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How does C4D shape the hand of cartoon image design? (C4D Modeling Animation Course)

The full name of C4D is CINEMA4D, which is the 3D animation software of MAXON Company in Germany. C4D is an easy-to-learn, easy-to-use, efficient and movie 3D software. C4D has become the first choice for visual designers because of its excellent visual expression ability. Mastering C4D modeling and rendering has become a difficult problem for many small partners. Why? The reason is simple! There are no specialized courses to learn! In this regard, in order to improve our friends' mastery of C4D software, we have provided 82 sets of C4D quality video courses ~ With video learning, every step is not missed, and learning is much easier ~

Wonderful recommendation of C4D video course: 1. C4D+OC Handheld Fan Modeling and Rendering Utility II. C4D+AE- Animation Deduction Course of Electric Fan Structure 3. C4D+OC Practical Process for Modeling and Rendering of Canned Pericarpium Citri Reticulatae 4. C4D+AE- linear dancing doll C4D modeling and cartoon image design manual steps: 1. Create a new cube > scale > the y axis is divided into two parts, and the z axis is divided into three parts. Note: according to the above structure, the upper and lower parts are divided into two parts, making palms and fingers; Divide the left and right into three parts to make fingers, and the thumb is squeezed out from the other part. 2. drop cube c (turn it into an editable image) > select line-level adjustment scale, with the lower length and the upper length short > extrude the cube on the side note: the pressed cube is the position of the thumb. 3. Select surface level >; Select the top 3 faces, right-click Stretch > Remove Holding Group from Stretch Parameters, and change the fine score to 1. Note: The option to keep the group must be removed so that the extruded products will not be connected. If the subdivision number is 1, there will be one more segment. 4. select subdivision surface >; Note: after removing the group in the previous step, the shape of the finger will appear here, and finally it will be adjusted. 5. Select the surface on the left side of the thumb to extrude and adjust it. Note: it can also be extruded from the upper surface, and learn to use it flexibly as needed. 6. Adjust the shape, it is best not to check the note: only the optional elements are removed, and the points that cannot be seen later can be selected. And is convenient for integral molding and adjustment. 7. Adjust the shape, select the joint line, rotate and move, and other adjustments. Note: The modeling is based on the previous sketch. Pay attention to the spatial relationship, and you can pay more attention to the front and rear angles. "How did C4D shape the hand of cartoon image design? (C4D Modeling Comic Tutorial) "The sharing of C4D related content is over here. If you feel good, please leave a message if you like it! If you think C4D graphic knowledge learning is not enough, then C4D video tutorial should not be missed! Click the link to start professional study: