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Encyclopedia of Cosmic Awakening Terms

There are many professional game terms in Cosmic Awakening, and some novice players may not be clear about it for the first time. Let's introduce the general awakening terms in the following small series ~

Encyclopedia of Cosmic Awakening Terms

I. Terminology of military commanders

General of cavalry/infantry/archer/leader (mixed soldier): Military generals who can fight can be divided into these four categories according to the different arms that are good at leading. Judging what a military commander is like depends on talent/skill. Those with infantry talent/gain skills are all infantry generals, and so are others. A leader will be a mixed soldier. He has the talent of a leader and can use mixed arms.

Assembled general: A general who is good at launching assembled attacks and attacking strongholds or cities.

Garrison: A military commander who is good at garrisoning a player's own city/stronghold. Note that not all military commanders with garrison talent are really suitable for garrison. If you don't believe me, why don't you try to defend the city of pelayo?

General collector: a military commander who is good at collecting (not necessarily not fighting! Joan, for example, is good at playing)

Field general: a general who is good at field operations. Assembly and garrison are often accompanied by the death of soldiers, but they are often not in the field (unless the hospital is full).

Chief Commander/Deputy Commander: All the skills of the deputy commander are effective, but their talents, equipment and military abilities are not effective; The lieutenant's initiative skill will be released immediately after the main commander releases the initiative skill; The star rating of the main commander is too low (below 3 stars) to carry the deputy commander.

Tavern general: It is said that a general can get five ways: golden key of tavern, wheel of fortune, the strongest consul, special treasure chest for daily use and VIP treasure chest. Pub General/Pub Corner is a legendary military commander. It is obtained by extracting the golden key of Pub.

Turntable will: a military commander who consumes precious stones through the lucky turntable.

Ruling generals: through the strongest consul activities, consume resources to accelerate the impact on the ranking military generals in the whole region.

Daily will: the general who gets the daily treasure chest recharge.

Second, the player &; Alliance terminology

Pvp: player to player, player to player.

Trumpet: a small account opened by a player, which is generally used to collect resources and transport them to the main number.

Civilians: players with low recharge/combat power.

Section chief/section chief: A player who recharges many games is also called the section chief of high warfare because of his high fighting capacity.

Farmer/farmer: (neutral word) describes a player who mainly develops himself and does not participate in war. Most trumpeters are farmers.

Gao Zhannong: (derogatory term) describes a player who has high combat power but does not participate in the kingdom war, and is despised by most players.

War maniac: (neutral word) describes someone who likes to fight with other players. Used to refer to the players who actively participate in the war in kvk (the battle between kingdoms), it is a commendatory term; It is a derogatory term when used to refer to players who stir up disputes within the kingdom.

Warrior: (commendatory term) refers to the player who actively participates in the war in kvk (the battle between kingdoms).

Zero krypton/small krypton/medium krypton/large krypton/petroleum krypton: according to the amount of recharge in the game, it is divided from low to high.

Whale: The combat effectiveness is very high, and a large number of recharged players are equal to oil krypton.

Billion battles: players with combat power 1 billion or more.

Meat/Fat: A player with more resources but less troops/poor garrison commander.

Migration Group: Players who migrate to other servers in groups.

Roll clothes: a player who has immigrated many times.

R 1/R2/R3/R4/R5: From low to high, R 1 is the lowest and R5 is the highest (leader). R4 assists leaders in managing alliances, also known as officials.

Server/server/service/server/area: it all means kingdom.

King: the leader of the alliance that occupied the temple. Many kingdoms are ruled by multiple alliances in turn, so a kingdom may have multiple kings.

Wang Meng: The Alliance to Occupy the Temple

Main league/sub-league: Many leagues (main leagues) will create an extra league (sub-league) to accommodate alternate members/trumpets.

China Trade Union: A trade union led by China.

Foreign alliances: non-China-led alliances (including Europe, America, Japan, South Korea and Southeast Asia).

Farm Alliance: An alliance of farmers.

Alliance resource center. The troops gathered here will not be attacked in any form.

Alliance skills: Alliance skills. After joining the alliance, you can see various alliance skills in the column of alliance-technology-alliance skills. R4 & amp; R5 can be used.

One Ride/Run Speed buff: Alliance Skills-One Ride, No Dust.

Grain: Alliance Skills-Grain Harvest

Trade union name: Trade union name. Alliance leaders can be appointed from officials (officials, that is, R4, including those with alliance titles and those without alliance).

Temple: the lost temple. Pull the map to the middle of your kingdom, and that tower is it.

Title: Kingdom title (as opposed to alliance title). Please click on the temple, and then click on the gear icon, and this interface will appear.

Major/scientist: Kingdom title-great scientist, research speed +5%

Dagong/Architect: title of Kingdom-Great Architect, construction speed+10%.

Title award: The player/act of awarding a title to an applicant. Because the title of Kingdom is very effective, many players will apply for it on Kingdom Channel. It is impossible for the king to handle all the title applications himself. TA often entrusts players with the titles of queen, marshal and prime minister to give titles to those in need (justice, duke, big building, big science).

Queue: Queue for the title on Kingdom Channel. During the event, many players will apply for titles. To be fair, we usually come first and then arrive, each for a few minutes.

Please

Done, thx: done, thank you. After the player finishes using the title of Kingdom, he thanks the honorific words of the title issuer.

Kingdom chest: a gift from the king. It is often used to reward players who have made great contributions to national management.

Kingdom mail: kingdom mail

Kingdom gain: Kingdom gain, the effect is as follows

Gain: Kingdom Gain-War Mobilization

Technology enthusiast: kingdom income-industrial revolution

Building gain: kingdom gain-rising from the ground

Medical buff: kingdom gain-medical priority

Chain/Lock/Cage: King Skill-Cage

Three. War terminology

This is a flag-planting game, where there is a flag/fortress, it is territory. In a war, if you want to invade the enemy's territory, you must gradually burn the enemy's flag/fortress and plug in your own. Only when our territory is connected with each other's territory can we burn the connected flags.

Stronghold: the collective name of our building. Including alliance fortresses, flags, checkpoints we control, shrines and so on.

Garrison: the act of putting soldiers into a fortress (you can also garrison your/your allies' cities)

Rally: The act of launching a rally attack on an enemy fortress/city.

Field battle: the act of fighting against local troops in the wild. Including all battles except assembly and garrison. Fighting is often fatal (unless the hospital is full).

Reassemble: Send troops to reinforce the assembled troops/garrison troops.

Wounded soldier: a soldier who was seriously injured in battle and entered the hospital.

The (defeated) troops are retreating.

Dead soldiers: When assembling and stationing enemy troops (when assembling neutral troops such as barbarian castles, soldiers will not die), a certain proportion of seriously injured people will die directly and cannot enter the hospital; If the number of injured troops exceeds the capacity of the hospital, they will also die directly.

pass 1/pass 1:Level 1 Level。 Regarding the first, second and third levels in the kingdom, the closer to the center of the map, the higher the level. Guan ~ Guan 9 is located in the lost land.

Flag road: distribute the British flag. Only flags that are directly/briefly associated with the Alliance Fortress are valid. If a flag breaks halfway, the flag that is no longer connected with the Alliance fortress will be invalid and the corresponding territory will be lost. Therefore, the flag built during the attack is often built by cutting off the joint flag of the other side's territory. Whether the planning of the flag road is reasonable or not greatly affects the success or failure of the war.

As shown in the figure, this flag has no indirect connection with the alliance fortress, so it is invalid and loses its corresponding territory.

Four. Cultivation conditions: 5111->; & gt/fortress-& gt; & gt/ Card Skills-> & gt