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Civilization 6 religion how to win religious games introduction

Civilization 6 teaches how to win, civilization 6 teaches how to win and civilization 6 teaches how to win.

The game of Civilization 6 greatly simulates real life. How did religion win in Civilization 6? The following "Deep Space Bian Xiao" gives you a detailed introduction to the tactics of religious victory in Civilization 6.

Interpretation of religious miracles

Stonehenge

Need astrology, need 180 hammer. The terrain near the stone needs a flat ground.

After this spectacle was broken, a great prophet was born. +2 beliefs per round.

The only valuable and wasteful ancient wonders, except for the wonder cancer such as pioneer difficulty, are not recommended above prince difficulty.

The first city that wants to play religious victory is the holy land. Hammer the holy land first, then go to the temple. Basically, it can be said that teaching is stable. Then this spectacle basically only has the welfare of 2 beliefs per round, so there is no need to waste it on this spectacle. The first immigrant only needs 80 hammers. I can only imagine how much the hammer has to sacrifice.

Holy places, temples and Stonehenge are all in astrology. Only holy places can reach temples, and only temples can produce missionaries.

Simple steps

the Holy Land

Stonehenge Temple

the Holy Land

Temple. I said, why should you rob this spectacle?

oracle

Unlocking the strategy tree requires hilly terrain. 290 hammer,+1 culture,+1 faith. When the corresponding urban area is completed, the number of great men in the corresponding urban area will increase.

Those who play religious victory directly ignore this spectacle. Why do you want to come, why do great artists want to come, why do big businessmen want to come, these are useless!

I can tell you that there is no need to build a college. Not to mention the theater square.

Maha Bordet Ji

A forest is needed near the temple. +4 faith. Send two apostles for free.

This miracle was solved with a temple. Are in the theological part of the policy tree.

From the 1 round of the game, it takes about 90 rounds to go directly to theology.

There is also the difficulty level. I just finished this policy tree, and AI directly hammered this spectacle.

The value of this spectacle is to waste 400 hammers for about 600 belief points. It's not necessary.