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Fate 23. 1.0 Update Content Summary Natural Selection Seasonal Update Log Sharing

The Destiny 2-day selection season has started, and some players may not know what has been updated. Let's take a look at the summary of the update of Destiny 2 3. 1.0.

Fate 2 3. 1.0 Update Summary

activity

Europa

The Twilight Ruins have added new landing points for all players who have completed the Battle of the Moment of Light.

Youmengcheng

The armor of Dream Dawn has gained a new upper light level limit and combat mode module slot.

Wake-up alert, promise, morning flower, and sleepless all get new upper light level limits and new characteristic pools.

After obtaining it once, the magic city weapon with the highest light level will not fall off, which is convenient for collectors to fill in the blank of collection and ensure that subsequent items can still be used in difficult activities.

Fixed a problem that Petra's map icon would flash even if there was no task accepted.

Fixed the problem that waypoint system does not include one-way connection or temporary connection between areas.

Fixed the problem that the confluence gate disappeared.

Fixed a problem that Qiu's dialogue text would be played twice when picking up patrol signals.

Fixed a problem where the lights would suddenly change when moving between Rhea Sylvia and the Prophet's hiding place.

Dereliction of duty

Fixed the problem that puppet attendants lacked vanity shields in "dereliction of duty" missions.

Fixed a problem where you could fight the worm tumor leader without triggering the shadow area.

Dark monastery

Fixed a problem where some areas that should have been set as private were set as public, causing several fire brigades to block each other's progress.

Fixed the problem that Toland disappeared in the Shang Wei Challenge.

Fixed the problem that the patrol in the city of dreams was not included in the achievement of "Witch Wisdom".

Fixed the problem that hankala's remains could not be refreshed in the abyss of authority.

Fixed the problem that hankala remains could not be refreshed in Xin merian garrison.

Fixed the problem that the achievement of "Legend of the Moon" could not make progress after completing the tour of Toland.

Fixed the problem that the achievement of "becoming an iron fist" could not be improved after the New merian Fortress completed the Shang Wei Challenge Time Test.

launching centre

Fixed some problems with stones and grass floating in the air.

Controversial coast

Fixed the problem that some degraded assault boats could cross environmental objects in public events.

Fixed the problem that waypoint system does not include one-way connection or temporary connection between areas.

Fixed the lighting problem that cracks in the prison canyon environment were illuminated by strong light behind the wall.

drive

Fixed an issue where the tank call panel might be removed.

Crazy bomber

Fixed a problem where fallen soldiers and Parker knights ignored players.

moon

The armor suit of the curse of dreams has obtained a new light level ceiling, a combat style module slot, and an exclusive nightmare module slot.

All three kinds of sad altar weapons (apostate, blasphemer, pagan) and symptom pulse rifles have gained new polishing levels and new feature pools.

Mysterious interference

Fixed the problem that the player accidentally missed the trigger, which led to the blocking state.

Fixed the problem that the light level of the first batch of fighters in this mission was too high.

Fixed some bugs where players' weapons could still be taken out around Aries.

Fixed the floating problem of environmental decorations near the lost area of K 1 logistics area.

Fixed the "harp" error code when the player approached Aries on the moon.

Fixed the problem that the treasure chest puzzle would get stuck and could not be restarted when the moon roamed freely.

Fixed a problem where fallen soldiers would recover on evil hellships.

Step into the abyss

Fixed an issue where the evil demon cutter would suddenly appear without playing the refresh effect.

Symphony of death

Fixed the problem that the leader was stuck in an invincible state when the fire team was completely destroyed in the encounter with the leader.

Nessus

Fixed the problem that waypoint system does not include one-way connection or temporary connection between areas.

Fixed a problem with floating patrol lights.

No man's land in Europe

Fixed a problem that enemies in the environment would fire at players before loading one of the "silent teeth" tasks.

Fixed the problem that waypoint system does not include one-way connection or temporary connection between areas.

Fixed an issue where the final encounter fighter would be reborn at the end of the countdown to a final "silent tooth" mission.

Fixed some water reflection and image errors in the cave area.

* * * events

Ether supplement

Fixed the problem that the teleport attack of degenerate magic eye lacked sound effects.

Fixed a problem that a fallen brig would pass through environmental objects.

LLL extraction

Fixed the problem that "LLL extraction" event was too rare in the Grand Canyon in Europe's no man's land.

Interrupted convex building

Fixed a problem that troubled combatants would not disappear after this public incident.

