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How to call for extra points for the green journey
Character attribute point and summoning point are controversial, but that's all.
1 Total Agility: Personal consent. After all, defense is the basic condition for survival, and it is the best choice regardless of rank, task or even BOSS. If you can't survive, everything is a waste.
2 Full Spirit: The level of 107 can be double-cultivated, or you have always been pure spirit, but it is suggested that the equipment should keep up, and you must be a genius to reflect full spirit.
3 Full physique: Super Meat Shield is also an addition based on the best equipment, which has not been experienced in detail. Besides too much blood, too much blood is the last word.
Add all sensitive essence or +2 samples or 3 repairs or other additions: personally, it is all zero. Without strengths, it is the doctrine of the mean, which is not desirable.
Summary: Personally, I think early full agility is suitable for all players. You can either be agile until the end, or you can be refreshed at 140+. At least you are half a RMB player. Now the tomb 1 1, not to mention crossing the battlefield. After all, the task is only done for a few hours every day. Although the call is mainly based on task upgrade, it is also strange at other times. If the baby is not aggressive, you can kill it slowly, but you can kill it. If it hurts you, it's hard to choose 0 ... you can cry.
/@/@/@/@/@/@-Perfect dividing line/@/@/@/@/@ @/@/@-
Skill and talent bonus points:
Low-level friends go to the Phoenix grocery store owner at level 39 to receive the pulp washing sutra and the Yijin Sutra for free, plus your skills. Above level 40, you can only go to a senior grocer and spend 50 taels of gold to buy a catty of Zhu Bao and Zhu Bao for talent.
Basic call:
Mind Staff Skill +5 Mastering Staff Skill +7
Soul Ball +7 Summons the Earth Spirit+1 Phantom Lost +7
Summon Skeleton Bow+1 Transform transpose +7
Enhanced Summon +7 Shen Yuan Enhanced +7
/@/@/@ @/@/@/@ @ The call of the dead/@/@ @/@ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @
@ Summon Skeleton Warrior +7
Improved Skeleton Warrior +7
Devouring the Skeleton Warrior+1
Spirit of Death +7
Bone claw+1
Necromancy +7
Summon ghosts +7
Improved Ghost +7
Devouring Ghost +7
Unlimited mana+1
Soul absorption liquid+1
Summon Bones Guard +7
Improved Skeleton Guard +7
Bone-eating guard+1
Soul of Iron Bone +7
Iron skeleton+1
Gate of hades +7
Summon Six Ghost Kings +7
Have hades+?
Swallow six ghost kings+?
Monty step+?
As for the skills of the last six ghost kings, it is estimated that everyone who can see this has his own opinion.
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Question 2: How to add attribute points and skill points to the green tour call? Tencent seems to be similar to the green version.
Fairy:
If it is a fairy and a fairy.
Then the overall spirit of the attribute point is the best.
If it is a fairy, then all intelligence and spirit or other attribute points except all power are also desirable.
The trick is to add whatever you think is good when you look at it.
Pay attention to the premise and basic points.
It is best to add a little purity to the attribute point, so that the% addition effect is obvious.
Summon:
Summon the preferred undead system
High offensive and defensive blood.
Soul Ball +4 Windshield Skill+Full Summon Mastery+Full.
Nu Wa's Soul+Man Cai Phantom+Man
Others look at themselves.
Fit state skill, which can be used to fit the current pet, adds the summoner's attack and defense attributes to the fit character in a certain proportion for several seconds. In this state, only fit skills can be used, and the state disappears after jumping out of the country. (Biga)
Summon the Six Ghost Kings, summon a Six Ghost Kings to fight with yourself.
Immortal passive skill increases the health of all summoners in this department by a certain amount.
The passive skill of stick potential, attacking monsters can improve the equipment effect, but it is ineffective for players and pets. (Biga)
Skills that can be used after the combination of soul-absorbing liquid (this can also be left blank). When it is used on a corpse, every time it devours the soul of the corpse, it will restore its own certain health value.
Iron-bone defensive state skills, improve their physical defense according to a certain proportion.
The skill of returning to the state of soul is cast on the summoner, which gives the summoner a certain chance to be resurrected immediately after death. This state lasts for a few seconds.
