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How strong is the Terran in StarCraft?
Terran origin
The human in StarCraft is a secret immigration plan carried out by the United Forces of the Earth (later reorganized as the United Parliament of the Earth) to solve the growing population problem. A large number of felons were selected to take four transport ships to the planet to find a suitable planet to live on. Of course, they have made amazing progress in science and technology, can sail freely in a short distance, and have the ability to use telepathy. They took four huge hibernating transport ships to touch the fourth planet. However, the navigation computer turned off abnormally on the way, which made them sail at warp speed for several years until the warp drive melted. One hibernating ship crashed, and the other three landed in Mogna, Tanzania and Umoga respectively, and established colonies respectively.
space jump
I believe that anyone who has played StarCraft II should know that Terran patrols can use space to shuttle to any corner of the map. However, there will be a waiting time before reaching the destination. Personally, I think it is best to use it to sneak attack or jump and escape immediately if you can't win, otherwise it will be easily gathered by others. And the most powerful weapon of this warship, Yamato Gun, is the strongest in the conventional firepower of Terran.
powered armor
That is, the marines we often see in the game, and the set of power armor they wear is black technology! Take CMC400 power armor as an example: this type of combat suit is powered by a cold fusion reactor located in the chest, and there is a reburning chamber at the back of the suit to dissipate heat; Full life support system (which can ensure that combatants can survive for seven days without supplies); Perfect nuclear, biochemical and three-prevention systems, life support systems and stimulant injection components; Head-up display, integrated intelligent analysis system; Auditory compensation system; Automatic gravity balance system, which can automatically adapt to various gravity environments; Automatic lighting system; Exercise enhancement system based on sudden change of chest cold; It can be immune to the direct attack of most light weapons. The CMC400 power armor composed of the above black technologies is just the general power armor of ordinary Terran Marines in StarCraft.
Of course, terran black technology is far more than that, so I won't list them one by one. The protoss in StarCraft may not be as strong as before because they lost a lot of black technology. I have also searched all kinds of information. The protoss in the game is just a group of national subjugation, and there is a rule in the protoss' dogma: it is forbidden to interfere with the natural development of low-level intelligent creatures. Moreover, in the battle mode of the game, we can also see that the protoss did not interfere too much with the Terran plot, which means that the Terran is still very weak in the eyes of the protoss, and the real enemy of the protoss is only the Zerg. Welcome everyone to leave a message below to discuss! Thank you for your support!
At present, the Terran version of StarCraft 2 is not very strong, and it is difficult to see the Terran figure in the final or even the top four of the World Series. At the just-concluded Star 2 All-Star Game, the Zerg ruled serral to successfully defend the championship, which made everyone quite convincing.
However, players are very dissatisfied that Renault can even make it to the finals, because his strength has not reached the level of top players, and it is all because of infestor, an IMBA unit, that several Korean tycoons have been killed. At present, after the later usage of infected people was developed by European and American players, the strength of Zerg soared, constantly controlling the scalp numbness of human and protoss players.
Therefore, Blizzard officials have announced that in the next version, Terrans will be greatly strengthened, the doping upgrade time of riflemen will be reduced by 20 seconds, and the EMP range of ghost soldiers will be doubled. Doesn't such a big upgrade reflect the weakness of the Terran? However, whether the Terran will become the strongest race after such changes has to be verified in future competitions.
Anyway, I don't think Blizzard's balance group is reliable.
According to the setting in interstellar space, the United Rights Alliance (UED) integrated all mankind and carried out large-scale interstellar development and colonization. It didn't take long to occupy many planets and several constellations around the whole solar system, and human civilization once again achieved unprecedented development. (UED: I am not a dead house! )
At the suggestion of Dolan Rouse, an anthropologist, the UED government conducted a distant colonial expedition, and 40,000 colonists embarked on this colonial expedition on four colonial ships with the ability to jump in space. As a result, due to the failure of the supercomputer system of the colonial ship, the coordinates of the target planet and the coordinates of the earth were lost together, so the colonial ship soared until the jumping engine was damaged and finally reached the Copruzzi area. Colonist: I should die and leave us far away. I'm afraid I'll knock at night after I die? )
Except one of the four colonial ships crashed during the landing, the other three ships landed smoothly on three different planets (these colonists didn't know each other's existence until interstellar technology was developed again). After waking up, the human colonists in the frozen dormancy cabin took a short time to gain a foothold in this strange star field and developed a new science and technology tree. The human civilization among the three colonies flourished through trade until the war broke out. Man will always hate himself for hitting himself. In a word, it's very cheap! )
In the process of the development of human civilization, two powerful races in the same star domain, Eldar and Alien, also came into contact with human beings and eventually evolved into a large-scale war. However, the UED government, which is tens of thousands of light-years away, is paying close attention to the situation of the war when the three races wrestle. (UED: You fight first, and I'll collect the wheat when you're finished)
I was surprised when I first saw that the UED government had been secretly monitoring the plot setting in Copruxing District. Humans on earth have not been disconnected from humans in the complex area because of distance. They have been paying attention to every move of this star field. Although there is no intuitive description, the information behind this setting is enough to reflect the powerful technology of UED from the side. (UED: Peek at you taking a shower and count all your leg hairs, and then broadcast live on the whole network. )
After UED decided to intervene in the three-clan war in Copruxing District, human beings organized a fleet to explore the road. However, these fleets are not real troops, mainly non-combat ships, so such a group of humble human troops went to the Copruxing area in a mighty way. (UED: Don't shoot, knock into the village. )
After arriving in Copruxing District, UED troops seized the imperial fleet and arsenal, armed their own troops (as for not bringing their own weapons, for fear that technology would expose their strength), and began to intervene by force. Although human beings, elves and aliens are sweating like rain at this time, human intervention on the earth is quite fish in troubled waters, but the UED troops who use weapons produced by human science and technology in Copruxing District can fight their heads off (UED:Suprise motherfuker! Sanzu: Asshole! )。
UED's indiscriminate attack on the three clans is ultimately intended to take over this star field, forcing the three clans to unite against these outsiders, and finally defeated UED's army with the protagonist's aura and held the Copruxing area. (Three clans: Daddy Blizzard is the real Emmon! )
Military science and technology of human camp: taking humans in complex areas as an example. Except for the energy weapons on the battleships, others are mainly kinetic energy weapons. Sufficient firepower output, thick armor protection, and a sufficient number of human troops can barely beat other races. (Copu Man: Steel-toed and durable, nuclear bombs plow and blossom! )
As for the strength of UED, Blizzard will not fill the pit, but we can roughly infer a range from scattered data. UED is stronger than human beings in Copruxing area (as to how strong it can be, different people have different opinions. My personal opinion is that the gap between adults and children is weaker than that of Ling Xing (the golden age of God's eldest son is too strong, and he is afraid of all seals that can be sealed). Later generations will even improve their strength against the enemy by digging ancestral graves. After that sentence, your uncle is still your uncle), which is better than different insects (purely personal point of view, after all, the UED family has a big career, the number is not bad, and the technology is much better than that of the grandchildren in Copruxing District). If UED really wants to send troops to the Copruxing area, the human beings here will definitely change dynasties and may not win heroes, but they may lose their spirit. As for alien worms, it is possible to win, but UED will fight very hard (after all, the number is too large, and the efficient evolutionary adaptability of alien worms is also the key for this race to gain a foothold in the mating area).
