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Civilized artificial intelligence immigrants

Civilization 3 will increase or decrease the cost of AI according to the difficulty.

The AI cost with the lowest difficulty (chieftain level) is 150% of the original price (or 125%, I can't remember the details clearly, please check the editor), which means that a worker AI of 10 can only be made.

The cost of the most difficult AI (SID level) is 40% of the original price, that is to say, a worker AI of 10 only needs to pay 4 guilders to produce it.

What you said about going out to the second city in four rounds may be because AI is difficult to start, sending immigrants and sending a large number of primary combat units. These are all to increase the difficulty. If the landlord thinks it is too difficult, he can consider starting from the low difficulty and slowly advancing to the high difficulty.

Another possibility is that the pathfinder of AI stepped on mushrooms and stepped on immigrants or cities. This is something RP can't do.

Welcome to Civilization 3. There are more game lovers here. You can ask as many questions as you want. Thank you.