These are all filled.
Soul of iron bones
The spirit of the dead fills others.
I have two kinds, one is completely healthy and the schistosomiasis control is ridiculously high.
It is recommended not to improve the green journey, useless or agile.
Question 3: How does the green tour add the skills of summoning the undead and natural summoning? The first thing to confirm is whether your purpose is to brush blame or PK. The basic point of brush monster is that I suggest you study Pangu's warrior soul. Until PK, you have to change careers. Otherwise, don't play the science department. Everett's monarch attacked at close range. PK is an absolute tragedy ... just add the basic points of immortality, as much as you can, and learn from Pangu. Other basic points are used together; Ghost level 8 can hit 4, which can be used to strengthen the undead. The soul of the dead and the soul of iron bones can be added as much as possible, mainly depending on your skill points; If you want PK, just stare at 1, otherwise don't add it; Bone claws don't explain; Ghost king, try harder, the stick is useless, don't add it; Ghost Hu Sen can add 5 points, in order to add more power to the undead; I don't need to say what will happen when it fits.
That's about it, but at present, the foundation of 120+ level has to be double-repaired. Pure summoning is very unfavorable. I suggest calling the immortals to practice, or calling the soldiers to practice, depending on your own preferences. Fairy moves are more resistant to people, and war moves can resist monsters because of Pangu.
Question 4: How does the Green Tour allocate the summoner's attribute points? Basic skill score: 1, psychic stick skill: 4 points-this is necessary; 2. Mastery of stick skills: 7 points-summon skills that you rarely use and will always be useful in the future, and make them up; 3. Soul Ball: 1 min-physical attack skill, at least 1 min, used to rob monsters; 4. Summon the spirit of the earth: 5 points-the points necessary for summoning the skeleton archer to add 7 points; 5, the phantom is lost: 7 o'clock-the skill of summoning pride is very useful, PK, escape, rushing, necessary skills, and 12 seconds invincible after filling up. At present, there are the immortal's "Tianshui pure body" and the soldier's "charge", but in most cases, they are the methods of summoning PK and rushing to escape. 6. Summon the Skeleton Archer: 7 o'clock-used for hanging up and long-range attack. If the level is high, there is no need to make up, and the saved skill points are added to other skills; 7. transposition: 5 ~ 7 points-at least 5 points must be added to fill in "original god enhancement". As for the increase to 7 points, it is purely to supplement the skill points. This skill is the transposition of summoner and summoner, and its functions are as follows: 1, and explosive garbage equipment is selected to get rid of monsters after transposition. 2. When 2.PK, it is more effective to escape from soldiers' tracking attacks by transposition; 3. Choose a more favorable position when hanging up; 8, strengthen the call: 7 o'clock-add blood to the summoner, increase the summoner's blood, attack and defense, has always been useful, top up. The effect of the bonus is related to the summoner's own spell value (summoning attribute plus spirit is mainly used to improve the spell value, and it is used to strengthen the summoner after the spell value is full). 9. Original God Enhancement: 7 points-improve all your attributes. When full, you can improve your attributes by 16 points, and improve physical defense and magic defense by 50 points; After release, improve your attack, defense, blood volume and spell value. In addition, first release the original god to enhance, and then strengthen the summoning beast when the spell value is full; 10, summoning heavenly soldiers: 0- melee attack, no learning. With Skeleton Archer Level 7, it is easy to transition to Level 45 advanced skills; The above is the basic score, * * * 50 ~ 52 points. It is worth noting that you don't learn advanced skills from the beginning to 50 points, but gradually make up basic skills points as needed in the process of learning advanced skills. 