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What is the prospect of 3D modeling? Is the salary high?

The general preface of this article? About 3D modeling, especially 3D game modeling, I will systematically talk about it from the following nine aspects.

Including: talking about strength, learning, time, youth, difficulty, position, salary, industry and choice. I hope to solve everyone's ideological troubles, confusion about the future and find my own direction. Who doesn't lose his youth, and who doesn't want his youth to bloom?

Two? Talk about strength: The salary of learning 3d modeling depends on your strength, not the industry. Many friends always ask me a question. Is it very expensive to do 3d modeling after graduation? What I want to say is that many people's wages are really high, but many people's wages are very low. Why? Of course, it is determined by personal ability. If you are strong and can design the works that the company needs, and the quality is high, why doesn't the company pay you a high salary? On the other hand, if the works you design have no technical content and are basically similar to garbage, why should the company give you a high salary? Is the company a charity? What the company wants is a person with strength, with equal salary and ability.

? So, if you want to learn 3d modeling, don't always take chances. You think that if you choose a good industry, you can have food and clothing, and someone will provide it like your ancestors. In fact, not only the 3d modeling industry, but all industries have winners and losers. Isn't there a red and purple star in the entertainment circle and an unknown mass actor earning a poor salary?

Three? Talking about learning: The more you meet, the broader your prospects. There will be nothing but drinking wind. Many friends want to learn 3D modeling, but they don't know how. Many of them are zero-based, and zero-based doesn't matter. As long as you work hard, you can learn 3D modeling well. Some tutorials that many novice friends find online are messy and poor tutorials. There is no next sentence in the previous sentence, and I am shocked. It is originally a zero foundation, or a little foundation. What to learn first, what to learn later, and how to improve learning efficiency in this industry are all in my mind. The more I learn, the more confused I am.

In fact, this problem has already been solved by others. When I was studying here, I faced the same problem as others. You can learn from my 3D modeling teacher. He gives you a live lesson on the next generation of 3D modeling game art online every day, and you can also get related video tutorials and software from him without any economic expenses. My teacher's video tutorial and live broadcast are under the next generation 3D game modeling (skirt). The first set of numbers at the beginning is: 296, the middle is: 676, and the end is: 289. If you want to improve your own strength, you must learn more from experts. Building a car behind closed doors will only become a frog in the well. Remember, the more opportunities you have, the broader your prospects will be.

Four? Talking about time: How long will it take for 3D modeling learning to meet the requirements of post employment? This question varies from person to person, and the length of five fingers varies. Some students are zero-based, which will be slower to accept, and some students are colleges or on-the-job personnel. But I believe it's only a matter of time before you work as hard as anyone and really go all out to learn and become a technical god.

Generally, it takes about 8 months to 12 months to successfully learn 3D modeling based on zero foundation.

In fact, you don't have to worry about what software you will use later, because first of all, to do character modeling, you should know the muscle composition of the character, the correct division of bones, learn human body knowledge well, and then start to learn basic knowledge of art such as sketch. You don't need to master too much. You must master some basic knowledge.

Five? Talking about Youth: Do 3d Modelers Eat Youth Meals? Where should our youth go? I think this question is a false proposition and meaningless. If we are young and capable, we can get the matching salary. Working for others 10 years is not good? Besides, if you have the strength, you can use this technology to start your own business, start a company, let others work for you, spend 10 years, and earn 100 years. The most beautiful youth is the youth who works hard, not the youth who supports the elderly. Our youth is determined by blood and hard work, not by fear, confusion and worry.

If mental workers are still worried about unemployment after 35, what should manual workers do? All mental work need not worry about this problem. Technical, the more work experience, the higher the salary, and it is unlikely to be unemployed when you are old.

