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The Frozen Throne Human Race Guide

Building order:

There are generally two building orders. The following two are the ones I prefer to use. Of course, if you use your favorite construction order, you can also use the following tactics. Virtually all of the tactics listed below are based on one of these two building orders, so it's just a waste of space to copy and paste. You can use whatever build order you like, but I recommend you use these two build orders.

Standard construction sequence:

4 Peasants mine gold

1 Peasants build altars

The 6th Peasants build barracks

The 7th farmer builds a house, a house

The 8th farmer mines gold

The 9th to 12th farmer cuts wood

The 13th farmer builds a house Shop

Technology flow construction sequence:

4 farmers mine gold

1 farmer logging

The 6th farmer mines gold

The 7th farmer fell wood

The 8th farmer built an altar

The 9th farmer built a house

The 10th farmer built a tower

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The 11th farmer builds a tower

The 12th farmer builds a house

The 13th farmer builds a store

When it reaches 210 wood, it will rise Level 2 base

The following is the strategy

Infantry rush

This tactic is very effective against UD and NE. If the opponent is an orc, and starts with the regular 2 Grunts to gain technology, and then uses Tauren + Troll Headhunter, this tactic is also very good. But if you see that the opponent has more than 4 Gollums and Troll Headhunters and has no technology, then don’t think about it. That said, this tactic works well if your opponent is tech-savvy. But if the opponent uses tactics similar to yours, then don't rush, it's better to go MF instead. Because the forces of many parties may be more than yours or equal to yours.

String 9

Level 1 base

Use the standard construction sequence, and then let the 13th farmer make up the second barracks. Then go build a store. After building the shop, quickly build a blacksmith shop, and then upgrade the infantry's level 1 attack. Then the infantry's defensive skills should be upgraded so that they can have sufficient defensive capabilities against long-range units. (Nowadays, the use of ranged troops is much more than before) When your altar is built, train the Archmage, and then learn the water element as the first skill. Be sure to remember to upgrade all of the above before starting to attack. If you have the chance, try to surround and kill the opponent's heroes. But remember, your first goal is to clear out the other side's farmers. If your opponent has a tower, open the shield and try to destroy it. If that doesn't work then retreat back to your base. Of course, you can also bring several militiamen to attack the tower at the same time. Even if you cannot successfully kill the opponent's TR, it can at least help your infantry to evacuate safely.

Second-level base

Get out of King of the Hill and then learn Storm Hammer, build two mysterious holy places and a workshop and build several flying machines to protect the base as soon as possible.