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A list of materials needed for colonial revival of the blade of otherness decision edition No.6

The revival of Colony No.6 is an important task in the blade of otherness. Players can upgrade the houses, businesses, nature and specialities in this area by paying the required materials. After the upgrade, the population, businesses and some elements of the whole area will change. Here are the materials needed for the revival of Colony No.6 in the game for your reference.

List of materials needed for the revival of Colony No.6

Full LV1: subminiature reactor

Full LV2:EXP upgrade III

Full LV3: Fall on the ground resistance IV

Full LV4: Total benefit reduction effect resistance V

Residential LV5: Oriental glasses (head gear)

Commercial LV5: Titan Armplate (hand gear).

Full LV5: Titan plate armor (body equipment)

LV1: 8g, light rain element ×1 (water blue nebula appearing at the feet of giant gods), knee rock plate (collected from ash caves)

LV2:25G, dust element ×2 (Kalis nebula appearing in Magna virgin forest), and sweet berries × Ice and snow elements ×2 (reef nebula appearing in Valak Snow Mountain), blue sky stone ×3 (Magna virgin forest collection)

LV4: 13g, stretch cells of cell monster ×3 (strip cell monster in giant god's fetus), steel cells of cell monster ×3 (hairy cell monster in giant god's fetus), and seven-color sea cucumber ×2 (falling giant arm collection). Extremely fire elements (volcanic nebula in the prison island, Heinrich of Yandi), just thunder elements (sunshine nebula in the prison island), blue light amplifier (imperial capital gunilla special collection), angel engine A (central factory collection), rabbit polar tube (No.9 colonial collection).