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StarCraft 25.03 version update content list

StarCraft 2 is about to be updated to version 5.03. Some content has been changed. Some players may not know what has been updated. Let’s take a look at the update log of version 5.03.

Version 5.03 update log

Global

-New observer interface: "pro 2020"

--Supports 16:9 screen 1v1, 2v2, 3v3, 4v4 games in different sizes.

--Earlier used in IEM Katowice and War Chest Team League.

Cooperative Mission

-Map

--Gathering Iron into an Army

---The initial mission timer is increased by an additional 90 seconds.

--Dark Killing Star

---The evacuation spacecraft will display its movement route 20 seconds in advance before departure.

-Ararak

--Reputation: Death's Shadow

---This reputation no longer impairs the combat capabilities of the Death Fleet.

---The initial cooldown time of Death Fleet has been removed, but summoning requires 400 minerals and 400 gas.

---Death Fleet no longer comes with free destroyers, but the mothership can spend 125 minerals and 75 gas to produce permanent destroyers.

Artanis

- Artanis now starts with an energy field.

-Reputation: Protoss Envoy

--The energy cost of projecting energy fields has been increased from 10 to 25.

Dehaka

-Reputation: Native Duo

--No longer reduces the maximum health of Dehaka and Zehaka.

--Change the color of Zehaka's health bar to distinguish it from Dehaka.

Phoenix

-The cooldown of Taris's Whirling Blade has been reduced from 10 seconds to 5 seconds.

-Reputation: Stalwart Vindicator

--Renamed to Unyielding Soul to be more consistent with its effects.

Kerrigan

-Reputation: Vicious Chief

--The Queen can now move at full speed in a sterile carpet position, and can move without a carpet The location where the carpet tumors are deployed.

--The field of view of the carpet tumor is expanded.

Mengsk

-Reputation: Toxic Tyrant

--The damage bonus of Radiation Strike has been reduced from 100 to 25.

Nova

- Reputation: Mercenaries

--Reworked, now it reduces the first production building that summons elite units (Barracks, The charging time of the depot or starport) and the charging time of the other two production buildings will be extended.

--The technology requirements for building starports and depots have been removed.

-Reputation: Tactical Dispatcher

--Now triples the cooldown of Griffin Air Strike, instead of disabling it entirely.

Reno

-Reputation: Backwater Sheriff

--Renamed Backwater Marshal to be more consistent with the commander's background.

-Reputation: Rebel Rangers

--Removes the technology requirements for building the Armory and upgrading the Orbital Command Headquarters.

Stukov

-Reputation: The Amazing Flesh Welder

--The self-regenerating upgrade provides siege tanks with ammo regeneration twice as fast .

-Reputation: Warden

--Added a "Load All" button for the Infected Banshees.

--The pickup range of infected banshees has been increased.

Stettmann

-Reputation: Oil King

--The Brood Lord can also benefit from the "best engine oil".

Swan

-Reputation: Heavy Weapon Expert

--The splash damage of the laser drill is increased from 50 to 100, and the slowing effect is increased from 50 to 70.

--The aiming time of the laser drill is reduced by 70.

-Reputation: Cargo Director

--Science ships can now also make jumps.

--The penalty for increasing the cooldown of panel skills is reduced from 100 to 50.

Tychus

-Reputation: Lone Wolf

--The damage bonus provided by each new outlaw recruited (including Tychus) Cost reduced from 75 to 30.

--Sirius's Wolf Turret and units dominated by Vega now benefit from the bonuses gained by these two outlaws.

Vorazun

- Reputation: Siphon of Blight

--Combat unit damage penalty reduced from 50 to 25.

--Vorazun's crowd control ability now also applies to heroes.

Zagara

-Zagara's health and energy regeneration mastery now also works on the Queen.

-Zagara’s mastery ability order adjustment:

--First level: Zagara’s attack damage and Zagara’s blood volume and energy recovery speed

--Second level: Springtail dodge and enhanced rage

--Third level: Baneling damage and infected drop damage

Bug fixes

Global

-Fixed a bug that could cause a crash when players set the game's shadow quality to low.

- Fixed a possible crash when the player cuts out of the Hyperion's bridge.

-Fixed an issue that could cause the game to crash when exiting using the Alt F4 shortcut key.

- Fixed a bug that caused everyone else's countdown to freeze when the host quit the game during the countdown in Archon Mode.

Campaign

-Fixed a series of text description errors for the 10th anniversary achievements.

-The descriptions of the "Thanks for the Proposal", "Pandemic Frenzy", and "Eat, Love and Pray" achievements are now clearer.

-The "Comprehensive Purification" and "Full Coverage" achievements will appear after meeting the conditions, not after the end of the level.

-In the "Spear of Adon" mission, the "Hold It All" achievement will no longer fail due to buildings being destroyed during the ending animation.

-The achievement "Expert Phase Technician, Perfect Templar" for the "Templar Assault" mission will no longer fail due to the use of certain panel skills.

-The "War of Redemption" achievement "Spear Diplomacy" no longer fails due to carrying the Reconstruction Beam.

-The "Disintegrationism" achievement will no longer incorrectly not be awarded.

-In Operation Flashpoint, the "Seize the Opportunity" achievement can no longer be completed by nuking your own units.

Karax

- Modified the text displayed when the Solar Forge provides additional energy to match the actual effect.

-Reputation: War Architect

--Fixed an issue where the Unified Barrier would not correctly apply to buildings.

--Karax's Temporal Speed ??Boost Mastery will now correctly apply to affected defensive structures, increasing their attack speed.

Kerrigan

- Fixed an issue where the immobilizing wave animation would not play correctly.

-Fixed an issue where Absorbing Aura would always benefit from the Queen of Desolation talent no matter which talent was chosen.

-Reputation: Human Folly

--Human Folly no longer damages units in the bunker.

--Fixed an issue that caused the visual effects of this talent to remain after Kerrigan died.

Nova

-Fixed an issue where two lines of voice would be played at once when Nova is first born.

Reno

- Reputation: Marshal of Deadwater

--Infantry armor upgrades now correctly increase health by 10.

-Reputation: Furious Rider

--The reputation description correctly mentions that the Afterburning Charge upgrade will grant an additional 10 points of extra health to armored units.

Swan

-Reputation: Heavy Weapons Expert

--The laser drill will no longer directly damage units in the bunker.

Steitmann

-The Nano Reconstruction skill has been restored to the command bar of the Mechanical Infector.

Tychus

-Reputation: Technical Recruiter

--Grenade Cooldown Mastery now interacts correctly with this talent.

--This talent will now correctly reduce the cooldown of Knuckles' active skill.

-Reputation: Loyal Dog Walker

--While this reputation is in effect, Odin will no longer use the same minimap icon as Tychus.

Vorazun

-Reputation: Shadow Guardian

--When this reputation is activated, time stop will be correctly affected by the effect of Vorazun’s level 14 talent. affected.

-Reputation: Siphon of Wither

--Time stopping will no longer cause enemies to be damaged by crowd control effects.

Zagara

- Reputation: Mother of Constructs

--This reputation will now correctly increase the attributes of aberrations in the Burrow.

Battle

-Fixed the problem that the "Battery Low" achievement could not be obtained normally.

Battle against AI

-Fixed the problem that in offline games, the AI ??could not run properly and the player would directly win.