Fixed the problem that the occupation panel still exists when the hero state cannot be reached, but it has no effect after occupation.

Sad altar

Fixed a problem that the music of Sadness Altar would still be played to players in Sadness Harbor even if they didn't participate in public activities.

Fixed the problem that the rapier would appear too high in the air after killing the knight who fell into the rapier.

Fixed the problem that the leader of the altar of sorrow could not rotate every day.

Defense war satellite

Fixed the problem that in some awards and tasks, public events are not always included in the number of public events completed.

Fixed a problem where the worm tumor leader in the Sky Sentinel area was sometimes sent near the war satellite.

Freeze in the freezer

Fixed a problem where the sphere used to trigger a heroic event was constantly refreshed after the vent was broken.

The ceremony of stopping Ethernet

Fixed the problem that all objects and fighters would suddenly disappear when no one was fighting in this incident.

Puppet withered shadow

Fixed the problem that flag rallies and public activities would appear in different parts of the area.

Fixed an issue where public events might not occur if players had previously interacted with the assembly flag.

crack down

Guardian of nothingness

Fixed a problem where the Minotaur's junior leader prematurely teleported to attack the player before being blocked by the shield.

Fixed the problem that the jump pipe was closed after the first fire team member passed, which caused other fire team members to be unable to continue.

Fixed the problem that the attack leader faced the wrong direction in animation.

Fixed a problem that some soldiers suddenly did not play the correct refresh animation.

Fixed the problem that players can move on without pulling the lever and have to come back to get it.

Insight into the final boundary

Fixed a problem where the fire brigade might get stuck in a locked door after the regiment was destroyed.

Fixed the problem that the leader could not transmit, which made the player unable to continue and had to quit the attack.

Red fortress

Fixed a bug where the dialogue text could not be played sometimes.

Lake of shadows

Fixed some errors in the location of path points.

Fixed a problem that the trigger might be skipped, which caused the task flow to be interrupted and the fire team could not continue the task.

degraded

Fixed a waypoint location problem.

Fixed a problem that players would find some environmental objects missing when they returned to the elevator.

Insect nest stronghold

Fixed the problem that some soldiers suddenly did not play the correct refresh effect.

Fixed an animation problem that would appear briefly after the demon shield disappeared.

Inverted steeple

Fixed the problem that the platform disappeared because the members of the fire team pushed too deep, and other members were stuck in the reservoir area.

The collapse of immigrants

Fixed a problem where players had to be dragged into the leader's room to join the Fire Team, but they would die after watching the countdown.

Furnace arena

The Furnace Arena Token and the Furnace Arena Token Gift have been abandoned.

Heroic level rewards in the Furnace Arena can now be seen by Lord Shaq.

map

Autumn flag

Fixed a problem that the map of Qiuqi Furnace Arena sometimes showed the wrong name.

Burning stoves, insect nests and downtown areas

Fixed the problem that map music played too early in the loading interface.

Brilliant cliff

Fixed some problems with missing map names in the interface.

Fixed problems outside the environment.

Twilight canyon

Fixed a problem where players would get stuck in the invisible wall.

Blue Migration, Fei Biao -4, Ruins, Downtown and Death Cliff.

Fixed problems outside the environment.

wise and full of stratagems

Rewards for intelligence and evil behavior will appear in Lang Ke.

meet by chance

The sources of surprise rewards will now include the following masterpieces:

The enhanced core and enhanced prism now have a chance to fall into the hidden treasure chest of the last wish, redemption garden and bloodline raid.

These drops are locked by the treasure chest and raid every week (they cannot be brushed indefinitely).

High-dimensional fragments can be obtained through the weekly Voyager Challenge related to the current raid.

In order to get a reward, the dimensional debris navigator challenge requires players to complete all encounters in the current raid.

Make the Last Wish

Encounters and challenges will now reward the correct standard experience value.

Fixed the problem that players would encounter network asynchronization.

Fixed some issues where knight soldiers would refresh in the wall.

Fixed the problem of refreshing too many puppet captains in the encounter of charm mark.

Fixed the problem that Moges, the tower keeper, suddenly appeared in the player's sight.

Fixed a problem that the whole Fire Team could skip some platform content after the first player of the Fire Team passed the customs.

Fixed the problem of platform content reset caused by player's death after the platform encounter was completed.

Fixed a problem that killing the Eye of Charm at the wrong time would destroy the encounter and force the player to start over.

