Job Recruitment Website - Property management - Starcraft 3 introduction

Starcraft 3 introduction

Overwhelming = StarCraft Invincible Cheats

Operation CWAL = The Secret Book of StarCraft Rapid Building Production

Show me the secrets of money = interstellar 10000 units of minerals and high-energy gases.

Party = Infinite Cheats of Magic Energy of Starcraft Psionic Items

Game End = StarCraft Instant Game Failure Cheats

Noglues = Starcraft enemies can't perform magic cheats.

Alive = interstellar mission cannot complete the cheats.

There is no Niu = Cheat Book for StarCraft to complete the current mission.

What's mine is mine = infinite deception of interstellar ore

Deep breathing = infinite secret of interstellar gas

Get something for nothing = StarCraft opens all available option cheats.

Black sheep wall = star map full open cheats

Medieval Man = Infinite Production Cheats of StarCraft Units

Modified phase variance = StarCraft has the ability to produce all buildings.

War is not what it used to be = StarCraft has uncovered the fog of war secrets.

Food for thought = StarCraft has the ability to make unlimited units under limited supply.

Jump off:

Type ophelia, and then press enter.

Then type the name of the level you want to select.

Special effects:

Terran:

Stimulant package = stimulant that causes 10 damage (which can increase attack power and engine power).

Lock = Lock the mechanical enemy.

Shockwave = Shockwave (damage to friend or foe energy and protoss plasma shield)

Spider mine = spider booby trap

Scanner Scan = Range Scanner (Exposing Invisible Units)

Purification matrix = phalanx shield

Radiate rays (effective for all Zerg troops and protoss ground troops) to fix the target range.

Yamato gun = Yamato cannon

Invisibility field = invisibility (air)

Page (abbreviation of page) Invisibility = Invisibility (Earth)

Protoss:

Psychic storm = psychedelic storm

Phantom = Phantom 0002 (produces two phantoms identical to the specified target)

Recall = recall the army.

Stagisfield = Stagnant field (frozen battlefield ~ ~) ignores the effective force.

Zerg: intrusion = group attack

SpawnBroodling = Two bugs will stay outside the body (parasites that ground troops must kill).

Dark bee colony = cluster (cover)

Plague = epidemic disease (serious injury) but not death consumption = attracting self-defense forces

Energy +50 Trapping = Trapping (different light mucus) Exposure to invisible unit parasites = parasitic reconnaissance insects.

Guide to starcraft customs clearance

mankind

first step

Battle report: build a power station and a green mine.

This level is very easy. Players can rest assured that they are familiar with the operation of the game. When the battle begins, there will be an engineering robot command center and a power station. Click on the engineering robot to collect crystal ore. If one robot is too slow, click on the command center to rebuild two robots, one to build a green mine smelter and the other to collect crystal mines. After the green ore smelter is completed, the engineering robot will automatically collect green ore. Soon, as long as two power stations are built, it will pass smoothly.

The second obstacle

Combat report: find Mr. Renault and destroy all enemies.

First, build a barracks to collect crystal ore. When your wallet gets thicker, build 10 infantry, and then go out and find our Mr. Renault. Along the road on the map, he crossed the bridge and found Mr. Jim Renault driving an armored chariot at the mouth of the canyon. He went deep into the canyon, engaged in an encounter with the enemy by a pile of keels, and quickly wiped it out. When soldiers are injured, they will go back to repair, destroy all enemies and then go back to build 10 infantry.

third stage

Battle report: destroy all enemies, and "Mr. Jim Reynolds" is still alive.

This is the hard battle we really started. At first, we let robots collect crystal ore, and then we sent an engineering robot to build a green ore smelter. This is to prepare for building a flame warrior in the future. At the same time, you should spare no effort to produce a research institute. I'm sure you have mastered the first few levels. The research institute is a little slow to upgrade firepower and armor, and insisting on a protracted war is not a quick war theory!

And then produce soldiers. Soon, he took Jim Reynolds and some soldiers to the upper right, rushed up a slope, met with enemy resistance, destroyed an enemy bunker and several small soldiers, and moved on. You will be surprised to find a large number of allies' bases, which can still be used by you now, and see what good things there are. There is also a pharmaceutical research institute, where you can start studying two hormones and see what they do. After mining produced a certain number of soldiers, they began to March to the right and destroy all the enemies; The enemy's main base is in the upper right corner. Kill as many as you want!

