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Find a classic stand-alone RPG game to play.

Seeing that you are all playing martial arts RPG, I recommend Legend of the Sword and the Chivalrous Man 4 to you, which is very good. I only played xianjian 1 before, but I have no interest in 2 and 3 at all. I know xianjian 4, which is quite classic. Just try it.

At your request, comment on several games you said (maybe a little too much, please forgive me)

There are three pieces of information about the ancient scrolls 4, which have been played for a long time. It's really classic The world has done a lot. The originator of single-machine freedom, the degree of freedom is very high. I played the first message, the ancient scrolls 4: oblivion, and the last two were Nine Knights and Tremor Island. The last two have never played.

Introduction to "oblivion", the plot is that the protagonist is a prisoner and accidentally involved in the escape of the king. During his escape, King China was assassinated by an assassin. Before he died, he entrusted the protagonist to deliver something, and he was involved in an increasingly troublesome event. This is the main line. The significance of this game is not in the main line, but in the branch line, with high map freedom and many branch tasks. Many cities and villages are the source of a large number of branch tasks. In the branch mission, you can learn a little about the world of the ancient scrolls and the customs of various places. These branches are relatively scattered, and there are many guilds in the game, such as knight guild, magic guild, swordsman guild, arena, thief guild, assassin guild and so on. Joining these guilds can enjoy corresponding treatment, and can accept coherent sideline tasks and make some achievements in the position of the guild. The last meaning is thieves' guild and assassins' guild, because these two are hidden guilds. Let me explain how to hide them:

The thieves' guild and the assassins' guild are illegal organizations, so they are extremely cautious in picking up people. They have eyes all over the world. If you steal something, a stranger will send you a note with the meeting place in a few days. You can only join the thieves' guild if you are tested in it. If you want to take over difficult tasks in the thieves' guild, you must have certain ability. This ability is evaluated by the value of your stolen goods. At night, you sneak into others. Take away all valuable things while the owner is asleep, and then go to a special fence to enclose the stolen goods. The amount obtained represents your ability, so that you can accept one task after another, and finally complete an unprecedented theft under the arrangement of the leader, take over the position of the leader, become a new gray fox, and represent the mask of the leader of the thieves' guild. Only when you wear it will the thieves' union know that you are the boss, and guards all over the world will arrest you, dead or alive. Of course, no one knows you are a gray fox when you take off your mask;

The assassin's guild is not too bad in terms of income. You must have a bloody case. In the days to come, if you fall asleep at night (the hotel is open, as long as there is a bed), a man in black will find you and drag you into the assassin's guild. The assassin's guild is more interesting than the thief's guild. After completing the previous assassination, you will fall into an elaborate trap, including a big purge in the guild, wrong serial assassination instructions, men in black being framed, and finally.

Other guilds are also interesting, but I like the thieves' guild and the assassins' guild. I only played a little bit of the main line of this game, and then I have been doing side tasks for the guild in various cities, and I can have great fun without focusing on the main line. This is the true meaning of freedom.

PS: It's a classic game. The fighting scene is not bloody at all. There may be some scary things in underground caves or demon planes, but I don't think it will affect you. You've seen horror movies. What is even scarier than this game is that it is really lightweight, but some people can't accept it. I don't insist. I really hope you can have a try.

I'm an ancient fan. I'm sorry for saying too much.

Radiation 3 radiation 1, war 2 is turn-based, and the third generation is first-person shooting. Although it is not made by the original company, it is not as good as 1 2, but it is also a rare masterpiece. Like the ancient scrolls, it is a world. Describing the wasteland world after the nuclear war vividly has a high degree of freedom, and it can be greatly satisfied without focusing on the main plot. But the connotation of this game is not comparable to that of an isolated island. In this respect, I think it is the only game that can be compared with the ancient scroll series. I won't go into details. If you have played radiation 2, you can play it without my recommendation. If you haven't played 2, I don't particularly recommend it, because I have seen many posts saying that Radiation 3 is not good and what is not fun. In my opinion, these people are definitely not seriously involved, because anyone who really understands the radiation series knows that radiation is not a game that wins by pictures.

PS: Don't focus on the main line, the branch line is the fun, and the plots of both games are very rich. It is highly recommended here.

I played neverwinter nights 2, but it's not over yet. Neverwinter nights 1 played a lot. DND system, professional system and skill system are all distinctive and complicated. The bird's eye view is the same as Diablo's, but neverwinter nights 2's plot is much richer and worth a try.

Eternal Izu: I played this game. Yes, the game is simple, simple and refreshing, and the plot is OK.

I heard about the track in the legend of heroes Six Spaces. My classmates always recommended me to play in college, but I haven't played yet, so I won't evaluate it.

I hope it will help you (all by yourself)