Job Recruitment Website - Immigration policy - Translation of Halo Encyclopedia
Translation of Halo Encyclopedia
The sequel Halo 2 was destined to be successful before it was released, because the publisher Microsoft received more than1500,000 orders for Halo 2 a week before the game was released, which also proved how much fans of Halo 2 trusted this sequel. This sequel, defined as an action game on Xbox, is absolutely gorgeous and fully functional. This game has excellent pictures to boast about, highly replayable battles, and the best and most perfect online multiplayer game mode in the shooting game on this platform so far. But it still has some obvious shortcomings, that is, the story is disappointing and the stand-alone part is very short. Nevertheless, Halo 2 is still one of the best action games in Xbox. Halo 3 also appeared three years after Halo 2 was released. The engine used in this work is an enhanced version of the previous engine, and the sales of nearly 10 million have once again proved the success of the Halo series. There are several reasons why Halo stands out from many first-person shooter games and becomes one of the authorities of this kind of games: First, Halo has successfully created an attractive, unforgettable and novel science fiction world. Secondly, the protagonist of Halo, Master Sergeant, was successfully molded into a great hero. In the battle with the Covenant people and the flood, the mysterious sergeant won, and he succeeded in places where pure flesh and blood humans could not succeed, which made him a high-profile hero. Finally, the hero's story is so attractive, coupled with the intense and satisfying game experience, which finally created the success of Halo. The game content of Halo is amazing, which seamlessly combines excellent first-person shooter with incredibly interesting third-person riding perspective, as well as excellent friendly and enemy AI. Subtle innovations in the game-things of great strategic significance, such as the ability to repeatedly use energy shields to replenish energy, the ability to carry several weapons at a time, the ability to throw powerful grenades when shooting, and the option of allowing you to rush through melee-made Halo very different from other shooting games and had a certain impact on later games. "Halo" has a balanced multi-difficulty setting, a campaign option for two players to cooperate, and an all-round multiplayer mode, which also ensures that the game has a lot of continuous appeal. These factors contributed to the success of the game, so they all appeared in Halo 2. The sequel largely adopts the view of "Never mind if it's not broken"-in Halo, everything you like is presented to you again with perfect effect. At the same time, Halo 2 also added some new things with good design and implementation, which enriched the content of gameplay and gave people a fresh and familiar sense of contradiction. However, perhaps almost all the unwelcome things in Halo appeared in Halo 2. Although Halo is an amazing masterpiece, it still has relatively weak aspects. The most obvious thing is that many players think that the game will occasionally have repeated level designs, and the game structure is roughly the same in the trilogy, which gradually destroys the plot of the game. For example, in the notorious library, when the sergeant was fighting floods. In addition, although the halo image is very effective in the fiercest battle, the movie-style screenshot using 3D engine has left too many regrets. Compared with other parts of the game, they are undoubtedly rough. These shortcomings reappeared in Halo 2, at least during the battle of the game. Although the built-in screenshots of the game engine are much better than the first generation, some screenshots are still rough. In the meantime, the fighting itself is still fierce and full of energy. In all fairness, it is because of them that players will stage the same chapter again and again. Moreover, you will find that friendly forces and enemy forces fighting with you will never use the same method twice, which brings a lot of fun to players. Perhaps, all the players' attention is focused on the action itself, because the action performance of Halo 2 is really in place, and because the scenes of the game often can't attract the players' attention. The level design of the game is sometimes quite eye-catching, and you may even find yourself stopping and staring at the building, but sometimes it is very monotonous and repetitive, and it is easy to get lost. Players sometimes wander aimlessly for a few minutes, unable to tell which way is forward and which way is backward, until they accidentally find the enemy firing at you to find the right way. Basically, fighting is still a linear and continuous exchange of fire, some of which bring a lot of fun to players and can use various weapons or vehicles.
