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On the problem of increasing production by killing difficulties with civilization 3

You can't kill people in the early days of civilization, so don't think about miracles like pyramids and Oracle Bone Inscriptions.

The basic condition of Civilization 3 is a good map.

The other is that at least one city (usually the capital) maintains four rounds of immigration.

Four rounds can't produce an immigrant, so don't think about the rest.

With more immigrants, cities will be built intensively, almost every two square meters.

Then in the marginal cities, every 10 round, the population will increase by one, and 20 shields can be killed.

Plus 1 shield per round in this city, 65438+30 shield in 00 rounds is equal to swordsman or pony soldier.

One more thing: the miracle of divine difficulty is not made, but robbed.