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How will VR be employed in the future?

VR panoramic development

This technology mainly includes: making interactive virtual reality, augmented reality games, demonstration, simulation, simulation and other programs. Promotable majors: computer major, software engineering major, information technology major, computational mathematics major, applied physics major, architectural design major and many other fields.

2.VR panoramic animation

The whole process uses real Oclcus Rift CV 1 and HTC VIVE devices to develop a virtual reality environment and build a fully real virtual reality game scene. The technologies covered include: virtual reality modeling, scene construction, program development, interactive design and virtual reality construction. If you want to engage in IT and don't want to face the code all day, VR panoramic animation will be a good choice. The main application fields include animation industry, game industry, interior design, military aerospace, real estate development, industrial simulation and other industries.

3, VR panoramic film and television

VR film and television technology includes VR pre-shooting and post-splicing, VR video packaging technology (master software AE), VR film and television post-synthesis (master software Nuke) and VR 3D animation (master software C4D). The main application fields are tourism, entertainment, exhibition, large-scale activities, media news, film and television industry and so on.

4.VR-UI Panoramic Interface

Incorporate the latest VR content, add UI interface design courses, and use Oculus and HTC VIVE devices for user experience design. Including design+dynamic effect+code +VR, which belongs to the UI design technology for composite applications. It covers all aspects, from banner design to marketing H5 web pages, web page design, the total number of fonts, corporate VI image and so on. From linear icons to semi-simulacra, simulacra and game icons, from mobile interface design to independent platform interface design, from interactive design to front-end development, plus the latest VR panoramic interface design, all aspects of visual design are covered.