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What are the employment prospects for animation majors?

From the perspective of the realization principle of the animation major——

What are the prospects of the animation major?

1. The core of making money is to meet the needs of others, or "serve the people." Only when you use your ability to meet the legitimate needs of "others" will others be willing to give you money. This is the essence of the social game of making money. The more objects you can satisfy, the more compact the needs; or the more "rare" you can provide, the higher the efficiency of making money will naturally be.

2. Based on the principle 1, analyze the animation industry. The core products of this industry are "cartoons" and their "peripherals". These products do not meet people's material needs. They are non-survival necessities and essentially meet the spiritual needs of others at the "entertainment level". A good cartoon can satisfy the spiritual needs of millions of people at the same time, and the difficulty of producing a mature cartoon also determines its "scarcity" characteristics. Therefore, it can be concluded that animation production is a means of making money that is in the middle and upper reaches within the legal scope of society.

3. But precisely because animation meets the entertainment needs of the public rather than material needs, in the eyes of many people, it is dispensable and an existence that not everyone needs. At the same time, according to domestic policy requirements and public opinion guidance, it is obvious that animation has been severely labeled-it is for children. The spending power of children is obviously very limited. Under this current situation, the animation industry’s ability to attract domestic money has been neutralized. The domestic animation industry as a whole has always been on the edge of the entertainment industry.

4. On the one hand, the actual employment situation of domestic animation vocational schools is not optimistic, but on the other hand, it can be very optimistic. The optimistic thing is that in the art industry, relatively speaking, we are the most employable. The comprehensiveness of our skills learning makes us just in line with the "intersectionality" of the current era; what is not optimistic is that even in China According to Nortel, after graduating from a bachelor's degree, the probability of changing careers to other industry positions is also higher than 50%. Other ordinary schools even have a 100% career change rate. Because with the same skills and the same energy investment, the benefits obtained by participating in games, film crews or Internet companies will be more considerable. The high stickiness of games, the public recognition of live-action films and television, and the emerging development momentum of the Internet industry are all better than those of the animation industry.

5. Conclusion, it is relatively easy to find employment in the animation major, the industry has potential, but the current situation is very confusing. Among many art majors, it is worth pursuing. But if you want to be rich and powerful, it has more to do with the individual than the industry. No matter how bad the industry is, there are still rich people, and no matter how good the industry is, there are most "workers".

Of course, the working soul, the working soul, and the working soul are all superior to others.