Fourth layer

Battle report: stick to the base within 30 minutes

This level is the same as the previous levels. I wonder what happened to the blizzard. Are you deliberately trying to "yin" our players? Don't be fooled by the initial peace. In fact, the enemy is many times stronger than us. This is because of their numerical advantage. You must make a mental enemy with AI value as high as 120, and our IQ value is not weak.

At the beginning, there were already many buildings. Two engineering robots are used to mine crystal ore, and the other is used to build a green ore smelter. Then several engineering robots are used to make two bunkers at two exits, and the soldiers next to them are dragged in, so that the bunkers can really play a defensive role. Then the newly built engineering robot was used to repair the burning bunker at the entrance below.

The initial defensive measures have been completed, and the enemy will scratch from time to time, and then start internal construction, build engineering research institutes to upgrade the firepower and armor of infantry, build missile launchers in the middle of buildings to prevent the enemy's air force from attacking, build two bunkers at two exits, and constantly send troops to transfer new soldiers to two exits for defense. In the meantime, pay attention to the construction of the power station.

At this level, we must be clear that it is very important to co-ordinate every step. I believe it is self-evident for experienced players. Next, build a machine factory to produce armored vehicles. When you have a certain strength, you can use the strength of a regiment to go out and destroy the enemy's stragglers. It is very useful to pay attention to this step, because at the last 1 minute, the enemy will flock to attack us, and I don't want to imagine such a tragic situation.

Take the exit and kill along the highway. Remember not to act rashly, or the whole army will be wiped out. Rifleman has a longer range than the enemy (alien race), and sometimes standing still is a good strategy to destroy the enemy. In this way, we will certainly be able to resist the troops in the last wave of enemy offensive.

Hold on for 30 minutes, and the allied transport ship will pick us up.

Fifth floor

Combat report: Three teleports have been found. Mr. Renault must reach the third teleportation safely.

I don't think it's easy to kill all the enemies before stepping on the last teleport point, but it's also a prerequisite to concentrate on firepower and not risk marching. This is the way to fight. Everybody listen to me slowly. You can use CTRL+# to number the teams at the beginning of the operation, which is convenient for later actions.

The door in front of you will open automatically. Go straight along the road and pay attention to the gun hidden on the wall. If you meet an enemy, you can stop first and attack him suddenly. He may have died before he knew it. At the end of the road, there is a clearing where there is a rising battery under the floor. Turn left, take the next staircase, go upstairs ahead and find the transfer point. Through this transfer point, we were transferred to a big room in front.

At this time, the other two teleportation points will automatically appear, and immediately take the troops to the teleportation point shown on the map. Then our Mr. Renault will tear up an E, destroy the enemy's missile position at the right corner along the road, turn around and open a door, and then we will find the third teleportation point. If we have the power to destroy all people, we advise you to run away quickly.

Sixth layer

Battle Report: Destroy all enemies and find Miss. Crican and allied bases.

Miss. Kerrikan and Mr. RAYNOR must arrive at the command center. Crican and Mr Renault must still be alive.

At the beginning of the battle, Mr. Renault led the soldiers down and out of the valley. On the roadside, Mr. Kerrikan told us the location of the allied base, which was immediately displayed on the small map in the lower left corner of the screen. After crossing a bridge, I found an enemy infantry and three missile launchers, which were wiped out with no effort. He went up and killed an armored chariot and an airplane. Be careful not to "die young" before he has mastered the basic knowledge.

In front of our base, the enemy also arranged four bunkers and several enemy mobile troops. Don't be afraid, drag your small troops in. As long as Mr Renault and Miss Crican rush in and reach the transmission point next to the command center, the base will be restored to its original state. Allies will be sent to wipe out the pursuers, start collecting crystal mines and green mines, and upgrade the production forces. A group of production attack aircraft patrolled and found that this land was split in two by Haibo. The enemy is in the lower left corner of the map. Build a transport ship with a team of men to set up a landing point on the peninsula below, destroy the green mine smelter on the island and constantly dispatch troops from the base, slowly eroding the enemy base. If you think transportation and sea transportation are too slow, you can adjust all your bases and form a confrontation with them. The following problem is solved.

Seventh floor

Battle report: Mr. Renault and two transport planes arrived at "North American Air Defense Command II"

At the beginning of the rescue operation, you moved your small unit to the lower left and destroyed several enemies in the way. After you found the base of our allies, you immediately collected crystal ore to build a green mine smelter. In this level, you will be surprised to find that a new kind of arms-armored robot has emerged. This kind of robot can fly in the air and land all day. Hurry up and equip if you dare. While actively preparing for the war, we will also analyze the current situation.

