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League of Legends Story Background
Summoners and Defender Heroes
Summoners are the current name for magic masters in Runeterra. They can not only cast spells and create runes, but also summon other creatures for them. Serve. This is an act of vandalism. Some of the most powerful summoners can even summon creatures from other worlds to serve them. The damage caused by these actions is incalculable. What is certain is that these actions of summoning creatures from other worlds directly exacerbate the instability of Runeterra.
The creatures summoned by the summoner must have a firm will and courage to survive the summoning process. Nowadays, people usually call these summoned creatures defenders. However, the defender heroes are not under the control of the summoners. If they could be controlled, the summoners would have used them as servants long ago. In short, what is certain is that no matter who the summoner summons, he will obey the summoner for a specific period of time after the summons. When the summons expires, the defenders will not want to take revenge on the summoner. To make matters worse, the summoning period ends and these defenders are left to fend for themselves. Because the summoner has no obligation to send them back to their hometown. After this kind of summoning spell that distorts the time and space of the real world, the summoner usually does not have enough energy to send them away
Since the emergence of the League of Legends, the summoning behavior has been controlled and there are fewer accidents. Cross-world and otherworldly summonings are strictly prohibited (in fact because most who attempt them have no idea how to begin). The guardian will appear as the summoner's will incarnate, thus reducing the use of magic. Defenders will be sent back to their hometowns after the game, but some homeless Defenders now call Valoran and the War Academy home
As members of the Alliance, Summoners are the continent's The best magic manipulator. Their unique summoning magic and fearless spirit allow them to control powerful summoned defenders. In battle, the Summoner links himself to the chosen Defender hero, guiding them in combat and resolving real-life conflicts. Summoners participating in the battle will gain experience growth. The more powerful and skilled the summoner is, the more powerful heroes can be manipulated in battle. But no matter how powerful the summoner is, a summoner can only control one defender per battle. For the defenders, the summoner's words are law, and they will fight for victory in the battle
For each battle, the summoner will receive League of Legends influence value points (IP value), and the winner will receive Massive impact value. The influence points can be used to redeem runes, unlock new defender heroes, and even directly change the rules of the Land of Justice (temporarily of course). Major political events in Valoran hinge on the outcome of the Just Lands, with the losers going home miserable. Not all summoners are representatives of Valoran's political forces. Some become part of the Alliance for personal reasons, but there is no loyalty.
The defender is the power behind the summoner, and Valoran's political dispute resolution mechanism is also based on this. The swords and magic of heroes are the key to determining the course of history. The defender heroes each have their own reasons to fight in the land of justice: money, reputation, influence, or even just to satisfy their bloodthirsty desire. Defenders are often willing to obey their summoners, believing that the energy flowing through them will lead their kingdom to prosperity. Whatever the reason, guardians and guides help their summoners determine the fate of the world.
Humans and Yordles
There are two types of local races in Runeterra, and they constitute the main intelligent life forms-humans and yordles. Although there are many strange creatures in Runeterra, humans and yordles are the earliest inhabitants and expanders of this continent
Humans are bipedal intelligent creatures, whose characteristics include dependence on language and The invention and utilization of complex tools. Human beings are divided into two genders, male and female. The average height of men is 1.8 meters and the average height of women is 1.65 meters. Humans are by far the largest known race in Runeterra. Their skin is smooth and covered with hair in key areas. Despite the lack of protective fur, humans are still a strong race. They thrive in the harshest of environments. The average human lifespan is about 100 years.
Although there are human immigrants almost everywhere in Valoran, most humans live in large city-states. Humans are social animals, although they can survive in isolation. Humans have no obvious tendency toward good or evil; they focus more on their racial traits, such as their natural talents, overcoming challenges, and successfully defending themselves.
If there is any difference between human beings and other creatures, exploration is the main driving force in human life, which drives them to seek to build new city-states whenever possible and live and share with other similar species.
Human beings are a versatile race, both in material life and spiritual life. Generally speaking, they are not a particularly good race, but a few are very good in some areas that require high sensitivity. Humans are extremely strong, and most are capable of strenuous physical labor over time. The professions humans are good at include mages, tanks, and hybrid professions in adventure travel.
