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How to modify the modification method of data civilization 6 parameters

The path of the file to be modified is usually under the civilization VI \ base \ assets \ gameplay \Data of SidMeier (DLC is under the civilization VI \ DLC \ DLC name \ data of SidMeier).

Take the building (excluding the area, the area is in Districts.xml, including wonders, if you don't use AI to build wonders, hehe) as an example, in the Buildings.xml folder under the directory.

The first is the category, indicating what the object of this file is, for example, this is the parameter file of the building.

Then enter and list all the buildings.

BuildingReplaces, a building replaced by a unique building. It's not necessarily a unique building. If you remove the civilized features that can replace the unique architectural needs of the building, it will replace your original building.

Game evaluation

As a sequel, Civilization 6 largely continues the fine tradition accumulated by Civilization 5. The improvement work is neither abrupt nor conservative, and the temperature is just right, which is really rare in the opening of the sequel. The great charm of "One More Round" is vividly displayed in this work.

Civilization 6 is the most comprehensive game in the series, which contains many classic features. But it adds some subtle new contents to the game, such as open cities, freely customizable policies and systems, and richer research. Although the AI of the game still has room for improvement, it can now make the rules of the player a challenge.