Job Recruitment Website - Immigration policy - Civilization 6 Every time cities are laid out in disorder, what is the distance between each city? How to lay out the city? How to rationally lay out characteristic industries?
Civilization 6 Every time cities are laid out in disorder, what is the distance between each city? How to lay out the city? How to rationally lay out characteristic industries?
Looking at the version, the general civilization of this version is three squares away, the industrial assistance is the workshop in Shuiqu Industrial Zone, the academic business (civilization or polis needs to make up the same amount of productivity and culture), the religious assistance is the academic business (civilization or polis needs to make up a lot of culture), and the hammer assistance is the academic commercial theater (civilization or polis needs to make up a lot of productivity).
Except for two or three big cities in the aerospace area, all cities are stuck in 8 populations, and 10 is not acceptable. This city can choose a good place to build an industrial zone to generate electricity for nearby cities. Industrial assistance does not need a special power generation industrial zone, and an entertainment zone can be built in a good place to make the neighborhood livable.
The urban layout is that the industrial area in the center of the auxiliary canal is triangular, so that the industrial area has +3 and the craftsman card has 6 hammers. Coupled with the double Da Vinci's 3 Hammer 6 Cultural Workshop, productivity and culture can be partially solved; Zongfu threw the holy land in a high neighborhood, and ordinary civilization could at least +2+3. After doubling and professional ethics, it is 4/6 faith +4/6 hammer, and shrines and temples are also cheap.
Zongbang is a little more, and building shrines and temples has great profits and sufficient production capacity, but it lacks culture; The rest of the urban areas are placed in the high neighborhood, and the commercial area is protected by the river +2. At present, the adjacent bonus of the college area is not so important, and it is more convenient to make up for it by urban rainforests and mountains.
If not,+1 will do. It is very comfortable to give geothermal energy and rocks to the college area. It is difficult to expect the cultural district to be close. After all, we are all small towns, with no entertainment areas and few wonders. Just rub+1.
The grain should be 16. If experts, desert and snow are not locked in, each population will produce at least 1 capsule, and the city center will guarantee 2 capsules, which requires 6 extra capsules. After the feudal triangle field of 65,438+0-65,438+0, it is 3-65,438+0, which is exactly six extra grains.
Therefore, as long as it is not pure frozen soil, desert and snow, there is no shortage of food anyway. We should not squeeze food until we have pastures, camps, plantations and other high-grain fields, or alternative parts, so as to avoid the city growing too big and the pressure of livability being too great.
Housing needs 9 * * * and inheritance+granary canal+university =4 housing and fresh water 5 housing, so there is no need to supplement housing. The coastal city can replace the business district with the pier, and the lighthouse attached to the city can make up for the two rooms lost in the coastal city. Without a water city, it is even more difficult. In a 3-point shell, four corners can provide 2 points, and an additional 1 point is needed.
Among other outputs, general mines and logging yards provide the highest productivity, while hilly logging yards have one more hammer than general mines for a long time. Because of its late addition technology, the productivity of flat quarry will be lower than that of mine logging yard for a long time. Fishing boats are generally high in grain and low in yield, and Auckland is a good place for high grain and high yield.
In the improvement of the city-state, the Moai stone statue is the first in the world, which is the first improvement of supplementary culture. Kaguana is the second best choice. Akasa Castle can supplement culture and a certain amount of scientific research, but its scientific research output is not worth relying on, but only a supplement, unless the speed beam 4 or civilization itself has a +2 charm enhancement.
When the giant god head is not in the residence, it can be built in the city that has graduated so as to buy workers from other cities to save the faith. This "graduation" means that the population reaches 8, the college area is full of all buildable buildings, the business area is full of markets, and the theater area has built archaeological museums and archaeologists. We usually leave some trees for the laboratory, and we also leave a little rain forest for the college area.
So for the giant god, it is ok to guarantee +3+4. There is nothing to build in this city. Workers don't have a hammer between serfdom and public projects. Cutting down the giant god is equivalent to losing a little output but saving workers' running time, which is still valuable in the case of many flying cities. Cahokia can build one or two livable ones.
Food-deficient cities can also use it to supplement food, and Nazca can supplement food for desert cities, but generally speaking, even pure sand cities are not difficult to shop. Large temples can be used to supplement scientific research. Like giant gods, several can be built in cities that have graduated at present, which is equivalent to directly turning hammers into bottles.
There is usually no so-called "characteristic industry" in this version. Cities are divided into two classes. Three or two big cities rely on population and commercial roads to hammer aerospace areas and flying projects. The remaining small cities are to supplement the scientific research culture and provide caravan restrictions for big cities, and unify the college business to assist the urban areas.
There are two exceptions. With Moai stone statues, a Moai city can directly solve cultural problems. When Moai is built and raised to more than 20 people, a pingala can be hung. A single city can have more than 250 cultures, and the rest cities don't need supplementary cultures at all, and grain-deficient land can also be paved.
As long as there are four universities and businesses, and Zimbabwe has more than 10 bonus resources, a single city can solve the problem of money, and many garbage places with insufficient capacity can be forcibly paved and then used to make up for the lack of capacity.
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