Job Recruitment Website - Ranking of immigration countries - Civilization IV advanced players enter.
Civilization IV advanced players enter.
First of all, the first priority:
First of all, the opened map is a map of the new world. There are two continents, and all AI are in one continent. The other continent is waiting for everyone to grab it and see who can develop the technology that can sail first.
The difficulty is, of course, god-class, the speed choice of marathon. At this speed, it is not fast for computers to send troops, because the cost is greatly increased. There are about three or four soldiers in each computer city, which has a lot of capital, which is conducive to military expansion, and computers are slow to create miracles under marathon. Besides Daikin and the Great Lighthouse, you still have time to create other miracles.
My first choice for the country you are playing is Egypt. Egyptian chariots come out quickly and the cost is not high. 50 hammers are equivalent to the cost of bows and arrows, but their performance is much higher than other arms. They are powerful, run fast, can fight and hide, and replenish blood quickly.
The terrain of Beijing is not high, but there must be horses. Other foods are a little mountainous, and it doesn't matter if the place is remote. After we started, we learned domestication directly. Because Egypt has wheel technology, as long as we study domestication, we can train Egyptian chariots in captivity. It would be better to step on mushrooms for domestication, but there are few opportunities to step on mushrooms on the map of the New World. After domestication and research, it is words and letters. Only letters can blackmail others' technology. Basically, it depends on economic ability. Generally, I will stay in technology for a long time, but I will not invest money in technology.
If you fight AI, start building workers. If you don't post it, send the first post to explore the road. As long as there is no undeveloped terrain in the city, barbarians will not enter your country, so the first thing your workers should do is to raise horses, so that when the barbarians come, your first chariot has been built and the barbarians will give you experience. The construction order of the capital is workers-barracks-chariots-chariots, and the chariots have been followed. You can interrupt, insert a chariot in the middle of the barracks to prevent barbarians from coming in. Usually I build a chariot immediately after I get on the horse, but there is still one round to rebuild the barracks, so it is foolproof. The barbarian is coming, please drive the chariot out at any time. Trained chariots will be upgraded by defeating barbarians at first. It would be better if there were barbarian cities. That is to send you money, but you can't win a city unless the terrain is good. Not a massacre, of course. You can give it to other countries and get along well.
When you have accumulated 4 or 5 chariots, it will take about 6 or 70 rounds of research to reply, so that you can expand and choose a country without copper to participate in the war (if you have copper, it will be very troublesome to meet spearmen, because your chariot level is low at this time, and you will not be afraid when the chariot reaches level 4 or 5). Basically, you can capture many cities without much resistance, and these cities are useless when you can't kill people, so you will give them away immediately after you capture them. Be careful not to kill cities, which will affect the relationship, and these cities are your piggy bank, and you can take them when you need them.
The upgrade order of chariots is strength-strength-strength-strength-hand-to-hand combat. Hand to hand combat can also be upgraded to level 4. The advantage of high intensity is that it can replenish blood quickly. As long as there is a medical army, basically it will be full of blood in three or four rounds. If you upgrade again, you can upgrade to use enemy roads, followed by the bonus of cavalry soldiers and gunpowder soldiers. It is basically unnecessary to upgrade to level 9, and you can upgrade to musketeers in the future.
The above is the upgrade order of the main chariot, and the auxiliary cannon fodder chariot is life-saving-vitality-hand-to-hand combat. Later, it didn't matter. It didn't rise that high and it was sacrificed. Basically, when you bring down your first company, your letter is almost finished. If not, just wait. As long as the letter comes out, peace talks can be held. You can blackmail all the technology in the country. The key is that bronze technology must be blackmailed. If you are lucky enough to get bronze, you can exchange words with others. If you are unlucky, you can only study it yourself and negotiate peace. Anyway, letters will always be studied late by computers, so letters must be kept secret. I usually use letters.
After extorting bronze, he immediately became a slave. Egypt is creative and religious, and the revolution is eternal. In the marathon speed, the culture of adding 2 per lap is very useful, and you will know it after using it. After slavery, you can start a family. At this time, you should have four or five chariots above level 4. It shouldn't be difficult to hit with cannon fodder, even if the enemy has a spear. However, I will wait until the chariot is upgraded to level 6 or above before considering using a spear to attack the country, or building a few bows and arrows to go out with the chariot, which will only affect the speed.
Don't give away the city you have laid now, kill someone and then give it away. You don't have to wait a round to kill a chariot. Of course, all the chariots you killed are inexperienced, and most of the time they are used as cannon fodder. The real main force is only your early 4 or 5 main battle vehicles.
Be careful, don't hit too hard and kill everyone else, because there are many other cities behind, and some cities can't be distributed. At this time, it is useful to hit a country with only one city in front of you. They will all accept these cities where you kill one person, and the relationship will not be too bad. By the way, someone agrees to accept your garbage city in two ways. One is that cities are close to other countries, and the other is that there are few cities. At this time, even if it is far away, he will want it. In this way, you can get at least four of the basic seven standard maps, each of which can blackmail many technologies, but the more difficult it is to kill not only chariots, but also swordsmen, axes, elephants and archers. Population 1, hammer soldiers are killed every time, because they can't reach that era, hehe! ! !
You can grind the remaining two slowly, and you are sure to win. Some cities we have laid are worth preserving. Never mind the distance, because we don't need too many cities. If there are many cities worth preserving, we can even move the capital. Sometimes, letting barbarians occupy the capital for air defense is a good way to move the capital quickly in the early days.
The following cities are worth keeping. Never send troops to kill people in such cities, and buildings that kill people can also be used:
1. There are important miracles or resources in the city, such as Daikin, Great Lighthouse, Parthenon, stones, marble elephants, gold and silver.
2. There is a large area of impact plain in the city, or the grain output is very high. Such a city is worth building into a great city.
3. The urban grain-to-hammer ratio is very good, which is worthy of key construction.
The third kind of city is an excellent miracle city if there is a large forest within 5 squares around it. Because there are many battles, you will definitely get a lot of workers (I will give them away in many cases). Using them to chop down trees to speed up miracles should be able to grab many valuable miracles. Don't surround other cities around such cities, so as not to compete with you for forests. You can slaughter it or give it to the barbarians.
Pay attention to cutting trees. If no one competes with you for trees, you can cut one piece and leave one, that is, thinning, which will give birth to new forests. You can cut down trees in advance. 1 After the turn, the workers will leave. Only 1 round is needed for the next chop, and only a few rounds are needed for the next chop when the technology arrives.
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