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How does Civilization 6 build and increase the population efficiently?

This is a recent epic war masterpiece, which is very rich in various contents and immediately won unanimous praise from players after it was launched. However, due to the variety of content, it brings a lot of pressure to beginners. In order to enable players to better control the game, Deep Space High Play provides you with practical experience on how to efficiently build Civilization 6 and increase the population. Interested players come and find out.

Introduce the effective construction of the game and the methods to increase the population;

The first round, rapid research and development of mines, production builders.

When the first builder comes out, build the second one, and then cut down the tree immediately, and the second builder comes out. Then cover the culture +2, then cut down the tree ~ cover it immediately.

Citizen science and technology develops to +50% of the production speed of immigrants, and then the steps of tree cutting, secondary immigration, tree cutting and secondary immigration are repeated.

It should be noted that when the builder has the last few constructions left, it should be replaced by the builder to ensure that the tree will not break.

In addition, if you meet a barbarian, build a stone-throwing soldier and cut down trees to defend yourself.

This generation of trees beyond the territorial scope will be cut with a hammer, and the hammer will not be discounted; It's really too IMBA

Insufficient population? When the rainforest is cut down, the population will increase immediately.

At present, the experiment is easy to play under the difficulty of the king, and the computer can be left behind by a large number of vice cities from the beginning; Next, try the imperial difficulty. The punishment of this generation for a large number of violent cities is too small; There are many cities, the technology is super fast and the industry is super strong. Moreover, I have a lot of luxury resources, and I am not worried about happiness.

Civilization VI in Sid Meier