"NORAD" was attacked by the enemy from time to time in the valley in front of the base. The high ground in front of it is an air defense missile position, and it is impossible for our plane to break through it. On a high ground on the left side of the air defense missile position, there is a powerful enemy military base with a crystal mine and a green mine in the upper left corner, and the enemy's defense is not strong. I immediately occupied it with my soldiers and started mining to improve the armor level, because I wanted to form an armored robot force.

In a short time, the troops composed of 1 1 armored robot and 1 engineering robot set off and marched along the right side of the canyon. If the armored robot is injured in the encounter, it will immediately stop for the engineering robot to repair and maintain its strong combat effectiveness. They bypassed the foot of the mountain to the right and rushed to the highlands through the slope, removing all anti-aircraft missile groups and some long fighters like butterflies. After the enemy air defense forces in the highlands around the "Norad II" valley are completely swept away, you only need to produce two transport ships to take Mr. Renault to the transmission station next to "Norad II".

Eighth time

Battle report: Miss. Kerikan occupied the enemy's conveyor belt and missed. Crican must live.

At the beginning of the operation, Miss Kerrikan and an engineering robot stood alone in the center of the base. Suddenly, the gun exploded and was originally surrounded. Miss Kerrikan immediately ran down with it and found that our main base was finally out of danger.

Now, don't be too busy lamenting that our task has not been completed, and the facilities of the base are still complete. Dare to mine crystal mine and green mine quickly. There is also a crystal mine and green mine at the lower left of us. Don't take your time. According to my observation, the enemy's launch station is in a huge base in the upper right corner, and there is also a base in the upper left corner. Don't target the left base for the time being, just defend.

At this level, the enemy will attack your base with stealth aircraft, and our air defense missiles will not eat vegetables. In the armored factory, our army has added a new trick-armored tank, which has powerful firepower and deformation function, especially if it becomes a gun, its power is even more amazing, but it can't be aimed at the air. What a pity.

The current war has become an exchange of modern weapons between the enemy and us. In the Armor Research Institute, upgrade all firepower and armor to prepare for the tough battle below. When the crystal mine in the base is mined, move the command center to the lower left to continue mining, build a 10 attack plane, click on the stealth special equipment and start to clear the enemy soldiers around the base in the upper left corner, paving the way for our ground troops. Be careful that there are anti-aircraft missiles at enemy bases, and it is best not to provoke them. At the same time, the base is also constantly producing armor.

When you have a 12 tank (and then drag an engineering robot behind you for wartime maintenance), go up the lower left slope, and at the same time, the plane will escort into the enemy base in the sky, immediately turn into a cannon and bombard the engineering robot for wartime maintenance.

At this time, let the transport ship take advantage of the chaos to take the young lady to the enemy's transmission point. Crican, mission accomplished.

Ninth pass

Battle Report: Destroy all aliens, all alien bases can't be destroyed, and Kerrigan can't die.

There is an alien base on the upper left of our base. Just build a bunker at the exit to prevent alien invasion. Our goal is that aliens should not rush to attack, but should properly handle the defensive measures of their own bases. The base of aliens is on the right side of the map, a place below. It is recommended to use stealth aircraft more. They will destroy the enemy without anyone knowing it. The overall strength of aliens is not very strong, but we must also exert an extremely strong spirit to destroy all bases of aliens. Aliens will immediately attack us in large numbers, but it is too late.

Tenth time

Battle report: Renault must not die to destroy the enemy's artillery.

This is the last battle for human survival or destruction. Only by driving away the invading enemy can we live in this land again. The enemy was arrogant from the beginning. We are besieged on all sides and occupy only a small area under the map. Our goal is to destroy the giant cannon of the enemy base above the map. Limited resources are simply not enough for our development. First build a few stealth planes to seize the resources on the base, and then continue to develop. Take a few stealth planes up to destroy the detectors around the Jupao base, and come back to repair them as soon as they are injured, because we don't have so many resources to build new planes and finally destroy Jupao. With a loud noise, the foreigners finally drove away, and the war ended and returned to mankind peacefully. I believe this is the second independence day on earth.

