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How to synthesize adventure diary equipment?
Adventure diary equipment synthesis formula daquan
Sun Shield+Sun Staff = Sun Sigh (25 HP 10 Magic 6% additional spell damage)
Scorching sun+scorching sun = wrath of scorching sun (25 blood 10 attack 10% true injury)
Mysterious robe+mysterious pendant = mysterious suit (8 magic attack+spell recovery 3% blue)
Stealth short blade+stealth touch+stealth hood = stealth suit (5 attacks +20% 5 attacks)
Lan Jian+Blue Shield = Lan Jian Shield (20% physical damage, 5 attacks, 30 blood)
Wooden shield+clothesline = militia sleeve (6 hit 15 blood, hit 15% probability life+1)
First blade left+first blade right = first blade destruction (physical damage kill value /20, kill value is 3 times).
Silver helmet+silver boots+silver armor = silver suit (120 HP 5 strength +65438+ 0% blood return per turn)
Silver armor+silver blade = silver weapon (physical damage +50% per turn, 140 blood, 1% blood return)
Crystal Dragon Tooth+Flame Dragon Tooth+Bright Dragon Tooth = Tricolor Dragon Tooth (5 Attack, 5 Magic and 50 Blood)
Dragon Tooth/Flame Dragon Tooth/Bright Dragon Tooth (it takes 80 talents to synthesize)
Tricolor Dragon Tooth+Little faerie dragon = Crystal magic dragon (spell damage 35% 15 magic 70% with magic true damage)/fire dragon.
Dragon of the Holy Light (Life restored by 3%, kindness increased by 50 times, and Shen Guang Blade Master's damage doubled).
Huang Jinlong (50% increase damage, 50% decrease damage, 70% chance of magic+power really hurting)
Eye Staff+Dragon Forest Guardian+Dragon Horn Longbow = Dragon Totem (50 blood, 20 blue, 30 magic, 65438+ 000% damage caused by consuming magic crystal per turn).
Arcane Staff+Arcane Shield+Arcane Necklace = Arcane Staff (Strength increased by 30%, damage resistance when blue > 50%)
Improved Gem+Titan Shield (Titan Helmet/Titan Armor) = Titan Shield V (Titan Helmet v/ Titan Armor v)(300 HP)
Enhanced Gem+gem ring = Enchanted Ring (2 Lucks)
Improved Gem+Diamond Hammer = Enchanting Hammer (10 Attack)
Enchanting Hammer+Encountering Strengthening Master = Rune Warhammer (50 HP 15 attack, 10% HP maximum additional damage)
Lucky ring+lucky pocket watch+rune stone = lucky orb (2 lucky, backpack takes effect)
Bad luck helmet+bad luck armor+bad luck shield+bad luck tomahawk = bad luck god (800 blood, 200 bodies, 200 blue 100, attacking 60 demons-12, defeating the bad luck god's projection and turning it into a bad luck battle-12, removing luck), multi-blue shield+tenacious shield+burning sun shield = compound shield.
Blade of Darkness+Fortified Stone = Sword of Ashes (10 Attack)
Sword of ashes+strengthened stone = sword of purification (reduce enemy's physical defense 10, restore health by 2%, 20 corpses)
Magic crystal staff+magic crystal cap+magic crystal robe = magic crystal costume (10 magic, 50% immune damage cost 1 magic crystal, magic attack increases by 3 times and consumes 2 magic crystals)
Dark Blade+Dark Helmet+Dark Armor = Dark Knight (Physical Damage+100%, Blood -60 Body Skill 40 Force 40)
Natural Roots+Encountered Trees = Green Roots (vitality 50, hit back 5%)
Titan helmet+Titan breastplate+Titan shield = Titan armed (800 HP, damage reduced by 20%)
Titan helmet V+ Titan breastplate V+ Titan shield V+ Titan rune = Titan Guardian (1700 blood, personality 100% blood limit is true, Titan clan doubles)
Rune stone+enhanced gem = random rune (backpack takes effect) (1 rune of Ares (20% physical damage) *4= mark of Ares (40% physical damage).
