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What is the United States’ “Planet Plan”?
"Planet Project" is very Chinese
Although "Planet Project" is inevitably somewhat old-fashioned in terms of content and form, Chen Honggang, CEO of Horizon Software Co., Ltd., proposed a brand new one to reporters. Concept: A game is a work of art. "The key to the success of the game lies in the combination of technology and art. "Planet Project" cleverly combines traditional Chinese culture, fashion elements and game scenes." According to reports, each planet in the game is named after ancient and modern celebrities in my country. In the exchange and cooperation of the game, the core concepts of our traditional culture of "wisdom, trust, benevolence, courage, and righteousness" are reflected. At the same time, the scene design of the game does not lose the style of a large-scale production.
Determine the direction based on the market
Director Yu, who is responsible for the technology and planning of Horizon's "Planet Plan", said that currently, only the first part of "Planet Plan" - Expedition - is about to be released. The future direction of the game will be entirely decided by the game players. If this online game can quickly become popular in the market, it will continue to launch "Planet Project II" and "Planet Project III". At the same time, Horizon also revealed to reporters: Based on the characteristics of Chongqing, the company is also planning to develop a motorcycle-themed game. It is understood that the Southwest University Game Laboratory, jointly sponsored by Horizon Software Company and Southwest University, will be completed in September this year.
There are various game modes, but the current mainstream game modes with a large market share are the following three:
1. RPG
RPG (Role Playing Game) is a role-playing game. Players play a certain character in the game, travel, adventure, and live in a vast virtual space according to certain plots and events provided by the game, and experience the fun of character growth. Representative works include: stand-alone game "Legend of Sword and Fairy", home console game "Final Fantasy" series, and online games "World of Warcraft", "Fantasy Westward Journey", etc.
2. RTS
RTS (Realtime Strategy Game) real-time strategy game. The player is equivalent to the commander of the army. He plans the layout in a relatively open game environment and directs his troops to confront other players or computer forces. Everything happens in RTS games in real time, requiring players to have a good overall view. Representative works include: "Red Alert", "Age of Empires", "Planet Hegemony", "Warcraft", etc.
3. FPS
FPS (First Personal Shooting Game) is a one-person shooting game. Players use the equipment provided in the game to fight on the game map with the purpose of killing enemy players or achieving strategic goals, which places high demands on the player's personal operating skills. The expressive works include DOOM series, QUAKE series, etc. Of course, the most well-known one is CS.
So, if a game has the characteristics of a role-playing game, allowing players to grow and experience it, and it also has the characteristics of a real-time strategy game, with forces that require players to strategize and deploy troops to confront each other, and at the same time, it also has the characteristics of a real-time strategy game. Just like CS, what will it be like if it provides intense PK duels with dazzling skills? Let's try to imagine it.
This is a mecha game. In RPG mode, the player must operate the mecha to fight from a third-person perspective. The third-person perspective is the most common operating perspective in RPG online games. It allows players to understand the actions of their characters and observe the environment to issue game instructions (as shown below).
The RPG mode is suitable for players to explore the map, complete tasks, kill monsters and interact with other players.
Although the RPG mode is not bad for PK, compared with FPS games such as CS, it lacks a lot of immersive feeling. After all, it is a third-person perspective and there is no way to experience the first-person perspective. What you see from the perspective.
In our daily lives, unless we are watching videos, everything we experience and do is realized through the first-person perspective. If one day you are going to fight with a bad guy, let you watch the real-time video to control yourself. I'm afraid you're not used to it either.
For example, in mecha games, if you always use the third-person perspective, how can you experience the feeling of sitting in the operating room and actually operating a mecha? Please take a look at the concept map below:
When the game switches to FPS mode, the player's observation perspective switches from the third-person perspective to the first-person perspective, and the line of sight is limited to the observation range of the operation cabin, etc., and needs to change direction, Listen to the sound and watch the movie to observe the environment. Various operating functions of the game are transformed into cockpit buttons. The feeling of operating the mecha personally comes out immediately!
When you compete with other players in PK in this mode, it is as intense and fun as CS, and you can truly integrate into the battle.
At the same time, as a science fiction war online game, large-scale battle scenes with thousands of troops are of course essential in the confrontation with alien invaders and other various forces. As the commander of the army, all players who are familiar with RTS must have their own ideas on how to command your legion comrades to make reasonable arrangements and plan tactics based on the battle situation and battlefield conditions.
The battlefield function with different tactics and changing styles introduces the essence of real-time strategy, puts more emphasis on team collaboration and cohesion, and opens up a more exciting victory for game teams with die-hard teammates and close cooperation. Door.
With the continuous development of the game industry, more and more game developers are beginning to pay attention to the advantages of integrating multiple game modes. We are pleased to see that domestic R&D forces are not stuck in the past. Independently developed domestic games like "Planet Project" are also exploring and working hard to create a novel and unique new game model that combines FPS, RTS and RPG. Although what they are doing now may not be very mature and flawless, I believe that with the spirit of "greatness in the middle and integrity in the long run", they will go further and better in the future.
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