? Six talks about difficulty: Is 3d modeling easy to learn? This question is a bit like a child. ? Most children like to ask, what is easy to learn? Maybe the friend who asked this question is a little innocent and lovely. Frankly speaking, I never dare to say that 3D modeling is easy to learn or difficult to learn. When I was studying this course, some students around me studied very simply, while others studied very hard. If you can study this course wholeheartedly, solve problems you don't understand and practice more, it is actually very easy to learn. If you are decadent when you encounter difficulties, and you are confused for three days to fish and two days to dry the net, then what I want to say is that 3D modeling is not easy to learn.

Talking about the position: What can I do by learning 3D modeling? Can we talk about the general direction without being mainstream? Actually, 3D modeling can do a lot of work. Among them, the popular mainstream employment direction at present is the next generation direction of 3D game modeling and becoming a modeler in the game modeling industry. Designers in Game model are very popular jobs at present. At present, the domestic animation and game industry is very mature, and a large number of high-quality young people are needed to join the game art industry. In the game enterprise, you can become an excellent next-generation scene modeler, next-generation role modeler and bottom-mold hand-painted texture modeler. After successfully entering the game enterprise, the salary will increase year by year after the training of the project. At present, there are tens of thousands of R&D outsourcing enterprises of animation games in China. There are hundreds of thousands of job vacancies. As long as you learn your skills well, you don't have to worry about not finding a job.

Eight? Talking about salary: We learn modeling not to save the world, but to have a high salary and a good life. Looking for a job is seven points of luck and three points of talent. Some graduates can go to large game companies and participate in the production of high-end projects with a monthly salary of 8K 10K. I mainly look at my own works and my own adaptability. As long as you persist, there will always be rewards, sweat and gains. Generally speaking, 3D game modeling has a high salary. Some people may say that I studied modeling, and now I only have 5,000 yuan after graduation. Come on, the average salary of 19 graduates is only in the early 6000 s. Is it abnormal that you just graduated 5000?

In recent years, the game market has maintained a fiery development trend, and it is expected that this phenomenon will continue in the next 5- 10 years, but the shortage of talents will become more and more obvious. In order to retain talents and absorb more talents, game companies have to offer high salaries. Generally, the salary of designers in Game model can reach an annual salary of 65,438+10,000+,the salary of game owners in the United States can reach an annual salary of10.8 million+,and the salary of game product directors can reach an annual salary of 300,000+.

A junior 3D modeler (basic experience 1-2 years) recruited by my friend's company thinks that he is an experienced and technically qualified modeler and asks him what he expects. He said 12K, but several interviewers didn't respond, and they didn't have much contact. The modeler who knows the technology is similar, just habitual. , 10K .

After working for 3 months and having a party and chatting, I realized that he had only worked for more than half a year. But during the interview, the resume was well packaged and the works were also available. ? They didn't pursue it. After all, at first, people didn't say that he had worked in 3D modeling for several years, only that he had several years of work experience. The important thing is that he passed the technical test and really met that salary.

Nine? Talking about the industry: "standing on the tuyere, pigs can fly."

At present, almost all 3D game modeling companies are turning to the next generation. There is a big talent gap and a big market in this field, but at the same time the requirements are relatively high. Therefore, it is common in this circle that companies cannot recruit people and graduates cannot find jobs. Especially focus on learning Zbrush, which is very important and is the main tool for you to eat now and in the future.

On the whole, if you want to engage in game scene modeling, congratulations on choosing a promising industry (especially the next generation scene modeling). If you are paid, as long as you work hard enough,

Ten talks about choice: the choice is wrong, and the efforts are in vain. With regard to choice, there are three tragedies in life. First, there is no choice; second, there is no persistence in choosing; third, there is constant choice. What you can do is to define your dreams, choose what you want to choose, stick to it, and never stop until you reach your goal. Remember, it is not easy to be a good person, you will be the best. ? Life is to buy excellence and vice. If you want to learn 3D game modeling, then learn how to show yourself. Don't hesitate, don't be confused. Wasting time. If you don't want to learn, keep looking for industries that you think are promising.