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I thought unity3d was very popular. Why are so few people recruited?

Let's just say that unity is mainly used to play games, and the cost of a game project is relatively high. A small company, a game team with more than 10, and the investment of12 million can only last for one or two months, so it takes tens of millions to maintain the normal operation of the company. But it costs tens of millions to play a game, and no one wants to invest money in small companies, which are difficult to survive, so there are fewer and fewer small companies, which leads to fewer and fewer people recruiting ~!