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Development prospect of three-dimensional modeling
The salary of 3D game modelers is very high, and many people earn around 1 10,000 to 20,000. Of course, this doesn't mean that you have such a high salary when you first joined the business. This is a process, even if you have the strength, you know it well, but you haven't really done the project and created any value for the company, so the salary you just started is definitely relatively low. This is understandable, not only for the industry of 3D game modelers. This is true in any industry. Of course, unless you are particularly famous and your works are excellent, the company can give you a high salary, but generally speaking, the company still measures your salary through your works and contributions to the company. When you first enter the business, you will encounter such problems, and many of them will not even. It doesn't matter. What you need at this time is to study and constantly learn to improve yourself. Low salary is only temporary, and low ability is also temporary, as long as you have a changing heart. You may get 3000 to 5000 salary in the first year. Although this is very important, it is only a trivial matter, because in your first year of work, you should never aim at how much money you earn, but should focus on how much you should learn in the company and how much your ability can be improved, because this is the core of your salary improvement in the future. If your level stays at a low level, then the company can only give you a low salary. This is the workplace.
Second: you won't really know until you know it, and you won't really know it until you know it.
? Students understand the 3D industry and always like to think and understand from a big and empty level. Is there a future for this industry? Frankly speaking, this industry does have a future, but I won't elaborate on this paragraph. Personally, I think whether you have a future in this industry depends on whether you can. If not, even the best industry will only be a thing of the past for you. Only when we are strong can we enjoy the dividend brought by the prospect of this industry. Otherwise, we can only be a spectator or envy and hate. What's the point?
Smart people know that learning from the master can make them grow rapidly, while stubborn people only know how to stand still. I hope everyone can have a bright future of their own, and being a fighter is the greatest peace of mind. You can also learn and communicate with everyone. There are videos in the group that can be shared for free.
Third? Usage classification of 3D modelers.
First of all, 3D modelers are mainly classified according to the use of modeling software, which can be divided into three types: game modeling, movie modeling and industrial modeling. Game modeling is mainly responsible for the production of scenes, characters and props in the game. Animation film and television modeling is mainly responsible for the role, scene modeling and special effects production in film and television. Industrial modeling is mainly divided into indoor and outdoor design, which is a course that architects must study.
Fourth? Give you an analysis of the employment prospects of 3D modelers.
(1) 5G technology +VR virtual technology will build a very strong demand for 3D modeling.
We live in a three-dimensional (3D) real world, and the Internet has become an indispensable part of our lives. In particular, the mobile Internet has 654.38 billion users. But the Internet is two-dimensional (2D plane). So it lacks a lot of realism and three-dimensional sense. With the maturity of 5G technology, 5G has brought a breakthrough in traffic and download speed, and people's requirements for games, animations and movies are getting higher and higher. Anyone who has seen the movie The Matrix knows that the future human world will be an era of data and technology. The so-called development of science and technology will inevitably lead to economic progress.
With the maturity of VR (Virtual Reality) technology, it brings endless convenience to the production of special effects movies, shortens the production time of special effects movie 1/3, and makes the motion capture in the movie more accurate and the virtual characters more realistic. 3D modeling can build a completely virtual world, but the motion state of objects in the pure virtual world is not realistic enough. If VR technology is added, the modeled object will be more realistic. The combination of film and VR technology is bound to become the future development trend, and the development momentum of VR movies is full of stamina.
(2) With the development of social culture, the game animation industry needs powerful 3D modelers.
Otaku culture is quite serious in Japan, and many young people become more and more lonely after leaving school and entering the society. This phenomenon is becoming more and more serious in China. Two years ago, Mr. Kenichi Ohmae, a famous Japanese management scientist, wrote a book called "Low Desire Society" with the subtitle "The Age Without Ambition". He lamented: Japanese young people have no desires and dreams, and there are more and more house girls. It is precisely because of this phenomenon that anime characters have high commercial value in Japan, and it is also common to use anime characters as advertising spokespersons. With the post-90 s and post-00 s gradually dominating the entertainment stage, people's demand for game animation is growing. As the most populous country in the world, China's game animation industry has been lagging behind Japan, and most e-sports games are imported from abroad. The game animation industry in China has always been supported by the government. The rise of the game animation industry is bound to be inseparable from the contribution of 3D modelers, so the future modelers will continue to be hot.
(3) There is a big talent gap in Game model's industries. Where there is strength, there is a stage.
In Game model industry, you basically don't have to worry about not finding a job, because there is a huge talent gap in Game model Normal University. For example, the staff ratio of game production companies is mostly like this: for example, a 3D production team with 100 people may have 60 people doing model mapping and 10 people doing K animation. As long as you ensure that your skills are in hand, you must be a sought-after talent.
The next generation production technology has become the mainstream production method of 3D modeling of game art. Among the team members of the project team, 70-80% are model producers, which is the position with the greatest demand for personnel.
A few years ago, the game modeling industry was short of not only talents, but also novices. At that time, the company was willing to recruit interns and go to work in the company after training, but the salary would not be high, so these people all jumped ship and the cost was too high. Although there are many people who switch to game modeling now and the novices are full, it is still very difficult for the company to recruit someone with development experience. The market now will not be the same as it was a few years ago. Many companies still want you after teaching themselves for several months. Now companies are looking for people who can work directly and really master the technology.
All industries are the same, nothing is easy, but this line is biased towards technology. The monthly salary of a good modeler 10k+ is very common, which requires your own efforts.
(4) Give you some salary references to let you know that the future can be great.
From the salary point of view, after graduating from 3D modeling for about 2-3 years, the salary is about 10- 15K in Chengdu and 20-30K in Jingguang.
Say it again,
Fifth? Do 3d modelers eat youth meals?
? I think this question is of little significance. When you are young, you should strive to improve your 3D modeling ability, and then work in a company when you are young, and then your salary will be higher and higher. Strong ability will be promoted to the position of project leader, director and manager. When you are older, you already have a lot of people, and you can even set up your own studio to undertake related 3D modeling projects. For example, Wang used to be a walk-on actor, but now he is also a big star. Therefore, an industry needs people to have the dream of this industry and keep developing. They don't need to think in a fixed and rigid way. This doesn't mean much, but it's just a so-called frame restriction for yourself.
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