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What's the difference between 3D hand-drawn modeling and next generation modeling?
What is 3D low mode hand drawing?
According to the original designer's idea, 3D artists make two-dimensional things in 3D software, and finally get a model (3Dmax) and a texture (PS). Model is the main frame of an object, and texture is the color and pattern on the frame.
The 3D model here only needs to be a low model (several faces), which mainly depends on the final effect of hand-drawn mapping. There are also three-point models and seven-point maps. The making software is mainly composed of modeling software (3Dmax) and Bodypaint (PS). The production process includes 3Dmax modeling, UV segmentation and hand-drawn mapping.
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What is the next generation high mode?
The next generation is a foreign language, and "next generation game" refers to a game that is more advanced than similar games, that is, "next generation game". The next generation is to paste the normal map baked by the high model onto the low model, so that the low model can display the visual effect of the high model in the game engine in time. There are many faces in the model, so normal map is used to describe the convex and concave changes of surface details of objects. Color mapping to represent the color and texture of objects; Highlight map can show the texture of an object under lighting conditions and increase the size of the map. As long as the production software: 3Dmax, MAYA, PS, Bodypaint, ZBrush, SP and other next-generation production processes:
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I am zero-based. Do I choose 3D hand-drawn low mode or next generation high mode?
1, these two majors belong to the category of game art, so the art foundation is equally important and is the foundation of the foundation. Students with zero foundation study both majors. 2.3D hand-painted low mode is a three-point model and a seven-point map; The next generation is a seven-point model and a three-point diagram. If you prefer painting, you can choose to learn 3D hand-painted low mold. If you prefer to make exquisite models, you can learn from the next generation. 3.3D hand-drawn low mode is still the production method of some mainstream games, and the next generation is the direction and trend of game development. At present, large game manufacturers will produce the next generation of games, and many small manufacturers are still doing hand painting. The production time and cycle of the next generation are longer. 4. Don't worry about any high-mode and low-mode textures. Just say which game do you like, hand-painted style or the next generation. There is always nothing wrong with doing what you like. four
How to start:
If you have always been interested in learning 3d modeling. But I don't know how to study systematically. If you have difficulty in learning, or want to get information about the learning route of 3d modeling, please click Join.
Need a guide. This question is very complicated, and everyone has different answers. Maybe you are interested in today's next generation and want to get in touch with it. You watched some videos online and made them yourself. Watch that video again tomorrow and do it. In the end, I was addicted to it. It seems that I have learned a useful skill, but I don't think so. Judging from the recruitment situation of the company, many people's works are not bad at first glance, but only after being imported into the engine can they find that even the most basic industry standards are not met. Why do you need a professional teacher to take you? What I emphasize here is the standardization of a model. A person who exaggerates that his works can't meet the requirements is qualified, while those who are influenced by professional teachers in the initial stage can meet the requirements. Another is systematicness: imagine, who is better when a professional boxer meets an amateur boxer? The result is affirmative, a street punk can't beat a boxer who has been trained systematically and professionally, both technically and physically.
You can feast your eyes on the next generation of 3D. The characters in the game are very real, unlike many online games, which are just a few faces. Simply put, this is the case, but the next generation of models will focus on [high detail] and [strong texture]. Self-learning what kind of technology is good shows that self-discipline is strong, but it is easy to get lost. You'd better have a big boss to take you to learn. If you really want to learn, you can trust me to learn professional knowledge ~
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