Story background
After perfecting the space jump technology, human beings began to immigrate to many interstellar planets and develop new space. On April 20, 2525, contact with the distant colony Harvest was interrupted. After trying to re-establish contact failed, CMA sent a reconnaissance ship "golden fleece" to investigate. However, as soon as golden fleece arrived in the rich galaxy, contact with the spacecraft suddenly broke down. The United Nations Space Force Command sent a fleet consisting of a destroyer and two frigates to Rongfeng Star. Only the flagship Heck Lalles, which was driven by the fleet, returned to the distant planet, and suffered many war injuries and heavy casualties. The commander of the warship reported that an alien warship equipped with a powerful plasma weapon appeared. It trampled on Fu Xing, washed away the colony, melted the planet into glass and destroyed 3 million people. Since then, the Covenant people, an alien race, have invaded mankind. The Covenant people's technology far surpassed the earth, forcing the earth's army to retreat, and the most important military base of mankind, Zhiyuan, was also invaded by the Covenant people. At that time, Keith, the legendary captain of the fleet, was leading the cruiser "Autumn Pier" and 28 Spartan -II soldiers carrying it to prepare for the task of kidnapping the Great Prophet on the edge of Zhiyuan Galaxy. Due to the Covenant attack on Richter, most Spartans were sent to Richter to defend important facilities. Several of them died unfortunately when they entered the atmosphere of the reach star and in the battle, and several of them finally survived. However, human beings failed in the battle of Zhiyuan. In order to avoid being captured by the Covenant people and expose the position of the earth after capture, the captain and his crew were found and caught up by the Covenant fleet when they were preparing to enter the transition fault. When they were in danger, by jumping into fault space, they discovered a huge alien ring world Halo with a diameter of 10,000 kilometers and a breathable atmosphere. In this huge circle of life, there are incredible creatures, strange plants, twisted underground nests, huge mountains and countless angry aliens. After the human spaceship was destroyed, some human crew members landed on the halo surface and started a war with the Covenant people! Players will become the ultimate warrior "MASTERCHIEF" in this battle. In the game, the captain is the captain of the secret military plan "Sparta II" which has been strengthened by a series of genes, and is also the only Spartan who can fight on the "Autumn Pier". This is the super soldier who will operate the top scientific and technological equipment of mankind. He is the last sustenance of mankind against the Covenant people. In the game, you will become the role of the savior, uncover the secrets of the aura and save mankind.
The origin of the belt
The angry alien in the halo, the brain worm (flood), is a parasitic creature that can control any intelligent creature that meets its boarding conditions through infection. This huge halo is designed for necrophilia. On the one hand, it is to isolate the necrophilia left by a few studies and prevent them from flooding the whole galaxy. On the other hand, halo is also a weapon against necrophilia. Once it is started, it will stop the spread of the flood at the expense of destroying all life in a certain range (all kinds of flood demons may be infected). The builder of the halo is an ancient intelligent race-the forerunner.
Halo trilogy focuses on Sparta 1 17 John, that is, Chief Sergeant, a high-tech transformed human being and his artificial intelligence comrade Cortana. Halo 1 is the most popular work on XBOX and computer. It was not until Halo 2 was released in 2004 that this position was terminated. As the last part of the trilogy, Halo 3 was released in the Mid-Autumn Festival in 2007. After Halo 3, Halo 3: Paratroopers in Hell (ODST) was released at the end of 2008. The latest Halo series game in the development stage is called Halo: Reach. In April, 2065438+00, the demo version of online warfare was released, and in September, 2065438+00, the full version was released.
Halo series works that have been sold.
Halo: War Evolution Release Date: 200 1 1 Platform: XBOX, PC Halo: War Evolution is a first-person shooter. The story took place in 2552 AD, a mysterious ring called halo. The story revolves around the war between mankind and Covenant people and several high-tech alien race countries linked by religion. Two days before the start of the game, the Star Alliance sent its main fleet to attack Zhiyuan, the last colonial planet of mankind. The human space fleet was almost completely annihilated, leaving only the Qiufeng Wharf (also known as the Autumn Wharf). Qiufeng Wharf tried to lure the Star Alliance troops away from the earth by random hyperspace jumps. The ship was carrying the last Spartan (it was later learned in the novel Halo: The First Counter-Terrorism Elite that several Spartans were still alive)-a group of super soldiers trained according to the "Spartan II" plan and bioengineered-Spartan John 1 17, the protagonist of the story-Sergeant Chang. The spacecraft left hyperspace near a mysterious ring, which was called "halo" by the alliance. The following interstellar alliance fleet crashed into the autumn wind pier. Captain jacob keyes woke the sleeping sergeant and other marines and decided to abandon the ship. He handed Kotana, the artificial intelligence on board, to the sergeant, asked him to lead the troops to land in Halo, and landed the ship on the circular belt himself. The story begins. The game * * * has 10 level. The sergeant must fight side by side with Kotana, the artificial intelligence system he carries with him, defeat the Star Alliance and a mysterious creature, the brain worm, and finally discover the truth in the aura. Zombies: Zombies are creatures brought by pioneers outside the Milky Way. Zombies were originally blocked, but they were accidentally opened and spread throughout the halo. They are parasites with amazing adaptability, lethality and fecundity, and almost all sentient creatures are their food.
