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How did Civilization VI develop the fastest?

1. If you want to win quickly, the key point is to quickly build a sub-city; The priority of popularizing new areas is greater than upgrading existing areas, and it is also greater than general wonders. The key Eureka should not be delayed or forced.

2. Some science, technology and culture don't need to be studied in the early stage, so they just go down to science and technology, bow and arrow, ironmaking, stirrups and so on. Scientific research did not rise rapidly until the Renaissance.

3. Build a city for immigrants in the first 1 rounds.

popularize the college after 4 or 1 rounds.

paving a lot of cities:

paving a city is the key because the population determines all paving terrain, and pay attention to luxury goods and productivity.

As the territory grows, so does the population, and all kinds of output naturally increase. College is to speed up the research of science and technology, so after 1 rounds, the college will be popularized, after the university is popularized, and after the cultural tree has gone through enlightenment education, the policy card of doubling the number of science and technology centers will be put on. If you want to improve the hammer, you should give priority to the apprenticeship and industrialization of the science and technology tree.

opening sub-bases to seize scarce resources, control key terrain, and block the economic development and expansion route of rivals. Some bases are mainly engaged in production, while others are mainly engaged in creating wonders, which is a multi-line development.