Like humans, yordles are bipedal intelligent creatures. Additionally, they are equally dependent on language and the creation and utilization of payload tools. Like humans, yordles are divided into male and female. Both men and women are shorter than humans, generally no more than 1 meter, and the average height of a Yodel is only 0.8 meters. Their skin ranges from a little fur to heavily hairy. Yordles generally have weaker eyesight than humans, with less of the visible spectrum. However, their hearing is stronger than humans, and they can see the infrared spectrum, which humans cannot.
Compared to humans, yordles need social interaction between similar species. The vast majority of yordles live in the northeastern part of Valoran, gathered behind the safe zone of the Sable Mountains in the capital Bandar City. The yordles are a peaceful, friendly race that prefers the pursuit of happiness and a little mischief. Their moral compass usually points to kindness and kindness. Their desire for harmonious social interaction has given this race such a culture. The mental health of the yordles largely depends on proactive social interactions. But this does not mean that yordles do not have a cruel and demonic side. In fact, a yordle who has been isolated for too long—especially without contact with other yordles—is likely to become withdrawn and sullen. Some malicious yordles become extremely vicious over time. In fact, the goal of these yordles is no longer social interaction but inflicting pain on others.
Demacia
On the western coast of Valoran, the human city-state of Demacia serves as a model of virtue on the continent, and its brilliance shines over all other human settlements. The people of Demacia share the same goal of making life better for all through kindness and justice. They regard vicious selfishness as a disease that should be eradicated from the human soul. The people who came to Demacia and settled here had the same ideals and virtues as the local residents. Those who benefit themselves at the expense of others will soon find that their fate here is exile. . . Or worse
Life in Demacia is not a utopian dream, however. The Demacians proudly view themselves as the moral vanguard of Valoran, and they use harsh punishments to ensure that their moral code remains the only code for the inhabitants. Crime of any kind is punished severely, and there are no minor crimes in Demacia. Opponents of this (those who criticized it outside the city-state) saw this as evidence of the inherent hypocrisy of the Demacians. The Demacians countered by pointing out that their justice system incorporated mercy and lenience into sentences. No one will be punished without a fair and impartial analysis of the circumstances surrounding the incident. While others may still criticize the harshness of Demacian justice, Demacians stand firm
Demacia is the only constitutional monarchy in Valoran. The king is the head of state; the elected parliament is the legislative body of the city-state. Although the king was an excellent ruler, he was still constrained by the Demacian Council. The current king is Jarvan III, also known as Jarvan III, the Shield of Light. He enthusiastically cooperated with the Council to ensure the safety and purity of the city-state. Demacia has been free of coups and rebellions of any kind since Jarvan I. The king is not only the highest political leader of the city-state, but also the highest commander of the army
Demacia's army is one of the strongest in Valoran, and it is also the only one that can stop the hungry war machine of Noxus in the near future. strength. Nok Since the establishment of the two city-states hundreds of years ago, Noxus has been Demacia's sworn enemy. The source of the dispute between the two is their moral philosophies as different as day and night. So it is not difficult to understand why Demacia regards the army as crucial to the survival of the city-state. All residents must serve in the military for at least 3 years. Even after their term of service expires, most Demacians remain active soldiers in the city-state.
Demacia was one of the first city-states to support the League of Legends, but their starting point was not to maintain the stability of the planet, but more out of concern about the threat from Noxus to Valoran.
Demacia sends its best magical apprentices to the Academy of War, and some of them become master summoners. Demacia has its own place of justice, which subsequently reduces the huge expense of maintaining its military share. Demacia's military in the post-Alliance era is as powerful as ever, but the focus has shifted from retaking Noxian territory to being a defensive force
Demacia is a shining beacon, radiating A ray of hope for humanity, the city itself is a visual demonstration of faith. The city looks pristine, with towering spiers dotting the Demacia skyline. Demacian buildings are made of marble and white stone. Solemn flags fly high on the city walls, and the city walls shine with power and nobility. The city is located next to a natural harbor, and most of the city lies on a plain.