Halo: CE platform: PC Halo: CE is an enhanced version made on PC by players of Halo: Battle Evolution. Added some weapons, vehicles and battle maps of Halo 2. Halo: CE allows users to create their own MODs by editing toolkits. This version is defined by the user. BUNGIE thought that the popularity of Halo 1 was greatly reduced by the launch of Halo 2, so they decided to share their important tool: Halo clip package with players. Halo: CE doesn't need a CD, so it can be downloaded directly from the Internet, because genuine players already have the serial number of Halo 1, so they don't have to spend money to buy the serial number of CE.
Halo 2 release date: June 5438+1October 9, 2004 Platform: XBOX, PC Halo 2 is a sequel to Halo: Battle Evolution. The game * * * has 14 level. At that time, two versions were introduced: the standard version was sold in ordinary XBOX game packaging, with only one game CD and manual; The collector's edition is packaged in a specially designed metal box, which contains a DVD video disc, additional brochures and game instructions, which is slightly different from the standard edition (adding views on the Star Alliance army). On the first day of sale, this game brought more than $6,543.8+$200 million to Microsoft, making it the fastest-selling product in the history of American media product sales. Since its release, it has sold more than 7 million copies around the world. The computer version of Halo 2, developed by Microsoft Game Studio and Bungie***, will be released in 2007. This version can only run on Windows Vista. In this episode, in addition to the master sergeant, there is a new protagonist-the arbitrator, an elite of the Star Alliance, who is on a death mission for the Star Alliance. He was the captain of the Star Alliance who was dismissed because he failed to destroy the human fleet and Halo 04 was destroyed. This changed the traitor role of the Star Alliance. This is a game of double story development. The story begins with the sergeant's return to earth a month after he destroyed the 04 halo. At the same time, Thel'Vadamee (later arbitrator), the captain of the ultimate justice ship of the Star Alliance responsible for destroying mankind, was dismissed and reviled by the Star Alliance. However, his death sentence was temporarily revoked because the Star Alliance leader Prophet understood the whole thing and he was appointed as an arbitrator. In fact, he was asked to continue his suicide mission until he died heroically. At that time, the Star Alliance troops stationed in the gas mine of the gas planet next to Halo 04 suddenly defected and set up a heresy to compete with the religion of the Star Alliance. The first task of the arbitrator is to kill the leader of the pagan. The "pagan" actually learned the reason for the construction of the halo from the "guidance" of the 04 halo, and also learned that the halo is actually a weapon that can destroy all living things. But when he tried to explain to the arbitrator, his impatience killed him. Shortly after the sergeant came back, the Star Alliance invaded the earth, but this time it sent fewer troops than before. It turned out that they didn't know that the earth was the home of mankind, but they were just looking for something, so they were quickly repelled and finally left hyperspace. Humans followed closely and found a new halo-Delta, and a new battle began. Halo 2 added several new vehicles and weapons, added three enemies (the truth of Prophet, Man and UAV) in the level, and enhanced the artificial intelligence system of the game, which made the game more realistic in mechanical settings and increased the ability to snatch vehicles. Unlike the previous work, Halo 2 can play against other players through XBOX Live. The original halo game engine is rewritten for this game, and the physical engine is improved, and the halo effect of normal map and HDR technology is also adopted. This work also tracks and evaluates every online combat game. Halo 2 not only supports LAN battles like the previous game, but also adds a split-screen multiplayer game mode to support XBOX LIVE online battles. ※2065 438+00, 18, XBOX version of Halo 2 online battle server stopped service, all XBOX players will not be able to enjoy Halo 2 online battle.