2 Titan rune (10% HP attack) *4= Titan Power (20% HP attack)
Rune of nature (health restoration 1%, 3 magic) *4= natural talent (health restoration 2%, 6 magic)
4 Rune of Truth (Faqiang +20%)*4= Gem of Truth (Faqiang +40%)
5 evasion rune (evasion 8%)*4= evasion gem (evasion 16%)
Holy Grail+Clover+Pocket Watch+Lucky Ring = God of Destiny (3 Luck, 15% dodge)
God of Destiny+Temple = Tears of Destiny (3 clouds, 100 blood 100 blue 100 body)
Point Der goldene Handschuh+gold coin exceeds 10000 = point Der goldene Handschuh A (consumes one tenth of gold coin, causing gold coin * 10 damage).
Blue scale breastplate +80 layers = blue scale battle armor (damage reduced by 35%, physical attack increased by 20%)
Lucky Gold Coin+Little Black Cat = Lucky Cat (65438+ 0-3 gold coins per turn, 15% dodge)
Lucky gold coin+a piece of glass = lucky coin (luck +2, backpack takes effect)
Lone Wolf+Equipment Probability Carnivorous Evolution = Flame Wolf (3 killing attacks) = Hellfire Wolf (4 killing attacks 10% meat consumption, 100 blood, 50 blue and 50 bodies 15 strength 10 magic)
Incomplete drawing 1+2+3= treasure map (various buff, gems and gold coins).
Alchemy+Dwarf Village = Alchemy Change (Random Blood Blue Body +5)
The alchemist has changed+rune master = the alchemist has changed again (random blood blue body+10 recovery, killing 50% upper limit+1).
Change the alchemist again +80 = the alchemist will not be changed even if it is dead (random 10% blood blue body recovery, each layer is random 3D+45).
Primary experimental body *4= intermediate experimental body (25% strength+magic damage, 70% hit, consuming 2 bodies)
Intermediate experimental body *4=* experimental body (1 10% strength+magic damage, 70% hit, consumption 10 body)
Purified sword+silver blade = rapier (300 blood, 40 strength, 5% hit recovery minus 20 physical defense, 50% physical damage increase).
Silver suit+strengthening stone = holy light armor (2% health recovery, 200 blood, 50 bodies, 10 strength)
Holy Armor+Rapier = Shen Guang Blade Master (100% increases damage and 5% recovers, each time -20 enemy physical armor, 600 HP 100 physical strength 100).
Spear of God of War+Armor of God of War+Armor of God of War = Armament of God of War (100% physical damage 40% block 300 body 40 force) Armament of God of War+Rune of God of War (120% physical damage 50% block and counterattack 50% enemy attack power 40%)
Mercenary Tomahawk+Mercenary Armor+Mercenary Helmet = Mercenary Armed Forces (100 Blood 15 Magic, each layer of gold coin +20, which can consume 300 afterburner 3)
Natural rune+natural helmet+natural green clothes+natural roots = natural person (150 body, each layer of 3d+ 10, power magic reduced by 2,5%)
Savage's Hammer+Savage's Leather Coat = Savage (150 HP 40 Strength, every 10% loss of HP causes 40% damage)
Silver suit+silver attendants = real silver attendants (80% injury reduction, charge 8+ layers/10, 70% hands)
Real silver attendants+golden armor (treasure digging) = golden armor attendants (90% injury reduction, 16+ layers/10, 70% release)
Blue Scales+Blue Scales+Blue Scales Helmet+Blue Scales Blade = Blue Scales Knight (200 blood, 300 bodies, 15 strength, 65% damage reduction, physical attack with twice physical damage)
Crystal magic dragon+Diablo = Diablo Dragon (10 Power 25 Magic, 30% less damage, 30% more damage, 80% additional power+magic real damage,
The dark knight sets 3 times damage)
Bone Battle of Death+deadeyes+Eye of the Giant = Ghost Staff (50 corpses, 150 blue, 5 forces, 20 demons, 25% chance to reduce current life by 50% (boss25%)).