Noxus
The human city-state Noxus is located in the center of the far east of the Valoran continent. Its moral principles are very different from Demacia. This city pursues great power by any means, both materially and spiritually, regardless of the impact on others. As far as the quality of the residents of Noxus is concerned, they are basically supporters of this principle. Although it looks cruel, it is not a sign of chaos. Due to human nature, Noxus is an orderly city-state that protects the environment from harm... at least from its own kind. In Noxus, however, those with power are protected by the law with clear partiality.
The highest political governing body here is the Noxian High Command, which is also the highest military authority in the country. In Noxus, the military controls every aspect of the political landscape; there is no clear dividing line between warfare and politics. The eternally youthful Supreme Commander, General Burnham Darkwill, has ruled Noxus for countless years, well beyond the average human lifespan; it is rumored that he survived through necromancy for so many years. And considering that General Darkwill ruled the High Command of Noxus before King Jarvan I of Demacia, this rumor is somewhat credible
For this country that does not welcome non-human creatures To outsiders of the realm, Noxus feels alien and terrifying. The best outcome for non-human creatures is to be told they are not welcome at the borders of a city-state. There are exceptions, but only to demonstrate the creature's worth or reverence (or both). Human visitors and immigrants are treated a little better, and your worth and respect are the keys to being accepted into Noxian society.
Noxus residents must serve in the military for six years, and all residents of appropriate age are actively serving in the reserves. Even so, the Noxian High Command still has the authority to recruit any resident, regardless of age. Those who voluntarily join the military are given a higher status in Noxian society. The Noxian army rarely lacked men, even after being forced to sign an exchange peace agreement with its old enemy Demacia
The Noxian High Command strategically chose not to antagonize the League of Legends, even They will also provide some help to the alliance's activities, albeit reluctantly. Valoran's power brokers all know that Noxus sees the situation clearly, and being an enemy of the Alliance, especially the huge Valoran coalition behind it, is tantamount to seeking death for Noxus. . Providing help to the alliance can achieve at least two purposes. For one, Noxus can live in peace with Demacia to a certain extent. This way Noxus could focus on conquering other areas. Second, Noxus can concentrate its important magical talents into the Alliance to prepare for victory in the battle with the Demacians. To this day, there is no end in sight to the endless war between Noxus and Demacia. The battles between them are conducted more through agents in the Land of Justice, without having to spend a lot of manpower and material resources like before. While the enemy relaxed, the Noxian army was refreshed.
Noxus is as dark and sinister as its style. The city is built on granite mountains, but parts of the city are deep underground. Buildings stand on top of mountains or penetrate deep into mountains. The daunting artificial moat outside the city is filled with the witch's evil and rancid potion. The moat has become the best barrier to isolate access from the outside world, leaving only a few heavily guarded checkpoints. Perched atop a hill is the headquarters of the Noxian Conclave. From a distance, the building resembles a skull. Lying outside the city walls are the poor who cannot live in the city (perhaps they are the lucky ones)
The underground part of the city is almost as large as the above-ground part, with countless shops, taverns and residential areas filling this area The ruined lower half of the infamous city-state.
Noxus has the largest network of underground passages in Runeterra, and countless Noxian nobles claim ownership of the many maze-like passages and underground rooms
Bander City
There is an isolated canyon in the southeast surrounded by the Sable Mountains, where lies the capital of the Yodels, Bandle City. Bandle City is the oldest city-state in Runeterra, and its history predates Demacia and Noxus. Bandle City is also Valoran's most isolated city-state—and the yordles like it that way. Although the yordles are very friendly and helpful, the natural self-protective nature of the city prevents them from enjoying life. Bandle City Scouts (the city-state's defense force and archaeological team) know every nook and cranny of the Sable Mountains, and their job is to ensure that every adventurer with legitimate reasons can complete their mission safely.
