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Seeking Age of Empires 3 Turkish Style Games

Turkey is a rush power, focusing on the colonial era, mainly focusing on the card combination in the 1-2 era.

At the beginning, one farmer picked wood from the ground, which was enough to build a house 100 wood, and other farmers picked meat.

The discovery era gave 3 farm cards and chose 400 trees to colonize. Before upgrading, we should pay attention to leaving 200 trees to start the military camp, which is built near the other TC, so the first explorers should take a full map to find the other TC. After colonization, mosques and markets should be built to improve farmers' efficiency, and then a card should be colonized to send five pro-soldiers. During this period, we should pay attention to chopping wood, build houses before and after, and send five Qinbing with a population of 30.

Send five QinBing, send meat gold coins, 700 meat 700 gold. The difference between sending meat first and sending gold first is not particularly big, because I can exchange it with the trading function of the market. I usually deliver meat first. Colonization sent meat and gold that could be sent, and frantically produced Qinbing. There are still 700 pieces of wood to send. If farmers cut wood slowly, they will be given 700 yuan, so that they don't have to consume gold coins or meat for wood. But it takes time, depending on the specific situation. If the population has reached the upper limit and there is not enough wood, it is better to exchange with the market first.

Qinbing marched to the barracks built before, and with the soldiers built in the barracks, there was 10, which could be a test to harass farmers. It was found that all three farmers were sent to mine, one farmer was rebuilt to mine, and one * * * four miners were mined. There will be not enough gold coins in the early stage of mining, and there will be more meat in the later stage, because Turkey has a Qin Bing Yao 120 meat. During the harassment, if the situation is stable, upgrade the farmer ceiling of the mosque. The farmers produced by TC mainly collect meat, and a small amount of wood is mainly used to build houses, mainly in order not to stop production and improve the meat collection technology in the market. This is a fast break for Turkey, so it doesn't need much wood. Under normal circumstances.

This kind of play, playing expert computer is generally no problem.

Pay attention to hitting people. When you rush, he may have a small number of soldiers to harass TC and farmers. Because there is no fast break, TC has insufficient defense. When necessary, farmers will return to TC and send colonial cavalry 3 to fight against it. If the other party is not rush power, you will enter the colony to harass you.

In short, it is to be fast. When 10 is enough, you can take the exam. People are different from computers. Killing a farmer will kill him. Generally speaking, when colonizing, the scope of TC will not be too large, so farmers will not have too many places to hide. In some countries, farmers can hide in their own houses, which is not easy to handle, and directly dismantle TC according to the situation, otherwise they will kill farmers and defend their troops at home, forming a continuous suppression.