ZERG (zerg)

This race is somewhat similar to the insects in nature, with general fighting capacity, but like some insects, it wins by number and has its own self-recovery ability. It is difficult to handle and use it. Let me comment in detail.

first step

Battle report: build an incubator and a spike cave, and destroy all enemies.

If it is the first time to contact this race, now is the best time to get to know them, because the enemy is not strong and it is only a matter of time before it is destroyed.

Knowing the situation, I began to clear my mind. The enemy is located in the upper right corner, leading two teams to stab the enemy base. Note that some robot infantry can temporarily stop to "rest" if they are attacked and injured on the way to the enemy base (don't expect this race to recover on its own), which is very simple and easy to pass.

The second obstacle

Combat report: protect the larvae and bring them to the conveyor belt

Our position is in the upper left corner, and there are six powerful dragon hunters. Let anyone near them at will. The memo can be owned by us. The transmitter we are going to is in the lower right corner of the map. Don't run to the lower left corner. This is the enemy base. We produce some spike protection bases and kill them along the road with the six dragon hunters. Do you combine labor with fighting? Mission accomplished.

third stage

Battle report: protect larvae and destroy all aliens.

At first, the larvae were surrounded by three spore cannons, so it was not a big problem to produce a few spikes to protect them. It is very important to ensure ground safety, let drones mine and ensure material demand. The enemy's position on the upper left allows the speedworm to explore ways to attack the enemy. When attacking the enemy, the air force and ground forces can jointly attack, which will have good results. If the enemy is strong, you can come back to rest after a wave of attacks and slowly nibble at the enemy.

Fourth layer

Battle Report: Protect larvae until they hatch and destroy Renault's command center, Kerrigan.

At the beginning of the battle, there was a big egg in the base, that is, Kerrigan's egg was hatched. There is time for the young cocoon to hatch above the screen to protect her from the enemy. 10 minutes later, she was born. This powerful Kerrigan can destroy an enemy in one fell swoop, but be careful of her. Our position is in the middle of the map. Listen to the left. There are enemies around an island facing such a problem. Don't be afraid, because our purpose is only one-Renault's command center. Our former comrades-in-arms are now our enemies. Just don't be loyal to the mass production of Feilong and destroy Renault's command center.

Fifth floor

Battle Report: Kerrigan arrives at the supercomputer, and Kerrigan can't die.

Kerrigan went through a door with two nails and six earthworms. Go to the left to destroy some guards and find a transmitter. Then go to the lower left and find a group of attacked Speedworms. Open a transmitter on the right to save them, and then kill a lot of enemies. Be careful not to go deep alone, you will die miserably, and you should rest if you are injured. It is very important to continue fighting after recovery.

In the battle, Kerrigan broke through many places by himself. It should be noted that Kerrigan's invisibility is not always effective. For example, when intercepting missiles on the ground, he will show his true colors. It is very important to save from time to time in the game. Destroy the enemy and continue to go up and find a room with three doors. On the stairs, both conveyor belts were opened, and then they went down and found the conveyor belt in Zone 5. When they stepped onto the conveyor belt, they came to Zone 6, and the supercomputer completed the following tasks.

Sixth layer

Battle Report: To destroy the enemy base, Kerrigan must live. Take Kerrigan to Tasada.

This level can be counted as killing. Either the enemy survives or we die. At this level, we should pay attention to making good use of the power of Feilong. They can also become spiders. The attack power of this creature became stronger, but the attack changed from all-weather to single ground. Therefore, we should also pay attention to air cover when attacking. Our field is in the upper left corner. When the enemy's main attack troops study in the right half of the map, they mainly upgrade some levels of Feilong. I believe it is only a matter of time before the enemy is destroyed. When the enemy base is destroyed, a highland will be displayed on the map. This is Tasada's lair. Let the tour leader take your Miss Kerrigan here and go through the customs.

Seventh floor

Battle Report: Destroy all enemies.

At the beginning, we were at the bottom of the map, with only four drones and some troops, and nothing else. Don't be afraid that there are remnants of enemy bases on it to occupy this land and then start to develop our business. According to my reconnaissance, we have enemy bases on the left, up and right, and they are better than us. But under your adjustment, everything is slowly on the right track to produce a dragon, and then half of it turns into a spider, and the other half is preserved, ensuring that you can boldly move forward and attack the enemy first!

Eighth time

Battle Report: In order to destroy the enemy base and prevent the enemy soldiers from escaping, Miss Kerrigan must live.

