Job Recruitment Website - Ranking of immigration countries - Health is displayed in the lower left corner of the world

Health is displayed in the lower left corner of the world

It is a basic attribute of biological/mechanical characters in the Rimworld game, which represents the health/complete status of the biological/mechanical body.

Health Panel

The health panel displays the character's body system capabilities and the current efficiency of the body system.

The body systems depend on the species and what that species needs to survive in reality (if it exists in reality).

Displays the current injury, injury impact and bleeding rate. Note that not all creatures have a bleeding rate, only the machine's health panel displays a bleeding rate.

Shows the specified medical operation and any other specified items.

The surgery is only available to colonists and prisoners.

Frostbite/heat injury

Hypothermia: prone to negative thoughts and unconsciousness. Frostbite: Can freeze off limbs or toes/fingers. Heat stroke: prone to negative thoughts and unconsciousness. Burns: causing mild pain and possible injury.

Treatment

For most health problems, players can treat immigrants (with or without medication), or have them lie on a hospital bed or other bed in the hospital. Being in bed increases their chance of being healed.

Improper treatment

Improper treatment can leave scars, slow recovery and lead to infection.

Surgery

Under the health column, you can choose to perform surgery on colonists. Without a medical kit, surgery cannot be performed.

Organ Transplantation

For missing internal organs, a donor's internal organs or artifacts can be transplanted. Some diseases can be cured by organ transplantation. For example, transplanting a heart to treat heart disease and transplanting a lung to treat asthma.

Prosthetic limb replacement

Players can replace colonists' missing limbs with wooden to bionic prosthetics. Or replace your enemy's legs with wooden prosthetics to make things difficult for them. Bionic prosthetics can increase a character's attributes. For example, one bionic prosthetic leg will increase the character's movement speed by 20%, and two bionic prosthetic legs can accelerate the character by 40%.