Halo 3 release date: September 25, 2007 Platform: XBOX360 Halo 3 is the last work of the trilogy, which was announced at E3 in 2006. The earliest propaganda film described the sergeant walking across the desert and seeing a giant device similar to a space elevator on New Mombasa Island. As the sergeant walked forward, Cotana said, "I challenge the devil. I am your shield, I am your sword. I know you, your past and future. This is the road to the end of the world. I have despised gods and demons. I am your shield, I am your sword. I know you; Your past; Your future. This is the way the world ends. ) "Kotana should have been caught by-Gravemind, the brain of the Zerg, just like the ending of Halo 2. Sergeant came to the edge of the cliff and stopped, overlooking the work of Pioneer surrounded by Star Alliance spacecraft (that is, space elevators). This clip happened around 1/3 of the game flow. This book is divided into 9 levels, and the number of zerg is more than before, adding three types of Fuantomon zerg and zerg. It is worth mentioning that in the past, after knowing the truth of Halo, the elites in Meng Xing formed an alliance with human beings, and their dominant position was replaced by the ghost-faced beast, which is why Halo 3 specifically mentioned the creation of the ghost-faced beast, and also restored the original novel. The story goes like this: After Halo 2, the sergeant immediately returned to Earth and met the arbitrator. From then on, the two men fought side by side. The end of the story is that the ark that controls all the auras is destroyed and seven auras are invalid. Humans began to rebuild their homes, and all the zerg released could not survive because they lost their leader (corpse-brain beast). The Star Alliance collapsed completely, and the arbitrator became the leader of the elite, and returned to his home with another heroic elite captain, Vatumi. The last animation of the game shows that after the battle of the Ark, the master sergeant and the arbitrator drove the chariot to the warship at the last minute and drove it back to Earth. However, when entering the fault space, the warship was accidentally cut in half, the first half of the warship where the arbitrator was located returned to the earth, and the second half of the warship where the sergeant major was located lost power and arrived at an unknown planet, floating alone in a world without gravity. The petty officer went into a state of freezing and dormancy. Obviously, the game company laid the groundwork for the next work "Halo 4". The battle of Halo 4 probably happened on this unknown and distant planet.
Halo wars (the only RTS in Halo Series) Release Date: February 26th, 2009 Platform: XBOX360 halo wars is an instant strategy game. This story happened in Halo 1 20 years ago. In the game, the player will lead the crew of UNSC's Fire Spirit to stop the Sorrow Prophet and Arbitrator from excavating the remains of pioneers, and to stop the spread of Zerg and the conspiracy of the Star Alliance Prophet. The CG animation of this work is a highlight. It abandons the real-time calculus animation of Halo series, but uses CG to make exquisite models of marines, elites and prophets, with exquisite and delicate pictures. Then the CG animation clip version was launched on the PC. In this work, there are many vehicles that have not appeared in the Halo series. Each vehicle has its own characteristics and each arm has its own special abilities. A few years before the launch of halo wars, Ground Control 2: Escape Plan has adopted the setting that one unit has two states and special abilities. Can only say that this design is an inevitable event. Moreover, the producer can't overturn the well-designed game for such a "special ability", because once a certain setting is added, the gameplay will change greatly. In addition to fighting, players can choose three commanders from each of the two races (UNSC and Meng Xing) in the regional fighting mode, and each commander has different special units and abilities. This work was produced by Ensemble Studio, which developed the Empire of the Century series. In addition, this is the last work that Ensemble provided for Microsoft.