You will know the difficulty of this level when you see the battle report. Ironically, in other games, we often take a handful of soldiers, but here, we are preventing the computer from escaping. It was a little unbearable at first. The three intersections where the samurai escaped have our bases, but the time of escape is uncertain, and the samurai still can't see from time to time, which makes our search more difficult. However, we can define these three places here with the unique regional definition of this game, which is convenient for us to observe and not forget the development of the base.

At these three intersections, soldiers should be fully armed. If the samurai wants to escape from any intersection, he will kill the defenders at this intersection first, and he will make three great escapes, but they are all random. There's nothing to jump out of the door here. It's up to you. Don't forget to keep the progress here at any time. It's time for us to fight back after stopping the great escape of the enemy samurai, defeat the enemy according to the pattern of the last battle, and finally destroy the two connectors of the enemy to pass the customs.

Ninth pass

Battle report: Take the drone to Crystal Mountain to resist the enemy's attack 10 minutes, and transport the mined crystal back to our base.

At first, our base was occupied by the enemy at the top left of the map, and our resources were very limited. Therefore, it is necessary to exchange the minimum cost for the greatest victory, mainly to produce flying dragons, which can deal with enemy air power and have great lethality to ground troops. To quickly occupy the enemy base below and seize resources, take the drone to Crystal Mountain for mining, and fully protect it for 10 minutes and then transport it back to the base to complete the task.

Tenth time

Battle report: destroy the enemy's temple

The enemy confronted us at the temple in the center of the base. I don't know what tricks can be played in the last level. Let me tell you something. The enemy is developing like us, so we should make good use of your production time. Everything should be coordinated. Don't attack deeply alone. You can concentrate your troops first, number them, and the tiger will go down the mountain to kill the enemy. It's too late to counterattack. Don't forget to turn the dragon into a spider and destroy the temple. You finally occupied the earth and turned it into a world of insects.

Alien

There are too many legends about aliens now. UFOs often hover over our heads, but we just don't know. I don't know if this race belongs to this category. Is it all about survival? It's a combination of racial power and magic and superpowers. That's why I introduced them at the end. Trust me.

first step

Battle Report: Find Phoenix and destroy all enemies. Phoenix cannot die.

At the beginning of the battle, we led a small team of our army to quickly find the base, move to the left along the road and destroy the enemy on the road. We found our base in the lower left corner of the map and Phoenix at the entrance. There are many buildings in the base. Get familiar with the enemy's base in the upper left corner, pay attention to the enemy and Feilong, so pay a little attention to protecting Phoenix.

The second obstacle

Battle report: Phoenix can't die to destroy the brains of alien races.

At the beginning of the battle, the computer told us that Phoenix would land in the upper right corner in 15 minutes. As a welcome (protection) ceremony, we would destroy some enemies in 15 minutes. The enemy base is in the middle of the map, and the brain is in the base. Surrounded by heavily guarded alien troops. Pay attention from time to time. When Phoenix arrives, it will bring three robot beetles and some troops, which can be used well, but don't die young.

third stage

Battle Report: Destroy all enemies.

As soon as we received the war report, we went for weapons. We have no other worries about destroying all the enemies. According to the spy, the enemy's base is in the middle of the map to the left. They will harass us from time to time, pay attention to building neutron guns to deal with the air force, and use dragon knights more. These troops have good air-to-ground attack power, and the use of reconnaissance planes is also very important. The combined use of these forces is very effective, and the final victory belongs to us.

Fourth layer

Battle Report: Find Tasada and take it back to the transporter.

At first, a team of our department was in the lower left corner of the map, and the base was in the upper left corner of the map, leading the team forward. It is best to ignore the enemy's obstruction on the way, turn two corners, and finally reach our base, turn right to Tasada and start development. The enemy's base is on our right, and several cannons are built at an exit above the base to prevent the enemy from sneaking behind. It is best to build a reconnaissance plane to escort Tasada and take everyone back to the transport plane.

Fifth floor

Battle report: Take Tasada and two fans to the transporter.

This level is difficult. The launcher we are going to reach is in the middle of the heavily guarded base of the enemy. First, we are located on an island in the middle of the map. The island on the right is the base of human beings, and the alien base in the lower left corner can be ignored. The island in the lower left corner is also an alien base with the transmitter we are looking for. Today, when intelligence is better than brute force, the application of tactics is very important here. Sir, two teams of reconnaissance planes, several templars and several transport planes may take some time, so when you are finished, you need your two fans and Tasada to board the transport plane.

