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Civilization 6 What should China do if it feels so weak?

Recently, I saw many players in the forum saying: Civilization 6 China feels so weak. So I bought a game called Deep Space with indignation. After playing for three days, I didn't feel weak. I will share my Civilization 6 China strategy with you. Welcome everyone to discuss rationally and welcome the criticism and guidance of the Great God.

Civilization 6 Chinese style introduction

Details are as follows:

First of all, the characteristics of the first emperor, the labor ability of workers+1 (I forgot what it meant without turning on the computer), plus Daikin and serfdom, the labor force was considerable. So, firstly, we should develop the mining industry through science and technology-as the case may be, if it is convenient to build a quarry in our birthplace-and secondly, we should develop the technology of the Great Pyramid. If there are no stones around, then explore the road and see where there are stones. If it is close (about 6-8 squares away, depending on the feeling), a sub-city will be built (it needs to be immigrated to A for marking). If it's far away, it doesn't matter if the quarry develops that technology directly. According to the efficiency of exploring the road, if it is the second or third case, after developing mining, the primary technology of pasture or pasture can be developed first.

Urban construction. Because of the inertia of 5, I am still used to being two monkeys first, and then going out to explore the road. Make a monkey and then make a work. Then, if there are stones, build a quarry first, otherwise directly cut down trees (remove forests). I believe many friends have found that the cutting ability of trees is quite explosive. Cut down a tree, capital can immediately produce a new worker (and can flow), and cut down two trees can produce immigrants (immigrant A). At this time, if it is necessary to trigger Eureka in a quarry a little farther away, immigrants can jump over and sit in the city. It should be noted that before Daikin is made, the worker should not run out of labor and leave the last point, which is very important for him to live.

Let's talk about Daikin. Daikin needs to be built on a desert flat, so if there is no desert near your capital, you need to build one or two points near the desert flat (depending on the quarry mentioned above).

I found that one of the characteristics of Man Zi is that the scouts in Man Zi won't step on your workers, so as long as you don't see Man Zi's sticks or other troops, your workers can walk freely.

When building Daikin, don't rely on cities to provide production capacity. In the city, only the workers were hammered, and then the workers hammered big money (the first emperor's characteristic). This is actually equivalent to making money. (I haven't calculated the specific value. I guess I made a lot of money. ) The specific operation is as follows: This round is 65,438+0. 2. Workers provide production capacity. 3. End of this round and start the next round. 65,438+0. Urban hammers provide production capacity. 3. The next round is over. This can be done in both ancient and classical wonders. )

After hammering Daikin, all girls' labor force will increase by one. Basically, it has entered the stage of free development, and you can hammer whatever the city lacks. The following only provides the general idea when the landlord plays.

First of all, if the irrigation technology is suitable, we can grab the empty flowers, although we can't see much effect, it's only a few rounds. Secondly, don't be idle, sister. If you have land, you have to farm, and if you don't, you have to cut down trees, rain forests and clean up swamps. Production workers, usually about two in a city, go out to cut down trees. Nothing is better than cutting down trees. If you are a single machine, open the way before the development of ai! Go to his house and cut down trees! In this way, after a few rounds, you will find that the capital has nothing to hammer except immigrants, workers and troops.

Supplement: Defend Man Zi, I forgot to mention it just now. Basically, before Daikin finishes cutting down trees on a large scale, it will encounter the first wave of attacks from Man Zi. At this time, one or two trebuchets will be produced, plus the ancient city wall. Ancient city walls can be cut down in one round, and stone throwers can use city hammers in one or two rounds. After making Daikin, cut down trees on a large scale. You can cut down several trees in one round, build several Gong Bing, and move/attack.

Supplement: Some friends may worry that the workers who go out will be trampled by ai. Actually, there is no need to worry. 1. ai declared war on you so soon. 2. Cut down a tree and make a net profit. After you cut down a few trees, your army grew. If you are worried about Man Zi or something, you can send a Gong Bing to protect it. There is also a strategy that has nothing to do with the characteristics of China, but can be used in combination. When my sister explores the road in the early stage, if there are ai exposed workers or immigrants under your feet, don't hesitate to declare war and step on it. Immigrants find a resource-rich place to sit down on the spot, and workers cut down trees on the spot to ensure that you dare not leave this ai atmosphere.

About the city-state: in the early and middle period, ensure that each city-state has an emissary, and consider the influence of other civilizations on the city-state (for example, the landlord does not love religion, and basically has never given religious emissaries), and use many emissaries as appropriate.

This is the sharing of game experience in deep space high play in recent days. Those fledgling newcomers who have just played games, if they are still thinking about Civilization 6 and think that China is weak, can try the above methods to abuse AI easily.

Civilization VI in Sid Meier