Generally speaking, humans in Kepulu area have no obvious advantage over the astral world and alien insects, so they can only crustily skin of head and force the two races to split 50-50, while humans on the home planet are much stronger. Of course, all the above are based on abandoning the creator Emmon, the big BOSS behind the scenes. If this ugly thing gets involved, it will increase many variables. Ugly people don't live to the end. )
Last sentence, Blizzard, you are heartless. When you earn enough money, someone will mention your pants. Don't fill the pit, don't fill it!
Terran invincible defense ... Let's see! Hot health control! All three races are strong!
Only the Terran of Xingyi, compared with the other two races, has strong medium-and long-range firepower and strong obscene defense, and its arms have improved significantly after upgrading. The disadvantage is that the mobility is slightly poor, and each arm needs to release skills, which is difficult to operate. Finally, there is no strongest race, only the strongest players, and the advantages and disadvantages of various races.
The zerg is very powerful.
There is no difference between being strong and not being strong. Each race has its own advantages, mainly depending on whether you can play. Naturally, no matter what race, you can play well. Therefore, there is no distinction between strong and weak races in the game, and developers will generally ensure the balance of the game.
Since the emergence of explosives, human beings have been dealing with these explosive materials that will react violently. In addition to various industries, it is mostly used in the military. In the game of StarCraft II, Terrans seem to like this powerful, unstable and addictive explosive material very much, and throughout the game, the explosive units of the other two races are not as many as Terrans, and Terrans also own the whole game. Some bombs in these units are very powerful, and some are basically difficult to blow up. This time, let's take a look at these "explosions" in the game with everyone!
Since the Heart of the Swarm version was added, Terran Mine has been widely praised. The biggest advantage of mine is low cost and high productivity. The biggest use of the mine is that if the enemy comes into his range after being buried, he will launch high-explosive warheads, and then create a huge AOE unit for him and nearby enemies. And because they are invisible after being buried, they can't be seen without anti-stealth units. By default, the mine will enter a cooling time after each explosion, and it will be dominant for a short time after cooling down. At this time, all enemies can see the mine itself. After upgrading the mine technology, mines will not be dominant every time they explode. Terrans have also developed many such games, such as dropping mines or burying several in large-scale battles to change the war damage.
Ravens have always had a very useful large-scale killing weapon, which is an anti-personnel missile. In early versions, anti-personnel missiles were used as combat bombs. He aimed at a target with regret, and then it took 15 seconds to prepare for aiming. After locking a single target, the anti-personnel missile will follow the enemy until it explodes, and then the raven bomb will be reconciled to do less damage. However, the locking time becomes shorter. However, the blizzard has always been harmonious after the Terran exploded the raven, so the version you see now has no attack power, and now the raven hunting missile is simply reduced to an auxiliary arm to weaken the enemy's armor.
Terran's greatest AOE damage skill and the maximum range of the whole game, tactical nuclear fusion strike needs some very difficult pre-requirements. First, you need to unlock ghost agents through the ghost military academy, and then you need to mount technology pendants through the barracks to produce ghost units. At this time, if you need to bomb your opponent's nuclear bomb, you must build a tactical nuclear warhead at the Ghost Military Academy. Each building costs 65,438+000 crystal mines and 65,438+000 gas mines. After the construction is completed, you will find that the tactical nuclear fusion strike skill of the ghost agent has been lit up. Find a place to put the atomic bomb at this time! Ghost agents need to keep casting spells after using them.
In the meantime, as long as you move, the blow will be cancelled, the corresponding nuclear warhead will disappear directly, and the atomic bomb will also accidentally injure friendly troops. Pay attention to the scope when using it! So Terran is the unit with the most explosives in the whole game, and the above three are all powerful. There is another unit that can actually use explosives, although people don't use it much now, and that is the skill of death to throw bombs. The biggest advantage of the whole skill is that it can blow up the enemy, thus creating a short time to control the enemy, but the disadvantage is that the bomb is a delayed explosion and will be delivered without calculating in advance.
It's not how strong the Terran is, but the leader is strong.
Look who used it.
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