and listen to the seniors.
Finally, wait. The scores of each school will come out first. This is the conversion score. Every school has a different conversion method. For example, in Hu Mei, the score is 30% for culture and 70% for art. If you pass, you will be admitted!
It is clear that the purpose of studying animation is to apply for animation design major. Animation design major of Guangzhou Academy of Fine Arts is the best.
As for employment, it depends on whether your study is solid or not, and you will know this when you come out.
There are many animation talents in China, so we will go to Shanghai and Guangzhou to develop.
That's all, art students are actually very hard, but as long as they pay, they will certainly get something! For example, I am a student of Hubei Academy of Fine Arts, and I applied for fashion design. Come on!
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