Fixed a bug where Lang Ke's dialogue would still be played even if the related wish was not activated.

Fixed the problem that the "power of memory" challenge could not be completed.

Redemption garden

Fixed a problem that the music of the last battle was not always played at the right time.

Shenshi tomb

The life bar of Atlas-1 will look less like rubber strip.

When encountering raid for the first time, the player's free roaming scanner gain will be removed.

dungeon

Broken throne

The treasure chest of the broken throne will no longer drop to the upper limit of light level.

The armor of dream dawn falling from the broken throne will get higher random attributes than the armor of raid.

The dream city weapon dropped from the Broken Throne dungeon may have characteristics that other reward sources do not have.

Fixed the problem that music could not be played in the final encounter.

Fixed the problem that the door would be locked and the player could not continue.

The abyss of heresy

Heresy abyss treasure chest no longer drops items that reach the upper limit of light; All "essence" tasks still have a chance to fall from the abyss of heresy.

Compared with surprise attack armor, dream curse armor falling from heresy abyss will get higher random attributes.

Weapons dropped from the Heresy Abyss dungeon may have characteristics that other reward sources do not have.

In the last treasure chest of the heresy abyss, the armor of the dream curse, which is already a masterpiece of the master, will no longer fall.

However, the armor of the curse of dreams will add 7 armor energy to ensure that there will be more than two different values of 16 when falling, and the overall value will be higher than usual.

Nightmare professional items will not fall from this treasure chest.

Fixed the problem that sacred objects have false visual effects.

Fixed the problem that some evil hell barrier objects lacked sound effects.

Prophecy; Forecast; preview; trailer

Fixed a problem that a combat leader would not disappear correctly after completing the encounter.

Fixed a problem that the crew members who stayed in Lang Ke would be locked out of the dungeon when the Fire Brigade moved forward.

Fixed a problem where the light beam showed progress on the wrong object.

Fixed the problem that the visual effect of light column deviated from some platforms.

Fixed the problem that the transmission animation and visual effects of Kyle Projection Leader were not synchronized with the actual transmission, which caused the animation to become strange.

Fixed the problem that the player died soon after passing through the teleporter, which caused the cleverness to appear in an unreachable position and was forced to wait for 45 seconds to be reborn.

Fixed a problem that players who joined halfway would appear near the entrance of the dungeon if they joined too late.

Fixed an issue where players could pick up fluorescent lights that they didn't get.

Fixed the problem that insect-eating tumors were sometimes transmitted to players when they were too far away.

Fixed an issue where two rooms collecting fluorescent lights would prevent players from being reborn inside.

comprehensive

Fixed the behavior of AI in multiple activities, for example, combatants may be stationary, move instantaneously or move to the wrong place.

Fixed the problem that the light level of soldiers in some lost areas is too low, sometimes lower than that of similar soldiers in public roaming areas.

Fixed some problems that named combatants displayed wrong names in the life bar of multiple activities.

UI/UX

comprehensive

Favorite categories now allow players to mark all new items as "viewed" to clear the new item indicator for that category.

A button has been added to the vault to tell players how to get the Destiny Companion application and other tools created by the Destiny Players Community.

On widescreen displays, the menu bar can be stretched correctly.

Update BNOC team (formerly DOC team) logo update.

Say hello to these partners who maintain our services!

Fixed a problem that inherited achievements sometimes displayed when entering the achievement interface for the first time.

When the equipment is locked, the branch career switch icon will correctly display the non-disabled status.

Updated the display of ice movie star stage clips, and correctly displayed the zero slot state.

Eternal poetry/economy

comprehensive

Weapons and armor skins are no longer limited by player ownership status.

In-store tips for weapons and armor skin will clearly indicate that you have no pre-items.

sandbox

skill

Fixed an issue where some electric arcs and burning grenades would apply the effect of "hitting" animated doors and floors.

Fixed the problem that the endless use of "trembling strike" in ice shadow crystal would let you enter the stratosphere.

Fixed an issue where continued use of certain skills in Ice Shadow Crystal would push you into a closed door.

Fixed the problem that Yang Yan caused roaring flame when burning sword.

Fixed a problem that a single attack input by the Sentinel Holy Shield did not consume super energy.

Fixed the problem that players would be injured by their own ice shadow crystal when the enemy was equipped with "crack language"

Fixed the problem that the head crown and radial evening star of insect skeleton would trigger when they left the ice shadow.