Bandle City is one of the least populous city-states in Valoran, but their influence has long spread beyond the southern mountains to the coast of the Sea of ??Guardians. Just outside Bandel, countless farms and small villages dot the picturesque landscape. Scouts patrol the entire basin along a carefully maintained road. The scouts even maintain a network of underground passages extending in all directions, which can quickly cross basins and canyons, thwart enemy attempts to cross mountains, or quickly reach the noisy coastline
Bander City is composed of residential areas and commercial areas. Some places even blend in with their surroundings. There is also a small scientific research institution in Bandle City (of course, no place has a scientific research institution as large as Piltover and Zorn, in terms of scale and resources). Bandle City utilizes numerous plazas as a community so that every yordle can celebrate each other and enjoy each other's affairs. The buildings in the city are very simple, but there is no shortage of Yodel's favorite decorations. On top of that, almost all the buildings are yodeling. Bandle City has a small (in terms of total) human community, but its architectural style has been assimilated
Ionia
A city-state located on an island Ionia is a paradise for those seeking spiritual evolution. Ionia is located outside of Valoran, northeast of Noxus. Although the country's population is primarily human, some yordles and other cosmopolitan races also call it home. There were many religious centers and schools in Ionia. They live in harmony with each other, and together they seek answers to life's most profound and mysterious questions: Where do we come from? Who are we? What is the true meaning of life? etc. These thoughts occupied almost all the time, so Ionia had no intention of becoming an empire. Ionians are peaceful by nature. In Ionia, diplomacy is an art and diplomats are respected by all residents. The Ionian Court is recognized throughout Valoran as a model of fairness and neutrality. Therefore, the Ionian Inquisitor is the most popular position after the League of Legends Inquisitor.
Ionia has long stated its neutrality in Valoran's political affairs, but this stance does not keep Ionia away from the continent's strife. Recently, the powerful human city-state Noxus has turned its goal of conquest to Ionia. Before the League of Legends had the ability to fully influence Valoran's political affairs, Noxus had launched a series of campaigns aimed at conquering Ionia. Ionia successfully fended off the Noxian High Command's attack. In fact, the stalemate war between Noxus and Ionia, and Noxus' subsequent attempts to escalate the war, was one of the main triggers for the formation of the Alliance.
Ionia is a city of gardens and temples, dotted with nature reserves and natural parks. The beauty of tranquility is found throughout the territory, including the port and industrial areas. When building the buildings here, we will try our best to protect the environment. All Ionian buildings were ornately decorated, especially the temples. Magic can be released freely in Ionia, but of course it can only be for peaceful purposes. Several of the largest energy nodes in the city-state have been transformed into important temples and government buildings
One of the most Ionian-style buildings is the Academy of Transcendence. The Academy is committed to raising the spiritual heights of the people of Runeterra as much as possible. The most noteworthy thing about the academy is that it trained the Alliance hero Soraka, who is a member of the country's ruling council. Creatures from all over Runeterra gather here to seek the secrets of spiritual enlightenment. Some of Ionia's most successful diplomats have spent time studying at the School of Transcendence.
Blue Fire Island and Bilgewater
Blue Fire Island is actually a wrong ancient name. In fact, Blue Fire Island is three islands off the eastern coast of Yodel City in Valoran. The general name for independent islands. During the Third Rune War, the greatest conflict unleashed a destructive magical force that tore the island into pieces. A large rare metal bomb with highly unstable magic landed on the island and caused an explosion. The subsequent explosion not only destroyed the island's garrison, but the high temperature generated by the explosion melted everything and covered the island with a shell. Magic mixes with the magma and shoots out from the shattered surface of the land.
Bilgewater is an expansion on Blue Flame Island that was not discovered until eighty years ago. It is located on the largest of the three islands and has a wide and easily defended natural harbor facing the eastern coast. The largest island in the three-island chain remains the most stable. Bilgewater could expand into a true city-state. The town cannot become a political entity because it is the sanctuary of Valoran's established kingdoms. The political and geographical environment eventually made this place a haven for pirates and developed into the most lawless maritime smuggling center in Runeterra. Countless pirate ships anchored in Bilgewater. The arrival of countless pirates in the waters of Runeterra has also allowed the city to develop into an unofficial trading center, where you can find all kinds of precious items and even contraband.