Halo 3: Paratrooper of Hell Release Date: September 22, 2009 Game Platform: Xbox 360 2008 the second half of 2008, a brand-new halo appeared in the player's sight. Halo 3: paratroopers from hell (originally called Halo 3: Reconnaissance, later changed to Halo 3: ODST), which was supposed to be released at the E3 game conference, was finally released. The play is based on paratroopers in hell, and the background is set when Mombasa New Town is destroyed in Halo 2. The plot will focus on the protagonist "Rookie" searching for his lost teammates in the new Mombasa city, which is shrouded in darkness and spread all over the Star Alliance, after six hours of airborne. With the help of the central control computer, every time he finds a clue, he will carry out a battle fragment related to this clue and his lost ODST teammate within these six hours. There are many midnight scenes in the Halo 3 expansion, and the new VISR system has greatly improved the gameplay. Our ODST is not as fragile as we thought. Although there is no energy shield system, this work adopts a mixed health design similar to Call of Duty 4 and Halo 1: when attacked, the visual angle will turn red slowly, and when it is damaged to a certain extent. However, the classic vehicles of Halo series, such as cat glaze, yogurt, Scorpio, ghosts, ghosts, ghost-faced hot wheels and enchantress, still appear. In this play, the separation of weapons is cancelled, because it is a little difficult for ODST to control an M7S micro-punch with both hands. However, in Halo 2, Captain Miranda filmed the ghost face beast and the prophet with both hands, which was not taken into account in the design of Halo 3: Paratroopers in Hell. As a woman, isn't ODST as strong as Miranda? VISR system is a special tool equipped by navy for ODST. It can brighten the image seen by ODSTs through helmet several times at night, and through networking with the city central control computer, draw the basic outlines of urban buildings and fences with yellow bright edges, and outline the outlines of enemies and friendly forces with red and green outlines. In this way, even in a completely dark environment, ODST can still be unimpeded. Contact with the city computer can also download the city map, set the target point, mark the distance and other functions, and never get lost again. The plot is based on sadness, and the linear plot trigger mode is used to tell the story of rookie paratroopers from hell looking for teammates in new Mombasa and some memories of teammates. In online combat, support multi-person cooperation and complete seemingly impossible tasks with friends. The screen is slightly enhanced, and the model details and mapping resolution of ODST are greatly improved compared with the previous work. In addition, this game has another fighting CD, which shows the richness of its fighting part. Halo 3: Paratroopers in Hell is a good game that fans can't miss.
Halo 3: Miracle Release Date: September 22, 2009, Halo 3: Miracle and Halo 3: Paratroopers in Hell were bundled for sale. It is a multiplayer online version of Halo 3, with only pairing and online functions, and no single-player task. Contains all the battle maps of Halo 3, including all the maps of three map packages of hero, legend and myth and two new maps.
Growth process:
Speaking of aura, we have to start with BUNGIE's famous work-marathon. Bungie, which started with two people from scratch, has now become one of the largest game design studios in the industry. 1990, college students Alex Seropian and Jason Jones made games for Apple's Macintosh platform in Jones' basement in Chicago. Their first popular game was the first-person shooting marathon. At that time, most shooting games, such as Doom and Wolfenstein Castle 3D, had almost no plot. The so-called task completion is simply to kill all the way to the end. But Seropian and Jones put complex plot clues and vivid characters into the game. Marathon and its sequel were also representatives of advanced technology at that time. Through AppleTalk, two players can team up to complete the game in cooperative mode, and up to eight players can catch up with each other in the virtual arena. With the marathon series and another work "Myth", Bungie has a group of loyal hardcore players. In the late 1990s, Bungie's designers began to plan a new strategy game, which allowed players to control an entire Star Marines and fight a group of cunning aliens. The specific way is to move and deploy a large number of combat units at one time on the battlefield. The player's battle is similar to the sci-fi version of Risk (a table chess game). But at the beginning of this project, the design team found that they had to return to the marathon, a first-person action game with killing as the main form. Finally, they decided that the main body of the new game was no longer an entire army, but a warrior-the main chief-to let him fight against the Covenant people, an alien race driven by mysterious religious prophecies. The halo was born. From the earliest, Bungie's guys set a slogan, which eventually became the guideline to guide all aspects of the game experience of Halo: "Pleasure for 30 seconds." ("30 seconds of fun." ) This concept means that Halo will expose players to fierce battles with a length of about half a minute, and then let them have a rest. 30 seconds is enough to create chaotic scenes and death threats that make people's hearts beat faster. At the same time, each level will include a scripted movie scene to advance the plot. This is a very interesting balancing strategy: in Halo, players will not be bored by too long narrative animation, nor will they be numb by aimless fighting. 