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"Civilization 6" India's level of difficulty detailed report

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Put the first round, the third round, the ninth round, the twelfth round, the fifteenth round, the nineteenth round, the twenty-fifth round, the twenty-eighth round, the thirty-eighth round, the German civilization, the new civilization, the Japanese front, crush Japan, directly take the Japanese capital, the monetary research stick, the broken city, the capital of Viking civilization, the Greek civilization and the Renaissance.

After sending this article, I will elaborate on my operation process and the reasons for choosing each step, hoping to help more budding newcomers. I also hope that the great gods will make faces with bricks. Anyway, I will throw a brick to attract jade.

Tell me about my play. First of all, I won't use the bug of cutting down trees. In Civilization IV, after the trees within the national boundaries are cut down, there will only be a full capacity bonus, while the trees outside the national boundaries are only half capacity, and trees of other civilizations cannot be cut down. There is a reason for this: the trees themselves provide the capacity of the plot+1, and after being cut down, they provide a lot of capacity at one time, but the addition of the plot capacity+1 disappears. Therefore, in this battle report, I only cut down trees in my own country, and I will not cut down trees outside my own country and trees of other civilizations.

Secondly, like most people, I want to know about general operations and operations first, so I don't intend to play with the characteristics of civilization, so all civilizations have money, combat effectiveness and productivity. Are banned, so I chose the nuclear Gan Ping, as shown in the figure:

Non-violence, non-cooperation and Buddhism are all related to religion. I'm still at a loss about the religion of this book. I'm going to play conquest for the first time, so this bonus won't affect this battle report.

I don't have to build characteristic units and improve facilities.

Finally, I banned the village. Random things are useless to computers, but if you bring good things, it will be a huge bonus for players, which completely affects Ben Meng Xin's understanding of the game, so this battle report is not needed.

The setting of Pangu map, the option of forbidden village below is not intercepted.

Birthplace, tell me my understanding and score of this birthplace.

First, along the river, there is a 6-point housing bonus, which is qualified. Then there are plains, grasslands, hills, the most basic food, and hammers. Grassland terrain +2 grains, plain terrain+1 grain+1 hammer.

The most perfect terrain is grassland+flat land, plain+hills. Planting farmland +3 grains on grassland and mining+1 grain +2 hammers on hills. When the population needs to increase, it is perfect to let citizens work in grassland fields, and when the productivity needs it, let them work in hilly mines.

The fly in the ointment here is that there are a little less grasslands and hills, but there are enough plains. There are 1 wheat 1 tobacco 1 mine 1 fox 1 copper 1 dye development resources, wheat basic grain+1, and development grain +65438+. Copper mine bonus resources+1 hammer +2 gold coins, and 1 hammer will be provided additionally after development. The technology needed is basic mining, which can provide eureka for wheels; Fox is also the resource of basic technology and animal husbandry technology, and also the pre-technology of archers. Whiteboard civilization is necessary and must be learned. Dyes and tobacco are irrigation science and technology resources and luxury resources, and there is no duplication, which completely covers up the shortcomings of food shortage.

Moreover, this book has hit many kings, and I feel that there is no shortage of food, mainly a hammer, so I give 95 points for this birthplace.

In other words, I seldom play Civilization 6 on particularly poor terrain. In addition to the map of pure grassland, hills and woodless rainforest, maybe civilization 6 started well? )

Plot output map, in addition, there are many forests, which can be cut down at critical moments to provide a large number of hammers for important projects, and the swamp on the left 1 ring provides three. During the period of food increase, the terrain can be cleared to harvest food, and the farm can continue to provide food.

Immigrants sit in place, I prefer to start making a stone-throwing soldier, which is my experience of summing up the difficulties of the king:

First of all, it is possible for Xiao Ye to brush out of the camp in the second round. It is entirely possible to brush a scout near your birthplace in the third round. It's possible that the scout met a horse in the fourth round, and then a rider of a young man appeared in the camp in the fifth round. It is possible to brush the second rider in the sixth round. Don't ask me how I know. If my scout sees you, don't ask me how I know. If I say too much, it's all tears.

Secondly, since it is a whiteboard civilization, it will produce bows and arrows. After exploring the place near the birthplace in the early stage, if you brush a small campsite on the explored terrain, there will be a prompt sound and the location will be displayed. Bonzi can easily end a small campsite with a stone thrower, so that the stone thrower can close his head and trigger the bow and arrow technique Eureka. If the strength of the stick is not enough, the soldiers who throw stones can cooperate with the search in the opposite direction.

By default, the population works on forest foxes. This forest fox is great. The grain is 2 hammers 1 gold, which is similar to the development area.

If you don't want the system to adjust automatically, you can lock the population on some plots.

Bangzi explored the way down the river, because the third ring road at 7 o'clock in the city center is a rainforest, which should be not far from the tropics. The squares in the north of the rainforest are basically forests. It is speculated that we were born in the northern hemisphere, so Bangzi should gain a lot from exploring the tropical areas along the river.

The first round is over

The second round:

Bonzi urgently needs to explore the south. There was enough mobility here, so he went to the mountain.

Because the hills provide a wider view, and the regional defense is +3.

Rainforests and forests also provide +3 defense, but they block the view.

In addition, the defense provided by the rainforest and forest can be superimposed on the hill, which means that if you stand on the hill of the rainforest/forest, your unit will increase its defense fighting power by 6 points, which is also the terrain that melee units need to seize when fighting, as will be mentioned later.

I forgot the picture in the second round.

When Bangzi walked to the mountain, his vision was much wider than before. Bangzi found a 3-grain swamp on the lower left and a 3-grain paddy field on the lower right. There is abundant food here, as well as forests and rainforests. Maybe the first sub-city is suitable for building here? Keep exploring, and the second round is over.

The third round begins.