Fixed an issue where Twilight grenades could freeze ice shadow crystals and ice barriers.

The reliability of frost pulsars relative to enemies in different planes is improved.

Glacier impact super melee attacks can now be easily bound to LT/L2 when using jumpers or ice shoulder armor.

Reduced the height of glacier hand lightning flying players.

Twilight Grenade will now kill people, preventing players from using it continuously to trap other players in the ice shadow.

Ice flame missiles no longer have * * * energy when they smash frozen targets.

Ensure that the manufacturing quantity of the tracking missile is tracked correctly before the ice flame missile enters the cooling.

Ice shadow freezes and escapes

When using the handle, the button to escape the freezing of ice shadow is now changed to double-click the B/ circle button.

You can change the operation mode of escape action through handle mapping.

Ice shadow freezing

Increase the damage that the player can bear before the breakthrough from 100 to 200 health points.

When frozen by ice shadow, the damage to the player's main weapon ammunition weapon is now reduced by 50%.

When frozen by ice shadow, the damage that players now suffer from special ammunition weapons, heavy ammunition weapons and non-ice shadow skills is reduced by 50%.

Note: We are planning a deeper skill adjustment, but at the same time we have implemented this change to increase the survival chances of players after being frozen.

When frozen by ice shadow, the damage suffered by AI soldiers by main weapons and ammunition is reduced by 5%.

When frozen by ice shadow, the damage of AI soldiers to special ammunition weapons, heavy ammunition weapons and non-ice shadow skills is reduced by 5%.

Withered leaves

No more fatal blows to the head.

Base damage increased from 60 to 90.

The melee penetration distance decreases 1 m after the dead blade is charged. It will be more reliable for players to use the dead blade at close range.

Holding a supernova

The damage to oneself is reduced from 100% to 25%.

plate armour

Greatly reducing the cost of the deep rock grave robbery module.

When the "Brave" module is equipped, if the maximum ball charging pile has been reached, you will not be able to receive the ball.

The unique hand guard components of the Eternal Sect of three professions have all been redesigned, and now have optional, team-oriented and role-based features.

When Titan is hit by friendly forces in PvE, the countdown to the shield of the ice waterfall mantle will not be refreshed.

Enemy combatants and enemy players in the ingenuity/furnace arena can still refresh the countdown of this gain.

Fixed a problem that players could not drop their dream curse armor above 1050 light before completing the battle of Shadow Fortress.

weapon

Update the catalytic sources and mission objectives of the following weapons to decouple them from the contents contained in the treasury:

Evil spell

The burden of evil Nagi

The cry of the sleeper

cowberry

Zero world line

Polar pike

Telesto

The legend of acres

Burning the oath of heaven

Fixed a hurricane with a strange feature.

When a hurricane kills people, it will reload any equipped special weapon, provided that the magazine of the special weapon is not full and there are spare bullets.

Bow and arrow weapon kill or multi-slam kill no longer incorrectly provides progress for Banci's fusion rifle calibration reward.

Fixed the problem that Ruthlessness could not improve the charging speed when it was not fatal.

At the same time, it also fixed the problem that the characteristics of Jade Rabbit, Elena Oath and Ice Core could not be triggered when shooting through Xitan Enchantment, and the problem that rescheduling would be activated when using anti-enchantment bullets to hit.

Fixed problems that caused damage to sand boundary components and played wrong fill animation.

Fixed the problem that Thunder and other possible weapons could not render the line of sight and/or line of sight.

Weapon category change

rocket launcher

The damage of rocket launchers to enemies at the junior leader level and above is increased by up to 30%.

Exotic rocket launchers have been adjusted separately, and the impact of this change is different.

Fusion rifle

The initial damage attenuation distance of the fusion rifle is improved and gradually increased according to the range value (0 distance attenuation is 6%, 100 distance attenuation).

When shooting with a fusion rifle, the moving speed of the lens decreases by 9.5%.

Rear-loaded Grenade launcher

Even if the trigger is pressed, a bullet with a Grenade launcher in the breech will now detonate when it hits the enemy.

Miniature submachine gun

The moving speed of the lens is reduced by 24% when micro-impact is launched.

Pulse rifle

When shooting with a pulse rifle, the moving speed of the lens decreases by 7%.

machine gun

When shooting with a machine gun, the moving speed of the lens decreases by 9.5%.

sniper rifle

When aiming with a sniper rifle, the jitter hurt by other players increases to1.6x.

