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Whether it’s a ghost zone or a fire zone to make money?
Westward Journey has five ghost areas to make money.
New Westward Journey 2 is a massively multiplayer online role-playing game developed and produced by NetEase. It was officially launched on August 15, 2012 and was renamed "New Westward Journey 2" on September 5, 2013. . Tested without activation code in mainland China on August 7, 2015. "New Westward Journey Online 2" is an upgraded version of "Westward Journey Online 2".
The game introduces 11 new gameplays, and creates a 450-degree free growth mode and 38 child raising modes, breaking the single model of character and child development. The game also adds new gameplay elements in the series. Character Ascension Gameplay Character Skills
Skills are special combat skills that players can only use in battle. They are a type of combat skill. Players with combat skills can directly damage opponents, create abnormal conditions, or temporarily change the player's attributes during combat, thereby greatly improving combat efficiency and victory chances.
The characteristics of skills vary according to the essential differences of races, so skills can also be called racial skills. Each race will have 4 sects. Players can freely choose to join one or more sects, and each sect will have a special skill that can be learned. However, due to gender restrictions, each player can actually only learn the skills of three sects. We know that there are many large and small areas in Fantasy Westward Journey! There are only a few famous fire areas, right? For example, there are big anchors stationed in the Forbidden City, 2008, Xizha Old Street, or Lao Wang’s Diaoyu Islands, etc. The editor found that as long as the name of the district is more powerful, the community will be popular! For example, the editor's previous Shaoshi Mountain and current Guangdongfang don't feel very good. The ghost in Shaoshi Mountain is even scarier, so I sold my account and bought a similar account from Guangdongfang! It turns out that when we were in Shaoshi Mountain, the ghost area, there were basically no San people, and they all knew a few of them. (My eldest nephew is also considered a minor celebrity in Shaoshishan. He turned out to be 69J and is now 109J. He is LBC.) The rest are all Wukai and businessmen! There are even more Wukai than merchants! Recently, a player has been playing in the ghost zone for almost a year. He has been hesitating for a long time about whether to switch zones? Although I basically have an income of 3000R points every month! But the transfer fee of five numbers is a bit too much, so I don’t want to give it up. So I asked the editor for help.
Westward Journey has five ghost areas to make money.
New Westward Journey 2 is a massively multiplayer online role-playing game developed and produced by NetEase. It was officially launched on August 15, 2012 and was renamed "New Westward Journey 2" on September 5, 2013. . Tested without activation code in mainland China on August 7, 2015. "New Westward Journey Online 2" is an upgraded version of "Westward Journey Online 2".
The game introduces 11 new gameplays, and creates a 450-degree free growth mode and 38 child raising modes, breaking the single model of character and child development. The game also adds new gameplay elements in the series. Character Ascension Gameplay Character Skills
Skills are special combat skills that players can only use in battle. They are a type of combat skill. Players with combat skills can directly damage opponents, create abnormal conditions, or temporarily change the player's attributes during combat, thereby greatly improving combat efficiency and victory chances.
The characteristics of skills vary according to the essential differences of races, so skills can also be called racial skills. Each race will have 4 sects. Players can freely choose to join one or more sects, and each sect will have a special skill that can be learned. However, due to gender restrictions, each player can actually only learn the skills of three sects. We know that there are many large and small areas in Fantasy Westward Journey! There are only a few famous fire areas, right? For example, there are big anchors stationed in the Forbidden City, 2008, Xizha Old Street, or Lao Wang’s Diaoyu Islands, etc. The editor found that as long as the name of the district is more powerful, the community will be popular! For example, the editor's previous Shaoshi Mountain and current Guangdongfang don't feel very good. The ghost in Shaoshi Mountain is even scarier, so I sold my account and bought a similar account from Guangdongfang! It turns out that when we were in Shaoshi Mountain, the ghost area, there were basically no San people, and they all knew a few of them. (My eldest nephew is also considered a minor celebrity in Shaoshishan. He turned out to be 69J and is now 109J. He is LBC.) The rest are all Wukai and businessmen! There are even more Wukai than merchants! Recently, a player has been playing in the ghost zone for almost a year. He has been hesitating for a long time about whether to switch zones? Although I basically have an income of 3000R points every month! But the transfer fee of five numbers is a bit too much, so I don’t want to give it up. So I asked the editor for help. Advantages of the Ghost Zone: The Ghost Zone has many advantages that the Fire Zone does not have. The biggest advantage is that there are fewer people and more monsters! And there won’t be any jams in any activity, so don’t worry, you won’t be jammed! The speed of clearing tasks and weekend activities is generally much faster than that of the Fire Zone, which proves that your chance of getting money and items from the five-day event is much higher. After all, every time you kill a monster, you may be on TV! Then there is no one fighting against Tiangang Disha, except for some district tyrants. All gems at low prices!
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There are many disadvantages. For example, the circulation of items is slow, mainly because player demand is too small. The ratio of money to point cards is too high. I remember the ratio of Shaoshishan was even 1.8W at the time when it was the highest.
However, no matter how high the point-to-card ratio is, it’s much more cost-effective to do point repairs! Prices are low, especially gems! The star power stone in the ghost area is basically less than 8W! The current area is all over 12W and still can’t receive it!
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To all players who have opened five ghost zones, don’t rush to switch zones. Changing zones does not necessarily mean you will get higher profits, it may be lower! So we have to remember that our goal is to make money!
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