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Research and Development Order of Civilization 5 Policy

The starting policy is-

Liberty: autonomous society, with training immigration rate of +5%.

CollectiveRule: collective rule, new cities automatically get 5% of the food needed for the first population growth.

Republic: * * * and regime, with +1 capacity per city.

Because when the first policy can be made, it can almost create immigrants. For expansion and production capacity.

Then look at the current scientific research situation. If it is far from the Middle Ages, choose-

Tradition: traditional society, capital +1 food

Aristocracy: aristocratic politics, and +33% productivity accumulation when building wonders

in order to grab miracles.

Once in the Middle Ages, in order to win over the polis, the highest priority should be given to-

Patronage: benevolent society, and the decline rate of its influence on the polis was -5%

Philanthropy: public welfare undertakings, and the influence of giving money to the polis was +25%

Now it is almost possible to build Zhuge crossbows and start the war of national subjugation-

Honor: Barbarian camps provide warnings when they appear near the border

Discipline: military discipline, and neighboring units provide +15% combat reward

WarriorCode: martial spirit, and gain a great strategist

MilitaryTradition: the experience gained by units through fighting is doubled

The mainland is almost extinct. Exploring the New World-

Commerce: commercial society, capital +25% money

NavalTradition, naval combat unit +1 mobility +1 vision

MerchantNavy: merchant fleet, coastal cities +3 production capacity

TradeUnions, Road and railway maintenance costs -2%

Mercantilism: mercantilism, purchase of urban construction projects costs -25%

Protectionism: trade protection, every luxury resource +1 happiness

If you find another continent difficult to fight, concentrate on these five policies and achieve cultural victory.