Sickle of Death+Improved Gem = Sickle of Death (20 Force, 10+ Chance of Luck%+1 Force)
Death Sickle+Conquer Double Blade = Conquer Sickle (25 strength, strength+1, 10 times damage when possessed by divine power)
Tiewei Warhammer+Tiewei Armor+Tiewei Boxing = Tiewei Armed Forces (90 blood 15 strength, 25% body consumption and 150% physical damage)
Ronin cloak+Ronin sword+Ronin helmet+Ronin cloth = Ronin swordsman (100 blood, 20 body, 20 blue, 45 strength, 20 magic, every 10% reduces life and 50% increases physical damage).
Xiao Xiong Blessing+Strengthening Gems = Xiao Xiong Baoyu (Blood Blue Body -20, Power Magic +20, 50% Increase or Decrease Damage effectively deducted 3 gems) (I wonder if it is the author's blessing).
Night Watch+Improved Gem = Night Watch Lamp (Kill +2 Magic Crystal)
Little Fairy Dragon+Don't Cook or Touch = Ghost Dragon (-1 Blood Blue, 1 Power Magic)
Ghost Dragon+Carrying 30 Layers = Ghost Bone Dragon (50 Strength, 40% Probability Enemy 10% Maximum Life Damage, 70% Probability Strength+Magic Damage, and the less player's blood, the higher the damage, * 5 times higher)
Poseidon Trident+Poseidon Crown+Poseidon Treasure Armor = Poseidon Imperial Power (400 blood, 200 bodies, 100 blue, 30 strength, 30 magic, attack magic and mana with 50% damage, and physical strength offsets the damage).
Unlucky breastplate+unlucky helmet+green root = green clothes (130 blood 40 body 20 blue, 10% life recovered, beaten for 3D+1)
Charmed girl+Bai Jia+Lou Guanjian = Konpaku Youmu (150 HP 200 takes 50 strength, increases by 40% and decreases by 30%, 15% dodges 15% blocks, HP increases by 2 when magical power strikes).
Dan Qing's left hand+Dan Qing's right hand+Dan Qing's heart = Dan Qing's wonderful pen (consumes 500 killing and pumping equipment props)
Unknown Ghost *4= Unknown Ghost King (damage reduced by 40%, additional killing * 1 damage, killing +2)
Unknown evil thoughts *4= King of Darkness (200 Blue, 50 Strength, 50 Magic, Kill-1 Good, Dodge 15%) reduces damage by 35% (skeleton team doubles).
Summon Magic+Great Sage's Remains+Elemental Apostle+Woman's Toy = Summoner Alester (50 blood, 100 body, 300 blue 20 magic, kill+1 magic 2 mana, every 1 magic minus 1 point damage).
Grief of Ice+Joy of Fire = Warsong of Ice and Fire (100 body, 100 blue 45 strength, attack reduces the enemy's double defense by 30%, and the attack bears 4 times the positive and negative good damage) (no matter good or bad).
Little Black Cat+Ice Sorrow = Woo- Meow King (1 Luck, Gold Coin+1 Each turn, the maximum health of the enemy is reduced by 2% (the skeleton team doubles, reducing the maximum health without reducing the existing health).
Rabbit+Fox+Cat+Greyhound = Zeus (300 blood, 300 body, 300 blue, 50 magic, damage reduced by 60%, damage increased by 50%, spell resistance reduced by 20% when hit).
Li Hagang Ring+Bound Heart+Reinhardt Tombstone+Burning Sun Sword = Founder Dawn (200 Blood, 500 Body, 20 Blue, 40 Strength, 40 Magic, 200% Physical Damage, Maximum Body when Divine Power Strikes +5)
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