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Analysis on the effects and practicality of the wonders of Mount Borgor in Civilization 6

Civilization 6 Bolgor Mountain is a new wonder in the New Era Season Pass. So what is the effect of this wonder? Let’s take a look at the effect and practicality analysis of the wonder of Civilization 6 Bolgor Mountain Bar.

Analysis of the wonder effect and practicality of Borgor Mountain in Civilization 6

Borgor Mountain

A solitary mountain from the flat Sudanese desert at the western bend of the Nile River Rise up from the ground. There once was a palace at the foot of the mountain, where ancient kingdoms ruled for centuries. But now there is only ruins left here.

Because it can be easily recognized from a distance, the flat-topped Mount Borgor became a waypoint for travelers in ancient times. It indicates a relatively safe crossing point (downstream of the Fourth Cataract of the Nile). After the 15th century BC, it also indicated the location of Napata, Egypt's southernmost border city that became the capital of the Nubian Kingdom of Kush 500 years later.

Since the 19th century, archaeologists have unearthed a large amount of historical information on Mount Borgor, including temple ruins, stone carvings carved on the mountain, and ancient texts dating back to the Egyptian occupation. The Nubian pyramids built in the shadow of the mountains are the tombs of the king and queen of Meroe.

There is a deep crack in the southwest corner of the mountain, which separates a huge steep sandstone from the main body of the mountain... It looks like a giant statue. ——E. A. Wallis Budge

Era: Classical Era, unlocking conditions: technological iron smelting.

Construction conditions: Must be built on desert hills

Effect: Iron +4 per round. Provide +4 faith to all cities within 6 cells

1. Basic points of the era

Belongs to the classical era, with a score of 14.5 points.

2. Construction conditions:

Sand-3 hills-1 are required. Rating: 6 points

3. Stable effect score

The effect of this wonder is very unstable. It depends on the distribution of your cities. The golden 7-city paving method can provide +28 faith. Completed the achievement Overclocking Faith, but it takes a lot of effort on the map. It is difficult to add 7 cities, but it is quite easy to add 4 to 5 cities. The iron gift doesn't mean much, unless you have a dark face and there is no iron in the country. Poor stability, score: 4 points

4. AI preference score

Technology is advanced, and the construction conditions are relatively simple. If there are sand dunes in the AI's territory, it will try to build them in most cases. However, the AI ??often flattens the sand dunes and builds them slowly. 3 points

5. Civilization balance points

Except for Qin Shihuang, other civilizations may not be so easy to build due to the low production capacity of the desert. Rating for this item: 4.4 points.

6. Victory Fit

In the golden dense paving method that the author has learned so far, this radiation effect can cover up to 12 cities. It will be mentioned in detail in the later special chapter on radiation effects of spectacle analysis. Here is only one picture, with the city paving points in green. In the middle black position is Mount Borgor. It's just that this is too idealistic. The terrain must meet the key location and not be mountains. Secondly, there cannot be close-point AI and city-states. Thirdly, a large number of immigrants are required. Moreover, if you really encounter such ideal conditions, then why not build a Roman Colosseum in the middle? It is really not worth planning specifically for this spectacle, after all, it is limited to hilly deserts. A bunch of cities surround the desert, and it is inevitable that a few cities are sitting in the desert.

How much faith this wonder can provide depends entirely on the topography and urban planning. I think anyone who was born by the sea can give up. It would only be cost-effective if it covers at least 5 cities and adds more than 20 beliefs. For scientific and technological victory, cultural victory, and diplomatic victory, the effect is to provide faith, nothing else. For religious victory, it is better to attack the adjacent holy land first, and there are more suitable spectacles to choose from for religious victory in the classical period. Regarding the victory of conquest, it is a pity that if you play an iron sword, you will not be able to keep up without using the old horse and the second right strategic resource. If it is a pony, the added iron effect will be superfluous. Everyone has iron, so you can’t count on it. Make money with this. But as long as you build it to cover more than five cities, then buying immigrants, workers, and merchants with faith will have a pretty good victory effect. If your city is not densely populated, please give up this wonder. This wonder is built just for the faith bonus, so don’t really expect the iron to be of any use.

Technological success compatibility: 4 points, Cultural success compatibility: 4 points, Diplomatic success compatibility: 4 points,

Religious success compatibility: 4 points, Conquest victory compatibility :4 points.

Total score of this spectacle: 51.9 points