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Civilization evaluation of different countries
1. Professional effect size
2. The action time of specialty (the longer the better, the earlier the better, the more explosive the better)
Initially, the following civilizations are relatively strong:
China, Greece, Rome
(Long-range soldiers are stronger than expected after the position adjustment, and the UU in Greece rushed badly in the early stage, and the polis is also emphasized in this book)
In addition, the following civilizations depend on actual strength:
Egypt, Persia, Japan
Many other specialties are still unfamiliar, and you need more experience to know your actual strength.
Characteristic Unit of Civilized Leaders 1 Characteristic Unit 2 Description of Characteristic Ability of Characteristic Buildings
.
The B- 17 bomber of Washington, DC, USA has no talent for destiny. The vision of territorial army units is+1, and the cost of land acquisition is -25%.
.
Harunar-Rashid Harun Rashid camel rider Cavallin caravan trade in Arabia without fair trade+2 yuan per trade route.
.
Aztec Aztec Montezuma, a jaguar fighter from Montezuma, went to a garden without water. Sacrifice prisoners and human beings to destroy enemy units and get cultural rewards.
.
China, China, Wu Zetian, Wu Zetian, Zhuge crossbow, no paper mill, ArtofWar's military strategy, the speed and ability of great militarists have been improved.
.
Egypt, Egypt, Ramses II, Egyptian chariots have no graves. When building a permanent building, the monument builder +20% ability accumulation.
.
Queen Elizabeth I of the United Kingdom, the British longbowman capital ship has no sun setting, the sun does not set, and the naval unit has +2 maneuverability.
.
French Napoleon Napoleon French Foreign Corps French Musketeers did not have the traditional archaic system to acquire the +2 culture of each round in the city before the steam engine technology.
.
Gemany German OttovonBismarck Freelance Mercenary Bismarck German Tank Without FurorTeutonicus Fighting Enthusiasm, the barbarian camp has a 50% chance to get 25 yuan and a barbarian unit.
.
Greece, Alexandria, King Alexander, accompanied by cavalry and Greek phalanx, without HellenicLeague, the influence of city-state alliance on independent city-states was reduced by half and restored by two times.
.
India, India, Gandhi, India, war elephants, Mughal cities, population growth, population growth, the number of cities doubled, and the urban population decreased by half.
.
Mohawk warriors in Iroquois Sea Warsaw have no long houses and large passages. The movement of invisible units in friendly forests and jungles is considered as a passage.
.
Japan, Japan, Oda, Nobuyasu, Oda, Nobuyasu Zero Fighter keeps its original fighting capacity, and there are no Bushido damaged units.
.
Osman Osman Suleiman, Sultan Suleiman's personal soldier, Sipahi Cavalry, has a 50% chance to capture barbarian naval units and obtain 25 yuan without BarbaryCorsairs' authorization.
.
Darius Persia, Darius I, the Persian Immortal Army has no royal lineage of ArchaemenidLegacy, and its golden age length is +50%. The units in the golden age have+1 mobility and+10% combat power.
.
Rome Rome Augustus Caesar Augustus Caesar crossbow Roman legion does not have the glory of GloryofRome Empire+25% capacity accumulation rate when building existing buildings in other cities.
.
Cossack cavalry in Russia, Russia and yekaterina do not have the natural wealth of Russian Siberian castles. Every strategic resource has a capacity of+1, and every horse, iron and axle resource reserve is doubled.
.
Siam Siam Ram Khan Hayan Ganlan Hennari declared war, just like FatherGovernsChildren, a big Buddhist temple, loves the people as his son, and the food and culture provided by the friendly city-states are +50%.
.
Song Hai Sang Hai Asquia Asquia Mandeka cavalry soilless tower mosque River warlord River overlord got three times the money when destroying barbarian camps and cities, and the unit has defensive ability in the transportation state.
United States of America
Features: it doesn't have much effect to increase your horizons. At first, buying land felt too expensive and impractical.
Secret Service: It's too late.
General comment: not to force.
Arabian
Major: It depends on how many business routes there are. It was not very effective at first.
Special unit: melee to remote, just a conversion.
Special architecture: it appeared too late.
General comment: not to force.
Aztecs
Specialty: depending on how much culture can be produced, the initial feeling is not very effective.
Special units: Special terrain is required.
Special architecture: fairness
General comment: not to force.
China
Specialty: Depending on how many great military strategists can be produced, the initial feeling is very effective.
Special unit: strong
Special architecture: fairness
General comment: strong
Egypt
Specialty: strong, see the miracle effect.
Special unit: strong, early, no resources.
Special architecture: fairness
General comment: strong
England
Specialty: Weakness, Civilization or Land?
Special unit: being late
General comment: not to force.
France
Major: medium, depending on the total increment and effect of culture.
Special unit: being late
General comment: not to force.
Germany
Specialty: weak, depending on the number of barbarians.
Special unit: being late
General comment: not to force.
Greece
Specialty: strong, depending on the number of polis (but as a feature of this generation, polis should be added a lot)
Special forces: strong, early
General comment: strong
India
Specialties: medium to strong, look at the distribution of happiness in the later period (feeling stronger with computers)
Special unit: strong
Special architecture: fairness
General comment: strong
Iroquois people
Specialty: weak, looking at the jungle distribution (feeling that the computer has strong initial defense)
Special units: terrain restrictions
Special building: solid
General comment: not to force.
Japan
Specialty: strong (but actually I don't think it's that strong. According to the previous introduction, the attack power of red blood soldiers is about half that of whole blood, so the attack power is up to 50% higher. But if you really use red blood soldiers, it is death, so the overall bonus is estimated to be around 20%)
Special unit: being late
General comment: Look at the major.
turkey
Specialty: weak
Special unit: being late
General comment: not to force.
Persia
Specialty: strong, depending on the role and quantity of the golden age.
Special unit: strong
Special architecture: at night
General comment: strong
Rome
Specialty: strong
Special unit: strong, explosive in classical times.
General comment: strong
Russia
Specialty: weak
Special unit: night
Special architecture: at night
General comment: not to force.
Siam
Specialty: medium and weak, depending on the role of the city-state.
Special unit: strong, late
Special architecture: at night
General comment: not to force.
Sang Hai
Specialty: weak
Special unit: night
Special building: solid
General comment: not to force.
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