1 1. Summon magic weapon: 7 points-ranged attack, always used before level 77; 12, strengthen magic weapon: 7 points-passive skill, increase magic weapon attack power, only effective for magic weapon, and don't need this skill later; 13, fitness magic: 0-PK used a lot. If you are a player who likes PK, you can appropriately reduce the number of enhanced magic points by 2 points for fitness magic and subsequent fitness skills. I suggest not to learn this skill, because the upgrade is faster at this stage, and the fitness skills will soon be eliminated; 14, Blessing of the Gods: 7 points —— Releasing the summoner when it is full can increase the summoner's physical and magical defense 125 points, and the auxiliary skills can be used at any time, especially when fighting advanced monsters, the summoner's own defense is not enough, which can enhance the summoner's defense; 15, heavenly strike: 0 o'clock-friends who like PK can dig a little from the magic weapon of strengthening; 17, wrath of the great power: 7 o'clock-physical attack skills, the summoner's own skills are very few, this is for the summoner's own attack skills, and there will be no similar skills in the future; 18, summoning heavenly generals: 7 o'clock-close attack, 77 ~10/rely on it to fight monsters, and the defense and attack of magic soldiers are too low, so it is difficult to use magic soldiers; 19, strengthen Skyfighter: 5 points-passive skill, increase Skyfighter attack, only effective for Skyfighter, and don't need this skill later; 20, Liantian combination: 0 o'clock-close attack combination, it is useless to learn, PK is only useful if you fight with soldiers, and there is nothing you can do if people run away; 2 1: Eye of God: 7 points-auxiliary skills, which can be used all the time in the future; 22, thunderbolt: 0 o'clock-even if you learn to fit, there are not many useful skills; These are the skills before Tian Qiang. It is worth mentioning that these skill points are not filled after the above, but are suspended after 96 o'clock, and then after 10 1, the above skills are added as needed to summon the immortals. 10 1 level can be cultivated to level 3. When the total number of skill points reaches 104, wait until 109 to strengthen or combine to become immortal. At this time, the previous skill points do not need to be supplemented. 23, summon the fairy: 7 o'clock-needless to say, ranged attack, a summoner envied by other departments; 24, strengthen the fairy: 7 points-passive skills, plus fairy attacks; 25. Harmony Fairy: 7 o'clock-the call of the gods at the current advanced point, ... >>
Question 5: Which department is good for summoning green tour, and how to add points (attribute and skill points), thank you. Basic System: Psychic Staff +4 (extra points are required), Mastery Staff +7 (increasing attack 18%), Soul Ball +3 (not consuming blue, attracting monsters), Phantom Loss +7 (it is best to prepare a stick with one, you can. I don't need it later) Shift and transposition +7 (use this if the mission is surrounded by monsters) to summon skeleton archers +5 (gathering point) Shen Yuan enhancement +7(+7 is the best effect) enhanced summoning +7(+7 is the best effect) * * 52 points.
Nature Department: Summon Stone Soul +5 Enhanced Stone Soul +5 Fusion Stone Soul+1 Petrifaction Boxing+1 Rebirth +7 (after being released on summoning, the summoner will be resurrected within minutes after his death), Furious Soul +7 (the only attack skill of this department), Summon Wind Soul +5 Enhanced Wind Soul +7 (elegance of wind). ) Summon Iron Soul +5 Enhanced Iron Soul +5 Combined Iron Soul+1 Fury+1 Reflection Aura +7 (Reflection 18% of the opponent's damage to himself) Elemental Gate +7 (Increase the percentage of summoning beast's health) Summon Fire Demon Sovereign +7 (Ultimate summoning beast, let you eat. However, it only lasted for a short time. ) Fusion Flame Demon Monarch +7 (After being released, it is combined with the summoner, and all the summoner's attributes are added to the character, but in this state, you can't change equipment, you can use skills, and generally you can only attack and use combined skills). Magic Tactics +7 force of nature +7 trains of flames burning the heart +7 nature +729 points to practice spells +4 magic mastery +7 blood claws +65438+. Very practical) Holy Blessing+1 (50% bonus defense is given to characters according to their spiritual attributes, and summoning animals is also acceptable). This is the practice of natural science majors. Attribute point, add spirit to 1500, and other all-round physique. Because the effect of reflection halo needs more health to show up.