We started the operation codenamed "Desperate Saburo", and let the reconnaissance plane attack the base in the lower right corner. When they attracted some enemy fire and landed the transport plane at the enemy base, the templar protected the Lord and rushed to the transport plane. If you are lucky, you will pass the customs smoothly at once. Don't forget to save \ load the solution before operation. This method is more radical. If you fight a protracted war passively, a human squadron will attack you. Then don't die too badly!

Sixth layer

Battle Report: In order to save Zeratul, Tasada can't die.

At the beginning of the operation, Tasada took two fanatics. Pay attention to alien races. His life value has improved and can be restored. The latter is your real health value. Knowing this, we should be conservative when we hit this level. The application of tasada lightning technology is very important. When you come to the middle, there is a fork in the road. When you walk to the left, you will find a transmitter and open a door. Many troops can be found along the way.

Go to the newly opened door and be careful whether you can find Zeratul. This is the key, because more than a dozen teams of enemies are waiting for you! Don't be afraid to put riflemen and fire-breathing soldiers in front and draw the enemy out with ghost soldiers. Let Zeratul use lightning behind his back, as long as Zeratul is alive. Through this battle, the enemy was almost destroyed. Find the last transport plane and open the door to victory.

Seventh floor

Battle report: To destroy the enemy's heart, Phoenix, Renault and Tasada can't die.

At first, Tasada and Phoenix were besieged by the enemy and immediately taken to the base in the upper left corner. This is our base. The enemy bases are in the upper right corner, lower left corner and lower right corner of the map, and there are many people. Our target is actually an enemy contact. Right in the middle of the base in the lower right corner, the enemy will take care of you from time to time. As long as you build more guns at the exit of the base, you can satisfy each other. If you dare, you can quickly build some reconnaissance planes. It depends on everyone's financial situation.

Recreate two teams of dragon knights as a supplement, kill the enemy base in the lower right corner, and let the dragon knights rush in with those reconnaissance planes, so that a large group of enemies will come. Don't worry so much, let the reconnaissance plane aim at the connector and bombard it indiscriminately. As long as the joint is broken, it can pass smoothly and reinforcements will arrive at the same time.

Eighth time

Battle report: Phoenix and Renault can't die to destroy the cell incubator.

I don't know why the task of this competition is so difficult. We are in a fortress in the upper left corner of the map. The enemy's three-person base is in the left middle, upper right corner and lower right corner, and the cell incubator is in the huge foundation field in the lower right corner. The incubator was surrounded by enemy neutron cannons. Therefore, Fox's strategy is to build a reconnaissance plane. Although it is called a reconnaissance plane, it has good firepower. We will build more neutron cannons at the left and right exits of the fortress to prevent the enemy from invading, and build 5~6 reconnaissance planes and several transport planes.

Don't attack SAVE when you are ready, and then fly your plane to the base in the lower right corner. As long as the reconnaissance plane bombs the cell incubator, the transport plane will play a role here-attracting firepower, and it takes a little luck to destroy it in one breath. Besides, I have nothing to do.

Ninth pass

Battle Report: Zeratul and Phoenix must live to destroy the alien brain center.

At the beginning of the battle, we had no base, only a small army. We immediately moved to the nearby Crystal Mine to stop and set up a base to pay attention to and protect Zeratul and Phoenix. Because the enemy's queen will keep scratching, we should also pay attention to a special spell of aliens (spawning: turning the enemy into an egg worm). The enemy's reproductive ability is very strong, so our first goal is the breeding ground. If we destroy it, there will be no mobile troops to scratch it. The following is a step-by-step nibbling at the alien spore cannon and tongue thorn. Finally, we will eat the alien spore cannon step by step.

Tenth time

Battle Report: Tasada, Reno and Zeratul must live to destroy the last center of alien race.

On a terrible day, both humans and aliens hated this war. In order to enjoy peace with them, they finally formed an alliance. Humans are in the upper left corner and aliens are in the lower right corner. We can control both sides. The base of aliens is in the middle of the map, and the last center of aliens is in the middle of their base. It's a bit like a big hatchery. The best way to fight this kind of war is to take advantage of air superiority. Humans build stealth planes and aliens build reconnaissance planes. The more, the better. What a spectacular scene! After the destruction of aliens, peace was restored in the central universe, and two races-humans and aliens-eliminated their differences and lived together.