1999, Bungie made her debut at Macworld Expo. Halo's earliest platform was Mac. Halo was displayed in the exhibition, which caused a sensation among fans. At the same time, it also alarmed the top management of Microsoft's game business. They are looking for suitable bestsellers for the upcoming Xbox and Xbox Live web services. In 2000, Microsoft acquired Bungie for about $50 million; A year later, Halo, which reappeared as the exclusive work of Microsoft mainframe, became the best essential game of the year. Halo immediately turned the Xbox from a clumsy console into a reliable substitute for the dominant PlayStation 2. Bill Gates and Microsoft CEO steve ballmer immediately began to personally supervise the development of the sequel. The huge pressure to launch a sequel almost brought Bungie down. You know, when the halo was designed, the whole team only had 10 people. They can sit in the same room, talk behind their backs and see wonderful ideas on each other's screens for communication and work. By the time Halo 2 was finished, the company had expanded to more than 60 people. Different groups have been set up to design various levels of the game, but this cooperation has encountered many obstacles: when the project leaders put all the links together for the first time, they found that the whole story was incomprehensible, and the game was either difficult or too easy. "The plot and fighting part of the game experienced a disaster," admitted Harold Ryan, the studio manager. "We watched a room full of people complaining,' I don't want to play this' and' I don't want to do that'." They overturned 80% of the work and started from scratch. But now they have almost a year and a half to rebuild the whole game. Fortunately, Bungie has his own secret weapon. Because games have gradually become the new focus of Microsoft, the company has established a special laboratory to conduct stress tests on these works. Bungie hired Pagulayan, a doctor of experimental psychology who just graduated from the University of Cincinnati, to optimize Halo 2. Pagulayan's team quickly devoted themselves to the development of game data export tools. These data include where each player died, when and where they fired, sitting on an aircraft carrier, killing the enemy, or dying. They do a test once a week to analyze 2300 hours of game data left by 400 players in two months. In this way, they will find the crux-an alien mutant monster that is too powerful, a lava trap that too many players will accidentally fall into. But the frustrating time limit still exists, and the laboratory has no time to find out all the problems. In the end, Halo 2 became an uncomplicated and unsatisfactory work compared with the first generation. In the original book, players have three equally powerful attack methods: guns, grenades and elbows-the so-called "golden triangle", in the words of Jamie Griesemer, chief game designer of Bungie. It's like a game of "rock, scissors, paper". A big part of the fun is that players decide which strategy is the most effective in an emergency. But in Halo 2, the designer allowed the player to hold two guns, which made the player almost no longer use other attack methods. Worst of all, Bungie's development team didn't have time to finish the plot. Halo 2 came to an abrupt end after the master sergeant claimed to return to earth and "end the battle" with aliens. And then ... nothing. Just start scrolling subtitles. Although in public, Bungie's employees are radiant and proud; But in private, how can they be embarrassed? "At the moment when the game was about to go out, everyone realized, damn it-this is not what we want." Brian Jarrard, Bungie's social relations director, recalled. A life-saving straw made Halo 2 beat all its opponents out of the water: multiplayer battles through the Internet. At that time, there was no console game that could fully tap the charm of online games. Bungie works with network engineers of Microsoft Xbox Live service to make the network easier than ever. In a few minutes, Halo 2 players can quickly join the "death race"-kill all opponents before they kill you-or rally their comrades to win the flag. At the next level, players can automatically pair up with players with similar levels, ensuring that they will not be killed by an Internet addiction teenager 12 years old who takes pleasure in shooting his head all day, and his face is completely lost. Fans flock to the internet. Halo 2 has once again become the selling point of the host: two-thirds of the six million members who registered for the Xbox Live Gold membership service have played Halo. Redmond wept with joy. For a long time, online games have been regarded as the key next step for console game manufacturers. Thanks to Bungie, Microsoft beat us to it.
- Related articles
- Example of police information of China Immigration Bureau
- What's the annual temperature in Hong Kong?
- How to immigrate to Japan
- Turkish courts use thin blacks as eunuchs. What obscene considerations do they have?
- What is a cruise ship for?
- In that file, have the money and quantity of Dragon Eight Stand-alone Games been revised?
- Which community does Milan Sunshine Garden on Tashan Road in Xingyang belong to?
- How many years did Yale University study as an undergraduate? Is the University of Cincinnati a prestigious school?
- Why did Macron visit Germany for the first time after taking office?
- What is the explanation of the two devils?