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Civilization 6 How to Move Units Game Civilization 6 How to Move Units

1, all movable units have certain mobility and can be used for each round of movement. After the moving force is exhausted, the unit will not be able to move until its next turn. Units need to consume mobility to enter cells. The area where the unit enters determines the power consumed in the movement.

2. Road, road is an important part of traveling around the world. It was placed by merchant units in ancient times. The first path can reduce the mobile consumption of a unit to 1. With the development of science and technology, you will release the ability to build better and better roads and even bridges. For example, modern roads can reduce the consumption of moving force on each grid by half. It is reasonable for businessmen to pave roads, but engineers can also pave roads manually.

3, control area, some combat units can turn the surrounding area into their own control area. When a unit enters a local control area with residual mobile power, it will stop moving or launch an attack.

4. Naval mobility. Generally speaking, the moving rules of naval units and army units are the same, but the moving area has changed from land to sea. Generally speaking, the initial offshore units can only move to offshore (close to the land unit grid) and coastal cities. In the middle and later stages of the game, you can build naval units that can enter the ocean cells to explore the world.

5. Boarding unit, at the beginning of the game, your land unit can't enter any water sac. When you gain navigation skills, the builder can enter the coastal water unit. With astronomical navigation, businessmen can get on board. After shipbuilding, all units can board the ship. When you board a unit, you need to move the unit to the coastal cell, and then click the action option on board. After clicking on board, the unit must enter the waters.