The League of Legends exerted influence on Bilgewater, but the effect was weak. The city-state of Bilgewater did not officially join the Alliance because it had no central political body that could speak on its behalf. Bilgewater's pirates, smuggling syndicates, and legitimate merchants have formed a governing body. Military threats from foreign countries are insignificant to the island, as Bilgewater maintains a powerful naval fleet at the ready. There is also a theory that the magic station that exploded during the Third Rune War hundreds of years ago has mixed magic into the geological environment of Bilgewater. Even the Alliance has to pay a huge price to exert magical influence on the island. . This statement may explain the Alliance's skeptical attitude towards Bilgewater, especially the frequent complaints from neighboring Ionia. Whatever the reason, a large number of troublemakers gather here and call this illegal city their home.
On the outside, Bilgewater is a water city with a standard pirate style mixed with a variety of other elements. Bilgewater's land environment is not particularly stable. To do this, residents here extended their buildings over the water. Once Bilgewater's main harbor entrance was out of the way, the city-state's vast residential and commercial areas expanded onto the water. There are countless taverns in the city, whether on the shore or in the water, which have become a highlight of the city. To pirates, a friendly relationship with a tavern is as important as the pirate ship to which they swear allegiance.
Forgotten Land Icaxia
From the land of voodoo to the mountains of the coastline, there is a forgotten land. Everyone thought it was a wasteland, the ruins of the ancient Rune Wars. However, this is just the appearance of Icaxia.
The usual fate of travelers who stray into evil places is death or oblivion, but either way may be a relief. This is a place of destruction. The ruins of the ancient city are filled with mist. They are full of strange, huge and decaying stone statues, and they are all dark and terrifying gods. What is worshiped here is the creature of the endless void.
Icaxia is still inhabited by people who are the fallen descendants of the original builders of this dark place. Almost all local residents have learned ancient magic from the endless void from their ancestors. They have waited for generations, studying the forgotten prophecies contained in the Forbidden Books. Their misuse of magic has once again narrowed the distance between the world of Valoran and other other worlds. They have been waiting for one day to follow their master into the endless void, so that they can rebuild Icaxia again and find their horrific paradise in another world.
That day has finally arrived. In the latest Rune War, the warlocks of Icaxia began to launch the mission they had been looking forward to. Their first step is to explore Summoner's Rift and find a way to use unlimited magic. And their result was the emergence of Chegas. The void beast now fights within the League of Legends, but the Icathians know that won't be for long. When Chegas tires, he will return to Icaxia, and a new era will begin.
Piltover
Piltover is a peaceful city-state located in northern Valoran, dedicated to promoting the development of science and technology.
Of course magic exists within Piltover, but technology is more widely used and has become the first choice for residents. "Magic is the fuel for the engine of technology" is common knowledge in Piltover. Hextech is Piltover's legal code.
Piltover not only regards the city-state of Zorn as a threat to itself, but also believes that it has threatened the security of the entire world. In the eyes of Piltover's leaders, the Rune Wars allowed the entire planet's inhabitants to misuse magic and would ultimately lead to the planet's collapse. Piltover's scientific research institutions regard this as a matter of vital importance and are paying close attention at all times. They believed that Zorn was abusing magic wantonly, ignoring the lessons of the past, and exchanging the future of the planet for immediate knowledge and power. Piltover has only one defensive garrison, equipped with the latest hextech gadgets. Piltover's leadership continues to exert financial pressure on Zorn and uses various tactics to reduce the damage caused by the misuse of magic and technology.
Piltover looks no different from a standard Runeterra city, except that most of the land is built with countless factories and workshops. A few important energy nodes have been transformed into Hextech factories and research laboratories with the permission of the city-state. A large number of Hextech cranes are used in the port area to quickly load and unload cargo. Cities are kept clean thanks to cleaning tools provided by tech companies. In fact, Piltover has veered off its original path to become as eco-friendly a city-state as possible. They see themselves as a pioneer city in technological research and demonstrate to the entire world the benefits of the harmonious development of technology and magic.