Knife and sword

The damage of the sword to the enemies of junior leaders and above is reduced the most 15%.

characteristic

Explosives expert

For the filling effect, a short cooling time is added.

Recoil force vector of mouse and keyboard

Reduce the recoil vector of the mouse and keyboard (the recoil of the mouse and keyboard is about 40% lower than that of the handle, which will make the mouse and keyboard closer to the handle).

Major categories of weapons affected:

automatic rifle

Reconnaissance rifle

Pulse rifle

Miniature submachine gun

hand spray gun

machine gun

Foreign equipment

Fixed the problem that some foreign weapons lost gain when the chassis was turned out (the gain was still lost when switching weapons).

Spade a

Traba

Hayabusa (last bullet only)

Aurora borealis and glare now have a personalized (short) animation when switching damage types.

dual property

Damage attenuation distance increased by 1.25m (both waist shooting and gun aiming were affected).

Reduce the maximum stack number of the gain effect from 7 to 5, each stack will now give more damage bonus, and the duration of the gain effect will be slightly extended.

Energy level and game progress

Update energy segmentation

Upper limit of optical equivalence: 1 100.

Soft upper limit: 1250

Upper limit of physical strength: 1300

Maximum peak value: 13 10

When it is lower than the soft upper limit, increase the upper limit of light energy upgrade dropped by the strong source in one week.

Improve the experience reward of "Last Wish" raid to match the Redemption Garden and the Deep Stone Tomb.

Fixed the problem that the lighting preview of some merchants' items did not match the lighting of the equipment.

Player identity

Multiple title seals now support gold-plated titles. After completing the basic achievement and receiving the seal, several gold-plated achievements will be opened.

Completing all gold-plated achievements will make the title gold-plated, which will be represented by new colors and icons in menus and player waypoints.

The title is only gilded for the rest of the season, because gilding will be reset at the end of each season.

This feature exists in the following headings:

Smart dredger

Furnace Arena-Difficult to Control

Sunset conqueror

Trial-perfect

Conquerors and immaculate new titles support gilding. The basic achievements in these titles can be achieved in any season.

Players who have completed the previous version of the title of innocent or conqueror will also complete the new version of the title achievement accordingly.

To achieve the trial guidance mode, it is no longer required that the coached players have never been perfect, but that they have never been perfect in the current season.

Fixed a problem where players could get more money by getting more fragments than the game fragment limit.

Rewards and hunting missions

Exo geek started a new photography task for movie stars on ice.

Ask for an epiphany, complete the campaign, and get all the former ice movie stars from strangers.

Reduce the numerical requirements for the completion of most ice shadow debris hunting tasks, and reduce the difficulty for players to complete.

Platforms and systems

personal computer

In the private competition, the switching team was moved to the Shift key.

Removed meaningless notification and sound options.

host machine

Removed meaningless voice chat volume slider setting.

comprehensive

Added the eternal poem project of Yingjie season to the list of bright memory crystal drops.

Spider king will now sell glacier buds and rotating foils. Spider kings and gunsmiths no longer accept phase glass needles, paraffin dust, simulated seeds and withered stones.

The rest of the phase glass needle, alkane dust, simulated seeds and dead rocks can be given to Spider King with a small amount of shimmer.

Remove novice equipment from Thoraya.

The collector's edition of the universal chassis now has a complete intelligent module and masterpiece function.

The adventurer was deleted from the sales list, thinking that it had joined the task of New Dawn.

When the merchandise column and the postman are full, you can no longer receive the legendary memory crystal from the season ticket award.

The hunting path of Furious Son was improved to better support the color blindness mode.

Fixed a problem that players sometimes offered rewards in the city of dreams and could not get rewards in the encounter of the broken throne.

Fixing this problem requires removing a very rare fixed attribute, scout rifle and sniper rifle, from the dreamland.

localization

Since the natural selection season, some localized voice actors have been temporarily or permanently replaced due to the continuous challenges brought by the epidemic.

Permanent replacement

The clever Mexican Spanish dubbing has been replaced forever.

Temporary substitution

In the natural selection season, zabala Polish dubbing was temporarily replaced by other actors with similar voices.

In the natural selection season, the clever Russian pronunciation is temporarily replaced by other actors with similar voices.

During the natural selection season, Osiris's Brazilian pronunciation was temporarily replaced by other actors with similar voices.

We will re-enable the original dubbing as soon as possible.