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The opening game experience of Aztec level difficulty in Civilization 6
To conquer victory, you don't need to see all civilizations from the beginning. As a hacker, you must meet a hacker, but you can't hack everyone at the same time in the early stage. Seeing you declared war by the computer will occasionally bring trouble.
2.UU can stop and wait until it finds the first civilization.
This UU has a very important job, that is, immigrants who want to rob computers. Due to the extreme explosion of early computers, many immigrants had no guards, but for us, early immigrants needed too many hammers and bullets, which was a waste of time.
The robbed immigrants can find a suitable place to sit near the computer in the city. This city will make it unnecessary for my sister's hammer to cut trees to be added to the main city, which may be far away, and soldiers will attack violently nearby.
3. Few soldiers died in the early stage.
Although some girls are not worried about the number of soldiers, it is not cost-effective to bring the unit to a hard and rigid city for sustainable development, especially when the computer wall is built quickly. In the second half of this set, the girls basically did nothing.
Early technology can use bows and bricks, and small bows and siege hammers can significantly improve the efficiency of killing enemy units and breaking walls. Leaving soldiers behind is also convenient for later upgrades and multi-line attacks.
At present, there is a bug in the computer, and the garrison troops will basically not attack out of the city, and the melee units are still relatively comfortable. It seems that the priority of computer city defense attack is siege-long-range-melee, and one or two soldiers can fly kites to defend the city.
4. Proper protection of cities
For Kenji, luxury is fighting capacity, so all the luxury cities around him can basically stay. In addition, some cities with barracks and cities that can be used as strategic fulcrums can be retained. It is not suitable to stay in too many cities in the early days, and the number of luxury items can't keep up.
After capturing the first civilization, you may encounter three or four other civilizations and try to get their position.
Generally speaking, the luxury goods that are close to the player's civilization brush will be the same as the player's. You can trade these extra luxuries in the early days for computers, and you can go in and scout with sporadic combat units to roughly judge whether to stay in the city or plunder.
6. Science and technology can basically go offline, and culture is mainly online.
By the end of this episode, the technology is close to the tank, and the main force is basically musketeers-field guns-cannons (the sound effects of field guns and cannons are great), which actually shows that the game is a bit slow.
Culturally, in addition to the maintenance cost of-1, we can consider the upgrade cost of -50% as soon as possible, which is very important for large-scale military upgrade. In the later period, the high-tech arms are still much more comfortable than the initial arms.
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