Job Recruitment Website - Immigration policy - When will the story of Lu Bu Diusim go online?

When will the story of Lu Bu Diusim go online?

The update announcement of Universal Awakening165438+1October 18 is tentatively set at UTC 2020/118, and the version of 1.0.40 is updated-"

First, the "True Three Kingdoms Warriors 8" linkage activities

Peerless dancer, unparalleled strategy; Ghost in troubled times, pick up the halberd and join us!

True Three Kingdoms unparalleled 8 limited linkage activities will be opened in a limited time! During the linkage period, the consuls can recruit the characters of "The True Three Kingdoms No Matches 8"-the story of Lu Bu and Diusim in the awakening of the world!

1) dance of affinity: complete the task and get rich gifts such as the story of epic commander diusim!

2) The value-added gift package "Planning Dancer" and "The Strongest Ghost" will be put on the shelves in a limited time! Buy the story of recruiting epic commander diusim and legendary commander Lu Bu!

The story of the new legendary commander Lu Bu and the new epic commander Diusim came to the world, and the specific skills and talents need to be updated in subsequent games.

2. Optimize the system of "losing land"

1) adjusted some awards in the Lost Land. In order to increase the archon's acquisition of equipment, we increased the equipment-related reward props and reduced the accelerated reward props, and the total reward value remained unchanged after the modification. At the same time, the conditions for achieving some achievements in "campaign achievements" (formerly in the name of war) were revised. This change will take effect when the next season of The Lost Land starts, and the ongoing season of The Lost Land will not be affected.

2) We found that in some kingdoms with a long history, the increasing combat effectiveness of consuls is mainly due to the increase in the number of troops, but in fact, the maximum combat effectiveness of each army is limited by the capacity of the army, and there is no room for improvement. So we optimized the matching rules of "Lost Land". At present, consuls with combat power higher than1.500 million will be matched according to1.500 million combat power. This change will also affect the calculation of the combat power of the Pioneer Kingdom, and the calculation method is the same.

3) The time-limited "lost land" value-added resource package "When the harvest is good" has been added.

Optimize the kvk matching rule, so that the matching value of players with combat power higher than1.500 million is equal to that of players with combat power of1.500 million. This rule is also applicable to the calculation of the pioneer kingdom, which can solve the problem that some players with excessive combat power are not accepted by the kingdom.

3. Season optimization of "Land of Lost, Ode to Heroes"

1) optimized the models of crystal factory, crystal research institute and residential building to make them more beautiful.

2) Optimize some skill names in Crystal Research Institute to make them more concise and easy to understand.

3) The icons of legion honor value and camp honor value are optimized, which is more beautiful.

4) Modify the related words of "Kingdom Fortress" to "Camp Fortress" to make it consistent with logic.

5) Optimize the logic of supporting skills. No matter which commander leads the troops, the support skills will be effective, but the commander can't carry his original skills as ancient aid skills.

Some visual screen optimization and text changes, as well as logic optimization support skills.

Four. Optimization of "Golden Village" Activities

We find that the "golden country" is too difficult for some consuls, so we will make the following adjustments:

1) adjusted the difficulty of the activity to make it more reasonable. Now the strength of the Guards will be automatically adjusted according to the historical length of the consul's current kingdom.

2) Adjusted the treatment mode of pastor's clinic. Now the ordination clinic will restore some strength to all troops.

3) Adjust the prices of some sacred objects to make them more reasonable.

4) Optimized the display interface of the reinforcement camp. When recruiting soldiers now, you can see the composition of the arms of the army by opening the head of the army.

Optimize the difficulty of the golden kingdom and let players get more game experiences.

5. Commander skill optimization and error repair

1) Fixed the description error of Commander Harald III's passive skill "Varanji Guard". In the wrong description, the commander-in-chief's defense power drops1%/2%/3%/4%/5% every level; However, in reality, the percentage of defense at each level is reduced by 5%. After repair, the description will be consistent with the actual situation.

2) Corrected the description error of commander Zenobbi Ya's awakening skill "becoming Augusta". The wrong description is: "The health of all target troops treated by this skill is increased by 50% for 2 seconds." The actual skill effect is: "The health of all target troops treated by this skill increases by 50%, and all damage increases by 30%, lasting for 2 seconds." After repair, the description will be consistent with the actual situation.

3) The effect of commander Artemis I's active skill "Battle of Salamis" has been adjusted, which will "cause certain damage to the troops under his command (damage coefficient is 300)". Before the modification, this skill may cause serious injuries to the troops it leads, but after the modification, this effect will only cause minor injuries to the troops it leads.

This paper mainly focuses on the skill description changes of two new infantry commanders and some skill changes of Artemis I.

6. Optimization of immigration system

In order to avoid the situation that some kingdoms are too strong in the early stage of the game, we will adjust the immigration rules of the kingdom as follows:

1) optimizes the kingdom overview interface. Consuls can now see a more concise description of immigration status and details of the kingdom on this interface.

2) After the period of "under construction (kingdom history 10 day)" and before it becomes "completely open (kingdom history 120 day)", there will be two rookie kingdoms on each continent. The selection method of rookie kingdom is: take the sum of the top 300 consuls in Chinese mainland, and the top two kingdoms with the highest total combat power are rookie kingdoms. Archons with combat power10,000,000 will not be able to immigrate to the rookie kingdom, and the selection of the rookie kingdom will be refreshed in real time. If a kingdom is both a rookie kingdom and a pioneer kingdom, then follow the rules of the rookie kingdom first.

3) Optimize the logic of immigration within the same continent. Before the kingdom was completely opened (the history of the kingdom was 120 days), the consul could not only emigrate from the old kingdom to the new kingdom, but also emigrate to other kingdoms on the same continent if the immigration rules allowed.

The minority kingdom of kvk was too strong in the first season, which led to a large influx of players around the kingdom, which was obviously limited. This optimization can bring a little improvement to the experience of the new kingdom kvk.

Seven. Other optimization

1) Optimize the aggregation function. Now the consul can quit the alliance rally properly.

2) Increased the statistical display of online alliance members. Leaders and officials can view the online status of alliance members more conveniently.

3) Four kinds of limited supplies have been added, namely, food, wood, stones and gold coins for seven days. Limited supply will be put on shelves in each kingdom in turn, and each limited supply will be limited to two times during the shelf period.

4) The Osiris Summit has begun! The peak system is best of three games. At the same time, the Q&A session will also be open, please participate actively!

5) Reduced the wearing level of the suit equipped with "forest guards". Now as long as the commander reaches level 30, he can wear a jungle guard suit.

6) Four accessories and equipment were added. They are Clark's Drum, The Call of Seth, Traces of the Wind, and Ancient Warfare.

7) The number of gold coins required for forging ordinary and high-quality equipment is reduced.

8) Added the function of alliance audit sorting. Now league leaders and officials can rank applicants according to application time, combat effectiveness or number of killings. Alliance members who are not leaders or officials will no longer receive red-dot tips from alliance audits.

9) Optimize the experience of the adventure system. Now after withdrawing from the expedition, the deployed troops will be retained. If the ability or strength of the troops changes during the departure period, the system will automatically adjust the saved troops according to certain rules.

10) In the "Cerro Crisis" activity, you can change careers after entering the battlefield and before the battle begins. At the same time, the display of hate list is optimized to make it clearer.

1 1) adjusted the price of the kingdom newspaper. Now the purchase price of the newspaper is 1000 gold coins.

12) solves the problem of screen jam in some cases and the problem of screen jam in multi-army melee.