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List of effects of various stellar states on early development.

The game is a rare strategic war masterpiece, but because the content is too complicated, players have many problems in the game process, so "Deep Space Play" will give you a popular science, and this time it will bring you a list of the influence of various regimes in the stars on the early development. Let's take a look at the players who have this doubt.

Introduce the early influence of the three regimes;

1, traditional hegemony

Materialist collective, quick research, secondary materialism+10% scientific research output, 1 regime +5%, secondary regime+10%. Total ***20%.

This regime is simple and mindless, that is, climbing technology to conquer. What kind of aliens can't expect to set them free when they see the end of slavery through direct combat. Your happiness bonus is low, plus conquering anger and so on, it is simply zero happiness. It is easy to form independent factions and can only be enslaved.

However, the 1 level collective can only be -50% of the tolerance. You enslaved slaves and reduced your own happiness. Needless to say, other ethnic groups also have "slaves" or "alien slaves" DEBUFF to reduce happiness. Therefore, this regime should not want to pile up happiness, but to ensure that happiness can only be confined to its own nation, and other aliens will kill it when they see it and will not enslave it.

Only vigorous scientific research can complement science and technology. The advantage is that it is easy to expand the territory, and you can build a great empire in the future and even be the head of the Milky Way. The disadvantage is that there is only one nation, and the conquered people are either slaves or cleaned up. On the other hand, the population growth is slow.

The suzerain granted this slave country.

Idealist collective, idealism+10% happiness, collective -50% slave tolerance, regime -50%. In this way, if you enslave a person, others will not be happy and others will not be lost. It's easy to pile up happiness, except for scientific research and power generation, everyone else has become slaves, and 20% of the output can be given away for nothing.

If the slave is 80% happy, add 10%, add 90%, and add 10% (not exceeding the upper limit of planet happiness). Aliens caught in foreign operations are all enslaved and don't have to be killed. The population is rising very fast. The disadvantage is that there is no bonus for scientific research and the speed is slow. It is also easy to become a great empire in the later period.

3, people tease

Idealism and peace, idealism+10% happiness, regime+10%, mainly a pile of happiness, because happiness exceeds 80, the total output is+10%, over 90, and then+10%. Although the upper limit of happiness of livable planet in the early stage is 80%, we can study the purification of the atmosphere in the later stage and raise the upper limit to 90. But the disadvantage cannot be expanded through war, and the only way out is the interstellar alliance.

This is an introduction about the influence of the regime on the previous work. More dry goods will be brought to you next time, so stay tuned.

Stellaris integrated full DLC collector's edition v 1.6. 1.