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"Star" console code and usage

How to use the console code of Star? If you find the game difficult in the game, you can use the host cheats to modify the data and functions. The following small series brings the console code and usage of the star, hoping to help you.

The way to open the console is still the "~" key as always.

Note that the resource storage limit of this game still depends on your development of the planet.

[] is the explanation content.

[Cash+Value]

Increase the "digital" power. Just input cash, without adding specific values, and increase the electricity to the upper limit.

[minerals+value]

Increase minerals

[Influence+Value]

Increase influence

[Engineering+Value]

Increase the number of "digital" industrial research points. Entering only the project, without adding specific values, will increase to the upper limit.

[Society+Value]

social studies

[Physical+Numerical]

engineering research

The increased research points will be added directly to your research repository. Generally speaking, your research library is 1w (this is enough, unless it is late).

[invincible]

All players' fleets are locked in blood. This means that the fleet is invincible. Note that the ground troops will still lose blood.

[Research _ Technology]

Study all technologies in an instant.

[Instant _ Build]

Complete the construction of all construction lists in an instant, including buildings and fleets, excluding troops.

[Add Exception]

Add an anonymous category to a planet.

Example: (selected planet) add _ anonymous life _ asteroid _ category

This will add the Life _ Asteroid _ category to the selected planet.

[add _ ethnic _ pop]

Add faith to the population category.

Parameter: [pop id]

[Ethical Key]

Example: Add _ Ethical _ Pop The Ethical _ Fanatic _ Collectivist who was cleansed joined fanatical collectivism belief in the "cleansed" crowd.

[Add comments]

Increase the goodwill of one civilization to another.

Example: add _ opinion 0 10500 to increase the goodwill of Civilization 0 1 to Civilization 00. An increase of 500.

[Add _ Features _ Species]

Add an attribute to the game.

Example: add _ trait _ categories Human intelligence adds the attribute of "wisdom" to human beings.

[contact person]

Enable/disable diplomacy

Example: This is a switch. After opening, all civilizations can communicate with each other as soon as they meet (there is no need to study any alpha beta gamma civilization). After it is turned off, all civilizations cannot be diplomatic.

[collapse]

Let the game crash

After input, the game was forced to quit.

[damaged]

Deals x damage to the selected ship.

Example: Select a ship and enter damage 50. The selected ship will suffer 50 hull damage.

[Free government]

The form of free government. When this option is turned on, players can switch the whole at will, and there is no time/quantity limit.

[Free _ Policy]

Ditto. Free conversion strategy

[superluminal]

This is also the switch to enable/disable infinite ftl.

[Instant _ Colony]

A switch, when turned on, the player's immigrant ship will colonize instantly. Can be used to rob Gaia

[Instant _ Move]

The fleet moves in an instant.

Usage: Select the suspended fleet, right-click the target location, then open the console and enter instant_move, and the fleet will move to that location instantly.

[observation]

Switch to sea view mode.

[planet_class]

Toggle planetary surface type

Example: planet_class pc_tropical changes the currently selected planet to an island planet.

[Planet _ Happiness]

Add permanent happiness to this planet, buff.

Example: planet_happiness will permanently increase the happiness buff of+100 for all the population of the current planet, but the final result value will not exceed the livable value of the current planet.

[planet resources]

Add a certain amount of resource output to the planet.

Example: planet_resource mineral 50 increases the mineral output of the current planet by 50.

[planet_size]

Crazy planetary transformation, every one is Gaia. Directly modify the lattice number of the planet.

Example: (after selecting the planet) planet_size 25 The number of planetary grids becomes 25. Note that the numbers are too exaggerated and the game will crash directly.

[Surrender]

give up

Parameters: surrender+country ID of voluntary surrender+war ID.

Example: Surrender 05 19 made five countries surrender in the war of 19.

[play]

Switch to any emperor/country.

Example: play+0 1 switches to the imperial player with the number 0 1, and the other AI is 0 1, etc.

[filling]

Fill an empty planet with people/mouths in an instant.

Example: (Selected Planet) Fill

[Remove _ Feature _ Species]

Remove the characteristics of a species.

Example: remove _ trait _ categories Human intelligence removes the "wisdom" attribute of human beings.

[resources]

Add a specific resource

Example: 500 resource mines plus 500 mines.

[investigation]

Check all galaxies in real time

[technical update]

Refresh the player's technology tree (random)

[technical weight]

Print the weight (occurrence probability) of each technology in the current player's technology tree.

[war score]

Increase the war score

Example: The war score of 75 (for the selected empire) adds 75 war scores to all wars currently being waged by the selected empire.

1, cash amount, plus money (that is, electricity)

2, the amount of influence, plus influence.

3. Mineral quantity plus minerals

4, fow map fog