Call pk: First of all, calling the map is a hidden worry. There will be no call to take the initiative to find someone PK, right? Almost all pk are initiated by others, so we should make an absolute counterattack. Just name one. If someone chases you when you pass the customs, you should drive invincible first, let the baby beat him, change magic equipment to curse him, and then use your housekeeping skills. The undead are possessed by Hades, and the immortals are (not). Naturally, the wind+reflection aura is elegant, and then it will be combined immediately, using the combined skill with the attached attack. Go ahead, you'll waste his time if he's invincible. If you still can't kill him, get on the chariot. At least after the combination, you will have a lot of blood, pay attention, enough for you to get into the chariot. However, it is still recommended to summon no pk, not a strong point. Summon equipment: No matter which department, it is best to prepare a set of reflex equipment, which can be doubled if possible, but it is not effective to ignore and increase damage to summon animals. Also, necklaces and rings should be attacked by magic, because only magic attack equipment will increase the summoner's attack.
Question 6: A detailed explanation of the green tour Tencent call series! (including attribute skill bonus) All attributes.
Method of adding skill points: (Only those who can PK are good JN) Simply cultivate the undead.
Soul ball: +7
Summon the Spirit of the Earth: +5
Summon mastery: +5
Wind defense:+1 1
Soul of Nu Wa: +20
Summon Skeleton Archers:+1 (or +7)
Phantom loss: +8
Summon ghosts: +5
Improved Undead: +6 (suggesting that +6 who has not reached level 90 will attack with a baby of level 89).
Spirit of the Dead: +4
Vigor: +6
Spirit of the Dead:+1 (mainly used to slow down for 3 seconds when the enemy kills your baby)
Bone claw: +2
Summon six ghost kings:+1
Combination:+1 Summon is a stick weapon, don't take it wrong!
Question 7: Which department is better for the green tour, what attributes should be added, and how to add agility to the skill base?
Question 8: How to add skills and attribute points to the green tour call, and which department to take? All the attributes are still Quan Min's, so there is no need to add spirit, because there is no mental strengthening skill. Soul ball: +7
Summon the Spirit of the Earth: +5
Summon mastery: +5
Wind defense:+1 1
Soul of Nu Wa: +20
Summon Skeleton Archers:+1 (or +7)
Phantom loss: +8
Summon ghosts: +5
Improved Undead: +6 (suggesting that +6 who has not reached level 90 will attack with a baby of level 89).
Spirit of the Dead: +4
Vigor: +6
Spirit of the Dead:+1 (mainly used to slow down for 3 seconds when the enemy kills your baby)
Bone claw: +2
Summon six ghost kings:+1
Combination:+1
Question 9: How to add points to the skill of summoning the undead in the green tour! ! Attribute, Quan Min.
Skill, Soul Ball +7
Tuling +6
Summon mastery +9
Yu Fengxing+10
Nuwa people
Skeleton Bow +9
Phantom +8
Undead system
Ghost +4
Improved Undead +3
Iron bone +4
Spirit of Death +3
Death gaze +2
Bones claw+1
Combination+1
Ghost king+1
Question 10: The meaning of summoning a summoner in Tencent's Green Journey is to ensure that he won't die, and then use an infinite summoner to fight, so the attributes should naturally be added to the places where he can't die, such as agility, spirit and physique. Some people say that summoners with high spirits will attack more frequently, but I haven't collected any evidence yet. My addition is full physique. In fact, I don't think it is necessary to be agile at all, because calling is to be agile.
Skills, the ball of the soul can be learned as little as possible, and so can the earth spirit. Wind defense, mastering summoning animals, and the soul of Nu Wa can learn as much as possible. Skeleton archers pointing to 5 is basically enough, but I personally think it is useless. The three major achievements I advocate are the undead department with high attack and high defense, because the other two departments all use the principle of mutual resistance, which is very troublesome, and the undead department is more practical in sensory skills. The senior department should add more according to your needs. I don't know much about the soul ball, and the bone claw is the reason here, because the soul ball is not as good as the bone claw with attack power of 1, and the earth spirit is not as good as the ghost skeleton.
Summoning is to keep yourself immortal and then summon an infinite number of troops. In a sense, we demand an unlimited number of troops. I often fantasize that when defending the national war, summoners all over the country will arrange rows of skeleton archers or six ghost kings in a pattern to defend against enemy attacks. The pattern is particularly neat, which makes the country well-trained, just like having a special force. The above is my humble opinion. I'm a Chinese from Xiaolong Area 1, and my name is Grade 83.
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