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How to add some creativity to the quality effect of the legendary version?

How to add some points to the legendary generation quality effect? Some friends have never been exposed to the older generation of games and don't know how to add some points to the game. Let's have a look.

The legendary quality effect version adds some ideas to share.

The original skill points will be given 2 points when they come up, and 100 points at level 60, totaling 102 points.

The master of the four skills of throwing, lifting, twisting and strangeness (the last point) all appeared at all levels. If you want to reduce the number of CDs, you must fill it up.

The idea of the first generation of powers is to control the field and let the enemy fly around so that they can output without pressure. And there is no problem of public cooling, so the more skills, the better.

Add some recommendations

Basic armor 12.

Pistol 12.

Throw 12.

Elevator 12.

Twisted 12.

Singularity 12.

Obstacle 0.

Stagnation 0.

The penalty is 12.

Persuade 0 (Zhou Mu's repeated inheritance can make Bai Piao 12 points).

Threat 0 (repeated inheritance of weekly projects can make Bai Piao 12 points).

Decoding 6.

Ghost training 12.

It adds up to exactly 102.

For a little stagnant entertainment, cut out 5 points from the decoding, 4 points to the front of the gateway, 1 point to stagnation.