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How to render the feeling of matt glass with keyshot

Double-click the material to be modified to introduce it into a part of the property item.

Select Advanced from the Material Type drop-down menu.

The specular transmission is set to white (transparent).

Set the diffuse color to black or near black.

Set the mirror to white to eliminate black edges.

To create a matte appearance, increase the roughness transmission (indoor surface roughness).

In order to change the color of the glass, the mirror transmits the required color.