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Suggestions and Skills of Recruiting the Centennial Knight, the Crown of the Gods

Knight, the crown of the gods for a hundred years, is a chess player's hand tour with a very high degree of freedom. Novice players are more concerned about some skills of recruiting people in pubs in the game. The following is a detailed introduction to the recruitment suggestions and tips of the knights of the century-old gods, hoping to help friends.

Recruitment suggestion:

Pubs look for temperament figures, then put them in castle nurseries to teach children temperament, and then children grow up to find wives with high titles, and the titles can become higher.

Recruitment skills:

Price ≥ 10, in which age ≤30 and grade ≤ 20. In the experimental stage, the price of A is ≥70, and the high price can be basically divided. And the number of scores with high pedigree is also interesting. After previous statistics, it was found that the randomness was too great to give up.

Bloodline is valuable, but qualification is not. When the pub was first able to recruit, six silver coins were still bought for BC's pure blood Gatis. Of course, it may also be a bug, and it has never been encountered since.

By the way, don't buy those beautiful and cool braids without debuff. There is a long-standing problem about the royal lineage of Saining. Civilians also have aristocratic hair accessories, so don't buy those with dull hair.

Key points:

Bars are different from marriage. The initial characteristics of pubs are fixed, but the descendants are random. The random characteristics of the game are very real (referring to pubs), and the random probability of future generations is too high. A person has two contradictory characteristics, which are not random, but design problems.