Zorn
Zorn is a city-state in northern Valoran that has been twisted by the misuse of magic and technology. Countless infamous and horrific technological and magical creations were invented here. In fact, the original purpose of Zorn's government was to protect Zorn's experiments from opposition forces. The souls who founded this city originally came here to pursue academic freedom from Piltover's conservative laws. Zorn has excellent scientific research, but the lax management and control of scientific and magical research makes Zorn a dangerous place to live.
Zorn proudly claims that it has the largest variety of chemical research centers in Valoran. A large number of city-states - even rival Piltover - trade chemicals with Zorn. In addition, Zorn is the center of alchemy in Valoran, with only a few alchemists living outside of Zorn. Residents of Valoran should be wary of the chemical industry, which is even more unreliable and unpredictable in its effects than alchemy. In Zorn, however, these are unknowable.
Zorn looks very different from ordinary cities. The city is always shrouded in a layer of pollutants, and the sky changes abnormally from gray to green. Residents of Zorn often wear masks to prevent breathing in too much pollutants. Countless factories in marginal cities stand with huge chimneys, each emitting unknown chemicals into the sky. Acid rain is a common occurrence here, and Zorn's buildings have already left countless traces of acid rain corrosion. Witches' potions and waste chemicals are being discharged into Zorn's vast underground sewer system, making it extremely unstable and unsafe.
Runeterra and Science and Technology
Due to the rich magical energy and the proficient use of magic, almost everything in Runeterra must first be baptized by magic. Such are the denizens of Runeterra, who see magic in its purest form as the backbone of everything, when in fact the world needs to be freed from its dependence on magic. Some people seeking self-improvement began to develop applied science and technology. The definition of purely theoretical science is: a systematic body of knowledge about the physical world obtained through natural observation or experiment. Science and technology thrive without crossing the laws of nature, while source ecological magic simply breaks these laws through various chaotic methods.
Although there are far more mages pursuing magical power than scientists pursuing science and technology, science is still developing and growing in Valoran. Many people regard magic as a general skill, and only use science and technology as a less expensive substitute for magic. For example, a magician can light a torch by snapping his fingers, consuming part of the energy. Completing the same thing through science requires more actions and material consumption, but does not require the consumption of magical energy. As long as Runeterra is still rich in magical energy, there will always be more magicians than scientists.
The science that has had the greatest impact on magic is physics.
Physics defines the natural laws of the world, while magic has the most direct unnatural effects. If there are no natural forces, then why is there such an abundance of magical energy in Runeterra? Scientists reject this view because magic has little benefit to the natural order. Magic in nature is just a temporary form of energy. The world ultimately depends on certain natural laws and was formed over a long period of time. In this regard, magic is the most unlikely source of energy. This is a confusing debate with no clearly right or wrong answer on either side.
Of all the scientific disciplines, chemistry is the one most closely related to pure magic in the eyes of ordinary people. Chemistry is a science involving the combination, change, and reconstruction of the properties of matter through chemical reactions. Through scientific formulas, each chemical reaction is a predictable and repeatable process, and each reaction process consumes a small portion of magic as an energy source. Some scholars hypothesize that chemistry is the best link between magic and science in Runeterra. And the real connection between chemistry and science does come from alchemy. Alchemy seeks to harness unknown magical energies to transform matter from one form into another imagined form. The best example is the Midas touch.
Some cultures praise magic, but regard alchemy and chemistry as the incarnation of the devil. At least among the majority of Valoran's residents, this statement was influential. In fact, League of Legends has recently opened a new school dedicated to teaching and promoting chemistry. There is no doubt that this will be promoted by the league's most successful heroes. However, there are still some misunderstandings in the chemical trade. Ancient prejudices do not die easily.
Arcane goggles: enchanted goggles that can greatly improve the user's field of vision
Helicopter: a one-man flying vehicle that can hover in the air. Usually comes with weapons and other equipment.
Hexjet Flight Bag: A flight backpack that allows the user to break through the limitations of gravity. By spraying magical airflow, the user can fly short distances in the air
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