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The original sin empire of the sun, what are the characteristics of each planet?
1. For basic operation, select with the left key and execute with the right key, press and hold the right key to drag the rotating lens, press and hold the middle key to pan the lens, zoom the lens with the wheel, press and hold the ctrl key to click the unit in the unit table on the left, and focus the lens on the selected unit. F5 sells metals, ctrl+F5 sells metals, F6 sells crystals, and Ctrl+F6 buys crystals. Other operation parts are similar to rts games. It is worth noting that when you want to destroy your own unit or building, just click on the small bar at the bottom of the screen. Unit skills can be set to automatic casting of right-click skills, and almost all active skills can be set to automatic release. When the spacecraft moves within the planetary range, it will become a hyperspace transmission mode. At this time, the ship cannot be controlled, attacked or attacked. And boat skills.
2. Since this game is called a strategy game, then this game has diplomatic elements ... Let's not talk about player diplomacy, because I am a small map of 1V 1 ... and diplomacy and decoration. You can choose to talk to the black market or pirates by clicking the skull icon on the upper right, buy and sell resources on the black market, and release your own resources for other players to buy. The trading system of the resource system is similar to that of the empire, and the more you buy, the more expensive it is. The more you sell, the cheaper it is ... but there is a lower limit for 200 yuan. In other words, 200 yuan can be obtained by selling at least 100 resources. Diplomacy with pirates is a very important part, and some players may ignore this part, which is the ransom system. Players can bid on each other's heads in the pirate interface. One minute after watching the time progress bar, the pirates will send a large number of military forces to attack the party with high reward. And with the increasing rewards, the strength of pirates will gradually increase.
3. Resource collection: Every star field has more or less meteorites with resources. Click on the meteorite and build a collection station on the meteorite to obtain the corresponding resources. We can increase the collection of resources by building resource processing plants or upgrading technology. Some star meteorites without solid planets will be occupied by ships with occupation ability, and players can't build collection stations on them themselves.
The spaceship was built through the shipyard of the orbital station, and it will be given to one by default at first. Building more shipyards can speed up the construction of units. Mothership is a hero in the game. You can gain experience value by making it in a shipyard, and you can also spend money to train motherships to upgrade their level. However, after level 4, you can no longer upgrade by paying money. The fourth skill can only be used when the mother ship reaches level 6.
5. Capture and development of planets. When a neutral planet is discovered, the capture ability of the first ship in the second row of the shipyard can be dispatched to colonize the neutral planet after destroying the surrounding guards. (There are also motherships with colonial capabilities. ) If it is a planet that has been occupied by the enemy, a spacecraft with siege capability (sige) needs to light up the defense capability of the planet and capture it through a capture ship. The first icon after planet capture is planet development. Secondly, population increase (increasing taxes), emergency facilities (increasing the health of the planet), planet exploration (it is possible to find sacred objects), setting as the capital (this is generally unnecessary, and the selected planet will be set as the capital after use, but the original capital is not the capital ...), civil facilities support (increasing the number of civil facilities that can be built in orbit), and military facilities support (increasing military facilities that can be built in orbit).
6. Scientific research, the icon in the middle at the top of the screen is the scientific research icon. After the corresponding number of orbital research institutes are completed, the corresponding technologies can be started for research. The science and technology column is divided into four categories: civil science and technology, military science and technology, fleet command and sacred objects. The research on fleet command can increase the number of motherships that can be built and the number of military units that can be supported. Sacred objects can be used to see the holy objects currently acquired and what kind of bonus they have on civilization. Fleet command and sacred objects are the same among the three races. All three races have their own set of civilian and military technologies, which can sail new ships, build new buildings and increase resource collection. It is impossible to list them all here. It should be noted that the level of civil or military technology research is determined according to the civil or military research institutes they have, that is, 1 civil research institutes can only study 1 civil technology, and there are 7 military research institutes.
Let's share so many experiences for the time being. I don't know what else I haven't written Friends who don't understand questions can ask them, and we can study them together. At present, I just don't know what the cultural impact of radio construction is ... because my planet has never been unfaithful ... I may have used the iron fist regime in vasari. In addition, many radio stations have been built.
By the way, I attach some pictures, because the map is just about the same color as my race ... the contrast is quite low ..
By the way, add the characteristics of several motherships of various races. In fact, there are five types of motherships. The motherships of the three races may have different abilities and skills, but their uses should be similar. From left to right is 1, the main battleship (the main fighting capacity and skills are generally to increase their own ability or cause great damage to the enemy). 2. Aircraft carrier (there are tree carrier aircraft, and the number of carrier aircraft can be increased by upgrading the level. The skill is generally to strengthen the carrier-based aircraft, which will be very powerful when used with a large group of small aircraft carriers. 3. Immigrant ships, (mainly used to transform or hinder enemy planets, colonize neutral planets, or weaken the capabilities of opposing planets or fleets. Sneak attack ship (famous for its high maneuverability and low combat effectiveness, but it is mainly used to sneak attack the enemy's space facilities and strengthen its combat capability against his fleet. Vasari's sneak attack ship, for example, can use itself as a portal for a large number of fleets to jump directly to his position in space. 5. Star Destroyer (good at destroying enemy planets, generally strong in siege, and capable of assisting siege. The combat effectiveness of ordinary warships is slightly worse. )
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